The Allure of a Booming Marketplace December 6, 2010
Posted by Wilhelm Arcturus in entertainment, EverQuest, EverQuest II, Lord of the Rings Online, World of Warcraft.Tags: Broker, EverQuest II Extended, trade skills
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I have the crafting bug.
In every MMO I play, I usually at least try to craft.
I couldn’t tell you why, but it is just something I have to do. I have more than a few alts that were started not because I wanted to play yet another class, but because I was accumulating resources for a crafting profession I did not yet have a character plying.
This is why I have a Rune Keeper in LOTRO. I had all these scholar items. And since he was also a farmer, and because I was accumulating gems as well, I then rolled up a Champion in order to take up the jeweler/cook crafting combo. That I had the Champion around when the instance group needed him was an accident.
And I generally get into crafting in pursuit of the twin delusions of wealth and self-sufficiency.
My mileage has varied on those two.
In EverQuest, for example, I became an armor smith early, a vocation that cost a lot of money and which produced items that nobody wanted. I essentially became the vendor that sells the white named armor in WoW. I couldn’t afford to do any other crafting after that.
In LOTRO I have had alts following several crafting paths and have obtained a certain level of self-sufficiency for myself and our kinship. As for wealth though, that I could have had if I had just not crafted and sold all my raw materials at the auction house. It was an either/or proposition.
In WoW things have ebbed and flowed. I struggled to get Vikund to 450 engineering, a profession which comes with lots of fun toys, but almost no money making potential. My characters who have tried inscription have made some money, and being able to make enchanting scrolls made my enchanter a money maker at last. But the money flow was really dependent on the server and faction with which I was working. In the end I could make money, if I cared to, but I could make as much just about as much just selling raws. And self-sufficiency didn’t really enter into it, as you really have to go out and work for equipment drops to get anything decent.
Then there was EverQuest II, where I eventually came the closest to my dual goals. My woodworker made piles of gold selling arrows and my provisioner made pretty good money making food. And a lot of the time, I was much better off creating finished goods, since if people were harvesting a lot, and in EQII you can harvest everything independent of your trade craft, the market prices would become seriously depressed. It was common to see dozens of stacks of some commodities selling for 1 copper per unit. I don’t know why people even bothered to sell at that price, but it often worked to my advantage.
Self-sufficiency I also obtained, to a certain extent, though you need so many trade skills to cover all your needs (skills, armor, weapons, jewelry, food, bags, storage boxes) that you can go nuts trying to follow that path.
With that background, it was no surprise that I started harvesting right away when I hit EverQuest II Extended. Yes, there is a trade skill quest there at the starting point in the Frostfang Sea, but that only gets you a tiny step into the process.
Self-sufficiency was what I had in mind. I thought I was going to be playing at the bronze level, where the broker is off-limits.
I was, no surprise, a bit surly about this lack of broker access. What bunk! I was going to be denied access to markets.
Then I found out that, with Station Access, I had gold level access to the game.
And my tune changed a bit.
You see, when you are a Gold or Platinum player, the market is there to enrich you. All those silver players, they can buy things, but to sell they have to purchase broker credits, which essentially means they need to spend 15 cents to sell a single item. (Unless, of course, they scam the system, fill up a bag in their inventory, then stick it in the broker slot. You can apparently bypass the restriction that way according to the wisdom of the auction channel.)
And the poor bronze players, they can’t even buy stuff. (I made a bronze account to see what it was like.)
They only get this message when they try.
So I went to work selling last weekend and made quite a bit of money.
Okay, two and a half plat isn’t all that much, at least not in EQII Live. But I remember how long it took me to make that first platinum coin back when EQII launched. And I have three characters in EQIIX now, and all of them have passed the two plat mark.
In fact, I wonder where all the money is coming from. You cannot bring any coinage over if you copy your character from EQII Live, and EQII used to be pretty stingy about handing out cash for anything in an attempt to keep the economy from going the way of EverQuest, where it some times seems that they might as well do away with all coins less than 1 platinum.
Still, the market is pretty hot. There must be money flowing in from somewhere. And a some of it was flowing my way.
Enough, in fact, that I am a bit worried about the end of my Station Access subscription, which is set to run out in a little over a week. When that happens, my characters will drop to Bronze level access and I will only be able to have 5 gold per level on a character.
To haul around more than 2 plat I need to pass level 40…. on three characters… who are all around level 20.
That’s not going to happen, but I don’t want to have SOE just take my excess cash.
Somebody on the Auction channel (again) suggested investing in trade skill fuels. It is the one thing that you can vendor back at the same price you paid for it.
I might have to start a fuel hedge fund.
Of course, this wouldn’t be a problem at all if I could buy the Silver level option for my account before my Station Access ran out.
And then, of course, I’ll be on the “full broker access for silver!” side of the fence again.
World of Warcraft Magazine – Issue 3 December 5, 2010
Posted by Wilhelm Arcturus in Blizzard, entertainment, World of Warcraft.Tags: E-ON, High Fidelity, World of Warcraft Magazine
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The making of a great compilation tape, like breaking up, is hard to do and takes ages longer than it might seem. You gotta kick off with a killer, to grab attention. Then you got to take it up a notch, but you don’t wanna blow your wad, so then you got to cool it off a notch. There are a lot of rules.
Rob Gordon, High Fidelity
If the team at Future US, the publisher behind the official World of Warcraft Magazine, was making a mix tape, they would be spot on in adhering to that advice.
However, they are not making a mix tapes, they are making magazines, and I am not sure that cooling it off a notch is ever in the plan. But that was sort of what I felt happened with this issue.
Not that it was something they could really help. They have to release the World of Warcraft Magazine quarterly, regardless of what is going on, and what is going on (Cataclysm launch on Dec. 7) influences how I view this issue.
As before, there is still a lot of focus on the Cataclysm expansion. However, issue 3 having gone out just after BlizzCon, if you pay much attention at all to Blizzard and WoW outside of the immediate game, you might be feeling a bit of Cataclysm weariness.
Right?
Enough talk, just ship me the damn thing already. And you might feel that all the more so if you had access to the beta.
Or maybe that is just me.
The magazine is still of the glossy high quality of the first and second issues. It sticks to the 144 page format with no ads and fills them all with color and text that goes into depth about the game so many people love (or hate… or both).
In this issue they presented:
- Rumblings Before Cataclysm – A guide to what is going on, lore-wise, during the run up to Cataclysm, in all the main cities. There is a lot going on.
- The Story So Far – An interview with/profile of Chris Metzen who is one of the main creative forces behind the Blizzard games, especially the lore aspect of them. He is always the guy you want to listen to at BlizzCon.
- Putting Yourself to the Test – Being in the Cataclysm Beta. since the beta closed shortly after this came out, not so useful I suppose.
- Ride of Your Life – A guide to mounts in WoW. What is rare, how to get the achievements, and people who have up to 137 in-game mounts.
- Dressed to Impress – WoW costumes and Cosplay.
- Defending the Ruby Sanctum – More dragon lore and dragon related raiding.
- Raiding the Physical World – Players meeting up in real life… and not just at BlizzCon.
- Moving to Cataclysm Means Shifting Gear – A summary of the gear and stat changes for Cataclysm. A decent primer on the topic, but you’ve probably seen all this before.
- Epic Looters – An interview with the team that creates and balances drops. Ghostcrawler is on that team.
- Bid Business – A short guide to the auction house in WoW, with some addon recommendations.
- Auctions are Never out of Your Range – The remote auction house app.
- Crafty Crafter’s Guide to Jewelcrafting – Just as advertised.
- Action on Display – A look at DC Unlimited’s WoW action figures and how they are designed and made.
- The Fight for Gnomeregan – A look at the new gnome starter area.
- Target: Echo Isles – A look at the new troll starter area.
- Storming to Victory – A guide to the Eye of the Storm battleground.
- Doomhammer – A lore piece about Thrall’s weapon and its history.
- Location Aware – The regular tanking column.
- Four Commandments to Rule Them All – The regular DPS column.
- Love is a Battlefield – The regular healing column, which actually talks about healing in battlegrounds.
So they have quite clearly set a pattern for each issue of the magazine. You get some lore, you get an interview and profile, you get to hear from a design team, there is a guide to a trade skill, they highlight a new area and aspect that is coming out with Cataclysm. They want to hit on something for everyone.
Certainly, this is where I pick up a lot of my lore knowledge, never having been big on the WoW lore before to the point of embarrassment.
But I do wonder how things will turn once Cataclysm is out in a couple of days.
All in all, a good outing, comparable to E-ON, the highly regarded EVE Online official magazine, in fit, finish, and relevance, with something there for everybody.
But now we’re at issue three, patterns have been set for the magazine while the world outside is changing. Will they be able to carry on when there is no new Cataclysm areas to talk about, when they’ve gone through all the professions and all the battlegrounds?
Okay, that will take them a while, but I still wonder how flexible their pattern will be.
Team Edward to Norrath? December 4, 2010
Posted by Wilhelm Arcturus in entertainment, EverQuest II.Tags: Destiny of Velious, EverQuest II Extended, Twilight, Vampires
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That I even know what “Team Edward” means kind of scares me.
Yesterday the EverQuest II team posted an item about Velious Winter Rewards. I saw it come through on Twitter. I did not click on the link.
Then regular reader Bhagpuss said, “Oh, hey, vampires” in reference to it. Then I had to go take a look.
The winter rewards is a set of incentives to stay subscribed to EverQuest II while waiting for the next expansion, Destiny of Velious to ship. From the post:
‘Tis the season for giving! Winter is here and there are only a few short months until the freezing tundra of Velious is open for exploration. Starting in December and ending in February, active EQII Live subscribers and EQ2X Gold and Platinum members (with accounts in good standing) who purchase the upcoming EverQuest ® II Destiny of Velious™ expansion will receive a set of in-game items as complimentary subscription rewards each month.
Each of the three sets is comprised of two amazing items, one of which is the new Ice Wolf Mount (pictured) and the new tightly-concealed Vampire Race, which has yet to be displayed to the public! The December and January mystery items will be revealed at the time the rewards are distributed.
Keep checking EQ2Players for updates about the upcoming EverQuest ® II Destiny of Velious™ expansion launch scheduled for February 8, 2011. Enjoy the rewards!
The eye catcher, which was completely new to me, was the mention, highlighted in red by me, of a new vampire race.
Vampire race?
This could either be huge, or it could be a shark jumping moment. It could be an invigoration of the game, a way to explore new dimensions, or it could be a goth emo, over powered and soon-to-be-nerfed race disaster.
What is also curious to me is what will be the restrictions on the race if they are giving it away as a customer retention award. To get it you have to get through three gates of the special, hitting the mark as a paid in full subscriber on December 14th, January 18th, and February 8th. And you have to purchase the expansion when it comes out to collect.
February 8, 2011 Rewards
- Ice Wolf Mount
- New Freeblood Vampire Race
Requires that a player has qualified for both the December and January rewards and has purchased EverQuest II Destiny of Velious. Items awarded one per account and will be available when the expansion is released.
But what if you do not qualify for this event? Are you going to be out of luck on your vampire dreams, or is this going to be a new Station Cash only race?
Something to keep an eye on.
And among all the prizes you may get as part of this promotion, the only one they will actually show you is Ice Wolf mount.
And should they be handing out wolves and vampires in the same event? How did that work out?
And that wolf looks a little dazed or cross-eyed or something. Did the vampires get him already?
Somebody call the producer.
Me, I am still waiting for beastlords to make an appearance in EverQuest II. But I suppose playable vampires might make an interesting addition.
How about you?
(And this is my 14th post for December. What is going on? Yesterday I was posting kitty videos and suddenly there is all sorts of interesting stuff.)
With Incursion, The Noctis December 4, 2010
Posted by Wilhelm Arcturus in entertainment, EVE Online.Tags: Noctis, Salvaging
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Incursion kicked off this past week in EVE Online. There is the new splash screen and all.
Sort of olive green with a spiky Sansha Nation ship gliding by darkly in the lower left hand corner.
The Sansha do love their spikes.
Given how spread out this expansion is, I think they should have changed the name to “Incursions,” but that is probably just me.
The one item of interest to me so far is the new salvage ship, the Noctis.
The stats on it are impressive… if you salvage a lot.
ORE Industrial skill bonus: 5% bonus to Tractor Beam and Salvager cycle time and 60% bonus to Tractor Beam range and velocity per level
You can reach out and grab stuff for sure. The Noctis will be more handy for salvage than my Cormorant.
A new skill is required to fly it, ORE Industrial, which runs a little over 1.4 million ISK. You skill level in that determines the bonuses you get.
And then there is the ship itself, which in my region is priced anywhere between 56 and 300 million ISK, with about 60 million appearing to be the median (not average) price.
And then there are the original blueprints (BPOs), which are running anywhere from 430 to 700 million ISK.
Interesting. I could afford to buy a set. I would have to do some research on them, always a time consuming and expensive effort, to reduce the materials needed to build one. If I were going to go into the Noctis building business.
Or I could go into the blueprint copy business, though it seems that is already booming. Single run blueprint copies are going for around 10 million ISK. But none of those have any material research done to them. I would kind of like to wait for that.
In fact, as with most new ships in EVE Online, it pays to wait until the price settles down. The people who are selling now are trying to pay for their BPOs and get as much money as they can from a fresh market. Later the real industrialists who compete on price will come to dominate the market and the price will be a reflection of the materials needed to produce the ship.
I can afford to wait.
SOE to Copy Blizzard’s Copy of SOE’s Idea December 4, 2010
Posted by Wilhelm Arcturus in Blizzard, entertainment, EverQuest, EverQuest II.Tags: Cataclysm
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Have you got that?
What am I talking about?
It has been more than five years since their first MMO launched. It has become a huge success, beyond their wildest dreams. It is the most popular subscription MMO ever and people seek to copy it. But they know change is needed, an update is required.
So they stage an earth shattering event, a CATACLYSM! And from that they hope to revitalize their world, to create a new, more exciting, more up to date, and even more popular game.
So who am I talking about?
I mean, that could be SOE in 2004, or Blizzard in 2010.
One lead to EverQuest II which was, I’m sorry to say, not a more popular game than its predecessor. The other cataclysm is Blizzard’s next World of Warcraft expansion, and we’ll see what that does pretty soon.
I’ve been reading Kotaku again.
They had an interview with John Smedley (who needs a better bio on Wikipedia), and he was talking about a cataclysm for EverQuest II, which made me think, “Urm, didn’t we come in on that note? Wasn’t EQII your reboot?”
Okay, I am being literalistic again, one of my many faults. But I cannot get that cataclysm parallel out of my head, false though the comparison might be.
I know he means something considerably less than the EverQuest to EverQuest II transition. But he also must mean more than a mere expansion that throws another 10 levels on the pile, a few more zones, and some more ways to spend your alternate advancement points.
Anyway, read the article. It must be drastically cut and paraphrased… or else Smed is all over the map. I mean, Kotaku writes this:
While Smedley doesn’t expect the World of Warcraft expansion to have a deep impact on EverQuest II players, Sony Online Entertainment isn’t taking any chances.
And then quotes Smed saying this:
“We have five years of World of Warcraft experience behind us to know that people that play EverQuest II don’t play World of Warcraft,” he said. “We don’t see big dips in concurrency. We see a tiny drop for awhile.”
So, if WoW doesn’t impact EQII, what chances could they be taking? And I guess that I and about a dozen people I could name are statistical anomalies, being that we play EverQuest II and WoW at times. (And it might be more correct to say that people who play WoW do not play EQII, since most of our guild in EQII at launch drained to WoW, but very few of them found their way back. Maybe I am an anomaly.)
And then we hit on a lot of people’s favorite SOE gripe:
What they do see, though, is Blizzard potentially grabbing up a bunch of gamers new to massively multiplayer gaming, something they plan to fight with an increase in marketing for EverQuest II.
You know, there is a lot to like about EQII, but what are they going to do to sell it beyond free to play? What haven’t they done to sell the game? What are they holding back on, and why haven’t they used it already?
What do you think? Are they headed in the right direction with this, or should they be focused on the next version of Norrath that we heard about this past summer?
Dark Endeavor – We Didn’t Start the Fire December 4, 2010
Posted by Wilhelm Arcturus in Blizzard, entertainment, World of Warcraft.Tags: Billy Joel, Dark Endeavor Guild, We Didn't Start the Fire, YouTube
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Spotted over at Kotaku, this is a video of the guild Dark Endeavor set to the Billy Joel song We Didn’t Start the Fire.
The guild positioned itself throughout Stormwind, and as one player runs through with the song playing, individual members of the guild say the lyrics in chat bubbles as the camera passes.
Really an awesome demonstration of coordination. I bet they always step out of the fire in time.
You should probably watch it on YouTube where you can increase the screen size and resolution to get the full effect.
Another iPad Arcade Tease December 3, 2010
Posted by Wilhelm Arcturus in entertainment.Tags: April Fools, Arcade Games, MAME, Pinball
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Remember that April Fool’s Joke over at ThinkGeek? The iCade?
Well, that immediately came to mind when I was looking at the Brookstone catalog last night and saw they had a Pinball Magic stand for the iPad.
Not quite the killer app for the iPad, but interesting enough that I went to go look at their site online to see if there were any more details about it.
There were not any further details. There were no details at all.
They had a tiny version for the iPhone and iPod Touch, but no iPad version.
So I started to dig around to see if anybody else had only to find… nothing.
Nothing but an article over at CNet wondering what became of the Pinball Magic stand for the iPad. So the iCade seemed to be a pretty apt comparison, only it isn’t April.
I guess the big available retro option for the iPad is the Etch-a-sketch case.
Somebody go pester the guys at ThinkGeek about that iCade.
Talking Cats Play Pattycake December 3, 2010
Posted by Wilhelm Arcturus in entertainment, Humor.Tags: Cats, Pattycake, Randomness, YouTube
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It is Friday and that guy who did the Werner Herzog videos on YouTube hasn’t done anything in ages.
So, instead, here are cats playing Pattycake courtesy of my wife. Pattycake is a game of sorts, right?
Oh, and the cats, they talk. But you kind of have to talk to play Pattycake.
Our cats don’t have the patience for this sort of thing, though one of our cats will play fetch if he is in the mood.
And it is my sister’s birthday, though she doesn’t like cats all that much. But she lives pretty close to SOE HQ.
So she has that going for her.
Happy Birthday.
I Can Get You In The Cataclysm Beta, I Swear! December 3, 2010
Posted by Wilhelm Arcturus in entertainment, World of Warcraft.Tags: Phishing
2 comments
Already amusing today, now that the beta is closed and Cataclysm is just a couple days out, this sort of phishing attempt is going to transition to comedy gold on December 8th.
Subject: world of warcraft: Cataclysm Beta Test Invitation!
Get those opt-ins ready for the World of Warcraft: Cataclysm closed beta! The sundering of Azeroth is nigh, and you don’t want to be left out in the cold of Northrend when you could be enjoying the sun-drenched beaches on the goblin isle of Kezan. To ensure you’re opted-in and eligible as a potential candidate, you’ll need a World of Warcraft license attached to your Battle.net account, have your current system specifications uploaded to the Battle.net Beta Profile Settings page, and have expressed interest through the franchise-specific check boxes.
Get the Installer – Log in to your Battle.net account:[bogus URL]
** IMPORTANT ** To avoid graphical bugs and other technical issues, please ensure your video card drivers are up-to-date.
Enjoy the game!
Blizzard Entertainment, Inc.
Remember to make sure your video card drivers are up to date.
Amazon.com Gold Box Win for Me December 3, 2010
Posted by Wilhelm Arcturus in entertainment, Hardware.Tags: Aiwa, amazon.com, Ear Force X11, Headphones, Plantronics, Turtle Beach
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I mentioned yesterday that Amazon.com was having an all gaming related Gold Box event. I was interested to see what they would put up as specials over the course of the day and if there would be anything I really wanted.
Well, there were some interesting items, and some less than interesting. Amazon.com had one main item up on special all day, Just Dance 2 for the Wii, then a series of hour long specials throughout the day which ran until either time ran out or they ran out of stock.
Items that ran the full hour
- Plants vs. Zombies for the XBox 360 (71% of stock claimed)
- Need for Speed: Hot Pursuit for PS3, XBox 360, or PC (49% of stock claimed)
- Disney Sing It! (with microphone) for Wii (41% of stock claimed)
- Turtle Beach Ear Force X11 for XBox 360 or PC (47% of stock claimed)
Items that sold out
- Wii Party (all stock gone in 20 minutes)
- Nintendo DSi XL in Midnight Blue ($30 off list, was sold out when I check 2 minutes into the sale)
- DSi XL Accessory Kit
- PS3 160GB w/ Ratchet & Clank and SingStar Dance Party +$50 credit ($299)
Of course, they do not tell you how many items were in stock. There might have been 10,000 copies of Need for Speed and only a dozen DSi XLs available.
But all that matters in the end is that there was exactly one item on my Amazon.com wish list that was part of the sale.

And I checked in just in time to get them.
I have, for the last couple of years, traded between my excellent Plantronics model 510 USB headphones, which hurt my admittedly large ears after a couple of hours, for instance night and a pair of big Aiwa HP AK-100 cans, off the ear, open air, very comfy headphones, for all occasions that did not require me to speak. (I’ve had them for a decade and have never found another pair nor any other headphones that combine comfort a decent sound so well.)
But when I saw these Turtle Beach X11 gaming headphones at Best Buy a few weeks back, I thought they had potential. They had a pair you could try on, and they seemed to be quite cozy. The demo showed they had decent sound, though who knows how that will translate when they are hooked up to my PC. And we’ll have to see how well the microphone works.
So the Gold Box deals got me at least one item I was looking for at a discount.











