The Ongoing War in Regions Which Rhyme with “Penal” April 10, 2012Posted by Wilhelm Arcturus in entertainment, EVE Online, Null Sec.
Tags: Northern Coalition, Raiden, Tenal, Venal
When you are building a throne out of the skulls of your enemies, you don’t stop when it is “pretty good.”
-Paraphrased from some forum posts somewhere
The conquest of Tenal by the CFC is complete. Raiden is out and all systems in the region bar one belong to the RAZOR Alliance now. And that one system, EOY-BG, is controlled by Goonswarm.
Over at EVE News 24, Riverini got back from vacation and finally posted the news that Tenal had changed hands.
Of course, the news of the fall of Tenal got the usual responses. I was waiting for that post to hit just to read the comment thread. Pro-Raiden comments tended to follow several of the responses I charted out last week, generally going with:
- #2 – Complain About Battle Conditions – Damn Goon blobs
- #3 – Reveal Your Foe as a Coward – Goons won’t fight unless the odds are good
- #5 – Blame CCP – Fighting in 10% TiDi sucks
- #9 – Claim the Battle Did Not Matter – Didn’t want that region anyway
Nothing unexpected there, just mildly amusing in a predictable sort of way.
Riverini also speculated as to where the barbarian hordes of the CFC might strike next. The title of the EVE News 24 post specifically calls out the Tribute region as a possible CFC target. This is where Northern Coalition (the alliance, not to be confused with The Northern Coalition, an old group of alliances in the north) lives, and they are a target because they threw in with Raiden during the FanFest drive on the CFC. That certainly looks like a bad move, given how quickly Raiden gave up. And now they are sitting there right on the southern flank of the CFC, probably feeling rather exposed, with Raiden behind them all the way I am sure.
But somebody sent Riverini some intel, an alleged CFC directive, that reveals a different plan for dealing with Northern Coalition.
Tenal down in a week. Now what?
While we were at Fanfest, NCdot violated a six month+ treaty with us; they SBU’d BKG, dropped supercaps in Tenal, and promptly lost three Titans to us. We haven’t acted against NCdot despite them flinging our longstanding gentleman’s agreement in our faces, because our focus on Tenal required singlemindedness. Tenal is ours now – it is time for vengeance.
We will take NCdot’s Venal moons and distribute them among the coalition; there are 20+ on offer, a staggering amount of money (which is all the more reason why I’m surprised/amused that NCdot violated the agreement; we have only a handful of Venal techs, so they gained much more from the peace we did). While we do this, we remain in CS-. Once this act of retribution is completed, we will return to VFK and turn our focus towards Jita – no, we’re not invading Tribute.
CS-. One more week. 20+ tech moons. Let’s get paid.
Note for spergs: PL and GSF have had a completely successful agreement, and we will of course abide by it and not be hitting any PL moons in Venal, because you’d have to be retarded and/or NCdot to toss such a profitable arrangement out the window for nothing.
That certainly sounds like The Mittani. So we’re not going to march into Tribute, but muck about in Venal.
Venal seems an odd region in terms of null sec, at least it did when I first noticed it was null sec. It sits in the middle of several regions owned by warring alliances, yet appears unclaimed on the sovereignty maps.
It is actually owned, in terms of sovereignty, by the Guristas, and NPC organization.
NPC organizations owning chunks of null sec isn’t that unusual. Bits of some other null sec regions, like Pure Blind, as well as other full regions, such as Curse and Stain, are controlled by NPCs. But when you aren’t part of null sec, and only know what you see on things like the sovereignty maps, you might not get what is really going on. I know I didn’t. Now I do. And so do you!
Anyway, this Gurista enclave in the midst of warring factions becomes something of a proxy battle ground. It is the wild west in the midst of the wild west. That little purple dot that represents my own little home in null sec is right near the border with Venal, and it is the place where enemy fleets often appear. (Though they seem to pass on by and head to VFK more often than not.) So it is a place of conflict.
So it seems the fight will be on this week to take some of those moons away from Northern Coalition.
We Find Our First “Lost” Dungeon April 10, 2012Posted by Wilhelm Arcturus in entertainment, EverQuest.
Tags: Lost Dungeons of Norrath
As predicted in a comment thread on another post, Potshot and I found ourselves in EverQuest mid-afternoon on Sunday. I was on as Wilhelm the warrior while Potshot was dual-boxing with Garfinkel the bard and Foggen the ranger.
We had mucked around a bit and gotten ourselves to level 20 and decided it was high time we found one of these lost dungeons. Actually, we could have gone earlier I would guess. We all got a pop-up at level 17 that said we were clear for LDON missions, but 20 really isn’t that much further along with the way levels come in the Blightfire Moors.
I had already heeded the call of the wayfarers and was ready to go. Potshot had visited Vladnelg Galvern, but still had to speak to somebody at the wayfarer’s camp, so we headed off to the Commonlands tunnel to find Barstre Songweaver.
Potshot got through the questions, got his stones, and then it was time to ask for a mission. Answering the questions and getting your stone now gets you an achievement.
The achievement seems to be mis-informed though. The representative in my home town sent me somewhere else to get my Adventurer’s Stone. But all these achievements are new and LDON is nearly nine years old.
Anyway, we hit up the adventure recruiter and found we had four options. We could kill a boss, kill a set number of mobs, rescue somebody, or do some fourth thing that sounded like more work and less fun than the rest, but which has since slipped my mind.
We opted for slaying a boss, which is certainly the standard in the post-WoW world, and got assigned our mission. There was also an option to set the risk level, which had the choices “normal” and “hard.” We went with normal for our first run.
We shall see. Pictures, a map, and potential spoilers after the cut.