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Daily Bog Roll 7/11 – Two Ply Edition July 11, 2009

Posted by Wilhelm2451 in Blizzard, EVE Online, EverQuest II, Humor, Sony Online Entertainment, World of Warcraft, entertainment.
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4 comments

We at TAGN, who have apparently started using the royal first person plural, have decided to pitch in and help Tipa while she is adjusting to a new work schedule.  So, we give you the Daily Bog Roll!

It gets readable if you click on it

click to make the text legible

Our top story today: Blogalissimo Francisco Tolbold is still dead!

Or at least he is taking a break from blogging.  Work on Toblopedia has been suspended out of respect for the auteur.  Candle-light vigils have been reported in major cities.

In a change of editorial policy, Syncaine put out a Friday post that did not attack World of Warcraft, but rather defended the standard $15 a month subscription plan in the case of well established, triple-A titles.  Don’t cry for me Rob Pardo.

Potshot, tiring of the “Horse Dialogs,” runs off and actually plays Runes of Magic to see if it is even worth worrying about their cash shop policies.

Scott Hartsman was deported from Ohio or something.  Anyway, he is out of a job.

Eric the Elder Gamer points out that the live team, the team that runs an MMO after it ships, often isn’t the same group that built it.  Wasn’t that Scott Hartsman’s job at SOE?  Anyway, he calls them the “B-Team,” at least when it comes to WoW.  Live team people commiserate.

Another former EverQuest II guy, Ryan Shwayder, wants to know where all the “social” went in our MMOs.  He has a laundry list of things that have made us solo-nauts in these games and then says that the Copernicus project at 38 Studios is going to fix all of them.  How it will do this though is left as an exercise to the reader.

Chiming in on the Professor Goodbar drama, Gevlon says that winning is everything and the ends more than justify the means.  But he says that about everything.  Meanwhile we find out that the Professor thinks somebody quoting from his work hasn’t read it and uses the word “srsly.”  No word yet on a coconut powered netbook.

Recently some nun said space is boring. (To be fair,  I am pretty sure that is church doctrine.)  But Mynxee at Life in Low Sec doesn’t find it boring, though she did find it a bit exasperating being lost in wormhole space.

Meanwhile, Evony (a contraction of “Ever Annoying”) the self-proclaimed “World’s Best Web Game” fresh from its stunningly successful web ad campaign has begun spamming the comment threads of all the cool blogs just to make sure everybody knows they’re still alive and they have this awesome cool game and that it is free forever… or until it shuts down… whichever comes first.

And, finally, Beau Turkey wonders if his relationship with Darkfall ended too soon.  What is the MMO equivalent of the phrase “Booty Call?”

Anyway, go enjoy your free Slurpee at participating 7-Eleven stores.  It is National Slurpee Day.

Fleeting Fabulousness July 8, 2009

Posted by Wilhelm2451 in EVE Online, entertainment.
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12 comments

The sixty day timer ran out on my box-on-the-shelf version of EVE Online.  So I had to make the decision whether to keep Reynaldo Fabulous in space or not.

Hot shot hauler pilot to be!

Keep me in coach!

I had intended him to be my Iteron V hauler pilot when I started him off.  However, an odd turn of events with the new player “double speed” skill training meant I had to delay one of the big skills or throw away 500K of double speed training.

So I started him on one of the other critical paths for any industrial character.  I got him working towards flying a Hulk.  He got within five days of flying the prime mining ship in the game.

And then I had to make the decision on whether to keep him going or not.  I decided not to renew him for the time being.

It is not so much that he isn’t useful.  He has a retriever mining barge and I got him out with the rest of the group on a couple of occasions to mine.  He helped clear out the huge veldspar field that is present in the mission Recon – Part 1.

My little fleet at work

My little fleet at work

And his contribution was not inconsiderable.  He could bring in ore at about 35% the rate of my main mining character who flies a Hulk and has all the related skills at level V.

But I am in a bit of an EVE slump currently.  I have not fired a missile in anger nor burned an asteroid with a mining laser in nearly a month.  My characters are all on long skills.  Things have been very quiet.

So with that being the state of affairs, I let Reynaldo’s account lapse.  Should I need a Hulk pilot, I know I one that is just five days away.  Until then he will be resting in the station, waiting for his time.

And so another tale of Reynaldo Fabulous gets cut short.

June in Review June 30, 2009

Posted by Wilhelm2451 in EVE Online, EverQuest, EverQuest II, Pokemon, Sony Online Entertainment, World of Warcraft, blog thing, entertainment.
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5 comments

The Site

Is it the end of June already?  I know that time flying is a cliche and all, but this month only seemed like it had about 12 days in it.

The only thing I really did to the site was ad something to the right side bar (way down at the bottom) the shows the national flags of the visitors to the site.  It is silly, but it intrigues me to know that somebody from the Faroe Islands visited my blog. (Hey, can you get me Sunleif Rasmussen’s autograph?)

You even get little “dings” for a new visitor or, even better, a new flag!

Hello Bangledesh!

Hello Bangladesh!

Yes, I am easily amused.  But I play MMOs, so that was probably apparent to some already.

The title on this side bar addition, “Release Flags of All Nations!” is something that Potshot says once in a while when we’re doing something memorable in the instance group, like unloading on some boss with every possible attack at our disposal.  Now who gets the reference?

Other than that, I ended up getting a pile of page views from a pair of sites called Condron and Alphainventions.  I cannot tell if they just offer a gimmick to drive up page views or if there is something worthwhile about the sites.  You can just go to either site and watch blog posts flick by every few seconds.  Relaxing in a way, I suppose.

One Year Ago

The big news a year back was Blizzard announcing Diablo III.  Of course, the really big news will come when they announce a ship date.  Still, we were all primed for the announcement, there having been a surge in Diablo II nostalgia at the time.

The Empyrean Age was upon us in EVE Online, if you could stay logged in.  CCP went looking for a fix and found one eventually.  When I could get a break on connectivity I went out to try a factional warfare mission.  It did not go well.  After that I moved back to Amarr space again and started in on level 4 missions.  And while that was going on, the skill point meter rolled over to 20 million.

Meanwhile, around the house, Summer began and it found us playing with LEGO and Pokemons.

Norrath was calling as SOE launched their huge Living Legacy marketing campaign.  I picked up some nifty stuff in EverQuest, but never really got rolling with EverQuest II during the promotion.  Of course, not everybody was happy about the campaign.  The phrase “a slap in the face” was used by some. I never got around to a post about that involving the prodigal son (I still have the notes) though I did wonder what sparked this campaign.

And in Azeroth the instance group struggled through the Mana Tombs and started in on the Auchenai Crypts.  We were struggling, this being long before the great re-spec of 2009.

New Linking Sites

A veritable land rush of new linking sites appeared this month.  Well, compared to last month.  I am going to save a few for next month, since I have noticed that the more I list in a post like this the less the sites in question get visited.

Thank you!  I encourage people to go take a look at these sites.

Most Viewed Posts in June

  1. Play On: Guild Name Generator
  2. Rotom Secret Key Event
  3. How To Find An Agent in EVE Online
  4. Regigigas Event at Toys R Us
  5. Shaymin Event at Toys R Us
  6. Which Game Was I Playing?
  7. Getting Upper Blackrock Spire Access
  8. Five LEGO Video Game Titles I Want
  9. 2009 MMORPG Progdictionations
  10. Mount Up Sooner, Race Through the Outlands
  11. The Reluctant R&D Agent
  12. What Would You Do for a Pet in WoW?

Search Term of the Month

ancient sewer
[You have been here before I see.]

Spam Comments of the Month

/yawn
[Nearly fooled me into approving since most comments with spam links are very positive in tone.]

Tired of a competitor’s site? Hinder the enemy? Fed pioneers or copywriters?
Kill their sites! How? We will help you in this!
Obstructions of any site, portal, shop!
[Denial of service attacks, only $70 per 24 hours.  You can buy anything on the internet!]

EVE Online

It has been something of a slow month for me in EVE Online.  Training goes on as well as lining up the capital for the w-space venture.  Fortunately I spent a chunk of time in May stocking up my inventory for sale, so there has been a reasonable amount of cash coming while I’ve been idle.

On the other hand, Gaff has had some tales to tell about 0.0 space, a couple of which he has actually posted, so I have kept my hand in somewhat vicariously.

World of Warcraft

WoW was the only game I spent much time with over the last month.  The instance group kept up weekly appearances in Azeroth.  And though we have been down a person lately, we still find ways to get in trouble as a foursome.

As for my other regular group, my mother and daughter, we have… erm… breadth and depth I suppose.  My mom has one character almost to 50 and another holding around the 40 mark waiting for my daughter to catch up.  My daughter though… she won’t focus on one character.  She keeps making alts.  She runs off to other servers.  It all sounds vaguely familiar.  It all sounds like the way I used to play.  Now is it nature or nurture that is causing that?

Nintendo DS

Our daughter was banned from TV and the computer for a week after going Veruca Salt on my wife.  After most of a day went by she realized that the DS had not been put in time out as well, so out came the Pokemon.  Pokemon Ranger, Pokemon Mystery Dungeon, and Pokemon Diamond seemed to be the three favorites for the week, though I heard the bark of Nintendogs and the whir of the blender in Cooking Mama as well.  I had to get out my own DS to do some battles with her.  Oddly enough, Pokemon Platinum was low on the list.  In the MMO spirit, she is more invested in Diamond so isn’t so keen to move on.

Coming Up

I suspect that July will be a light month for me when it comes to posts.  We have a vacation planned plus work is very busy.  There is a correlation between my planning vacation time and work suddenly getting hectic.  It is somehow related to the rule that says I should always plan my vacations on the first product ship date we target, since history shows we will never ship on that date.

Anyway, I will keep the weekly instance group posts going.  The log of our weekly exploits and foibles is one of the cornerstones of the site.

Shut Up We’re Talking #50 June 29, 2009

Posted by Wilhelm2451 in EVE Online, EverQuest, EverQuest II, Podcasts, Sony Online Entertainment, Vanguard SOH, Warhammer Online, World of Warcraft, entertainment.
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Shut Up We’re Talking,” one of the podcasts in the VirginWorlds Podcast Collective, celebrates its 50th show this week!

Regular hosts Darren from The Common Sense Gamer and Karen from Journey’s with Jaye were joined by Brent, the reclusive Howard Hughes father figure of the VirginWorlds Podcast Collective, Michael Zenke, formerly of Massively and who is now working on fun stuff as part of the SOE team in Austin, Jonathan from the “Through the Aftermath” podcast, and myself.

Topics:

  • Introductions – Includes a poem from Karen to celebrate the 50th show/second year of SUWT
  • Listener Mail – From SmakenDahed and DestroyerDestroyer
  • What We’re Playing
  • Changing of the Guard at Mythic – We talk about the departure of Mark Jacobs from Mythic and EA as well as the return of Brad McQuaid to the spotlight.  Jonathan has a cathartic rant about the latter while I generalize about the former, referencing an excellent Scott Jennings post.
  • RMT Again – We then go on, again, about RMT and alternative subscription models in light of the major changes with Dungeons & Dragons Online and the release of Free Realms.  We’re mostly excited about the DDO changes, but that is coming from people who see buying D&D modules as a natural part of life.
  • Blog of the weekOf Teeth and Claws, go give it a visit.
  • Show Close
  • Out Takes – Michael runs amok

You can get the show via iTunes of download it directly here!

Congratulations to the SUWT team for 50 great shows!

The Achievement Cha-Cha June 23, 2009

Posted by Wilhelm2451 in EVE Online, EverQuest II, Lord of the Rings Online, MMO Design, Warhammer Online, World of Warcraft, entertainment.
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14 comments

It ought to come as no surprise if you have read this blog for a while that I am fond of the achievement system in World of Warcraft.

Despite the fact that I rank higher as an “explorer” in the Bartle Test, achievements do tend to drive my actions.  Of course, I tend to view exploring different places, having seen the world as it were, as an achievement, so it is no doubt more a matter of  how I interpret the questions that is mucking up my results.

My Bartle Test results - Explorer!

My Bartle Test results - Explorer!

And it is not just in WoW that I like achievements.  In EverQuest II I had a reasonable pile of server first and three game-wide first achievements.  They were almost all related to trade skills where the different tiers of quality (all of this was pre-Live Update 24 which started the big move towards trade skill sanity) allowed for many ways to grab a server first.  My initial game-wide first involved my Woodworker taking a rare (and expensive) component and making the medium quality version of an trade skill item that had just been introduced to the game.

So, yes, I like achievements and will squander valuable resources both in-game (gold or rare harvests) and out (time) to get them.

And yet I have problems with most achievement systems.

In Lord of the Rings Online the achievements are a bit grindy.  (Not that some of the WoW achievements are not grindy.)  Plus you tend to zoom past some of them as you level up, so to go back and get them you have to slaughter mass quantities of no experience mobs.  I tend to find that a bit tough since gaining experience and levels counts as an achievement in my book as well, though one I am not so good at sticking to, so I tend to prefer achievements that give me experience AND something shiny.

Warhammer Online went the hidden achievement route (as did LOTRO for their emote based titles), which seems a bit counter-intuitive to me.  The achiever in me likes to have a nice laundry list of potential tasks.  That is the enticement, the fact that I know I’ll get a shiny if only I can find some way to fall 65 yards and live. (And maybe get a two-fer if I bandage myself quick while my health is under 5%!)  The object of these achievements is to say, “Here are 101 crazy things to do when you’re bored and we’ll acknowledge when you’ve done them.”  The Tome of (Hidden) Knowledge doesn’t give you that list until after the fact.  Some people like that, I don’t.

The vast majority of EverQuest II achievements are of the server first variety, which is great and satisfying if you’re the person who gets it.  But once it has been taken it is gone, never to be seen again.  EQ2 also has a series of achievement-like things that award titles and the like.  But titles, while a nice and obvious sign of achievement, get out of control fast pretty fast in EQ2.  I have characters with piles of titles.  And, of course, you can only display one title at a time. (Two at a time, I suppose, if you get a prefix and suffix title.)

EVE has an achievement-like in its certificates, though since they are relegated to the largely off-line training mechanism of EVE, I have not found certificate chasing a very compelling hobby.

And then there is WoW, with its bright and shiny achievement system that puts up awards for things you were going to do anyway (made level 10!  trained for a mount!), to things you might not do without the shiny dangling before you (yesterday’s explorer title or the loremaster title), to some things that only the most dedicated player might go after (killing all the rare spawn mobs in the Outlands or Northrend for example), with some goofiness mixed in for fun.

Yet as enamored as I am with the WoW achievements, I can still find problems.

Currently in Azeroth the Midsummer holiday event is running, though they must use a different calendar in Azeroth since according to my calendar summer just started.  Anyway, with this event there is the usual set of achievements offered to players related to things you can do in celebration of Midsummer.  These events are actually pretty sweet, offering cash and experience as a reward for a range of simple to mildly dangerous activities.  For pissing on a horde bonfire, which does flag you PvP, my level 76 dwarf hunter gets 20K experience and 6 gold while honoring an alliance fire gets him 10K and 3 gold.

Level 76 Quest Rewards

Level 76 Quest Rewards

Hot stuff, so to speak.  Back of the napkin I would estimate that there is a good 2 levels of experience to be had running around honoring your own sides fires while desecrating the opposing faction’s bonfires.

What is not to like?

Well, the problem is that my main achievement collecting character is also my instance group character.  If I were to run out and scoop up all of the achievements for Midsummer with Vikund, he would end up pretty close to level 80, if not there.  But our instance group tries to stick together when it comes to levels and I am already pushing the limit at 77.  Going to 80, or close to 80, would be seriously breaking faith with the group.

I can still run through the event and get some of the achievements with my other characters.  But their achievements are separate from the achievement’s of my main character.

So I am going to add yet another wish to my long MMO wishlist.

I would like something along the lines of an account-wide tally board for achievements.

I want to see the sum of the achievements for all of my characters.

I do not want this to replace the individual character achievement listings, but I would like some way to see the cumulative achievements across the game.

In addition to my problems with levels on my main, there are other achievement areas this would open up.

For example, I never do battlegrounds with Vikund.  I understand paladins can be reasonably effective in PvP, but when I want to do that I get out my hunter.  So my hunter has a reasonable pile of PvP achievements that I will never bother to try and pick up with my pally.

This universal achievement board could also open up achievements exclusive to the other faction.  You could see the total of both horde and alliance achievements, for those of us who play both sides of the game.  Blizzard could even add achievements for doing something on either faction or for doing something with more than one character or on more than one server.

Meta achievements.

So that is the long-winded path to my wish of the day.

Are you an achiever too?  Which MMO achievement system do you like?

About That Barn Door June 17, 2009

Posted by Wilhelm2451 in Blizzard, EVE Online, World of Warcraft, entertainment.
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10 comments

I have broken with the long standing American tradition of closing the barn door only after the horse has bolted.

Previously, when I was signing up with Battle.net I noticed that my account was also good for the Blizzard Store.  How convenient, I guess.  So I went leafing through the store and ended up on the page for the Blizzard Authenticator.  It was only $6.50 and I have read enough tales of people, even quite bright people, getting their account hacked one way or another, so I decided to buck the trend and get the authenticator BEFORE something like that happened to me.

Weird, I know.  But now I have one.

Blizzard Authenticator

Blizzard Authenticator

The unit has an overlay on it with what appears to be a Terran Marine, the Lich King, and something that might be Diablo related, but which looks more like a rather ugly minotaur to me.  Not that minotaurs and Diablo are mutually exclusive, but they certainly don’t leap to mind when I think of the Diablo games.  Or it could be something else.  In any case, I take this as an indication that I will be able to use this unit with upcoming Blizzard games.  Well, that and the fact that I need the authenticator to access my Battle.net account as well as WoW.

As the blurb on the Blizzard site says, it is pretty durable.  I have had it on my key chain and in my pocket for a few weeks now and it hasn’t been damaged yet.

Initially it came with a piece of adhesive plastic over the front, the way that so many electronic devices do these days.  This particular piece was stuck on so well that at first I thought it was part of the actual unit.  So when my keys dug a groove in the cover on the first day, straight through where the numbers show up making it tough to read, I was a little annoyed.  Eventually though I was able to separate the temporary protective cover from the actual authenticator.  The picture above is sans cover.

Size wise, it fits in well enough with the other items on my key chain.  It is a bit smaller than the remote entry fob for my Toyota and the who key mechanism for the wife’s Honda.

On the key chain

On the key chain

Using it is simple enough.  It is from Vasco, who makes a lot of such units.  It looks and operates very much like units we have at the office from time to time when we have to do work on secure customer networks.

With WoW, you log in as usual, then are asked for an authentication code in a separate window.  I tend to not stray too far from my key chain, or my key chain tends to not stray far from my computer in any case, so it hasn’t been much of a bother.  The only issue I ever have is that I tend to play in the dark and the unit is not lit in any way, so I end up having to read it off of the light from the monitor.

Once in a rare moment I log in right on the time boundary when the code changes and have to enter a fresh code.  But I am much more likely to make a typo entering the code than to hit that moment just right.

Having adjusted quickly to the extra security when logging into WoW, I wouldn’t mind having a similar device for other games, especially EVE Online.

Actually, what I would really like is a universal device that could be used with other games.  That seems unlikely to happen, at least in the near future.

Of course now I worry about losing the damn thing.

Not that this is the top worry in my mind, what with the economy and being a parent and so forth.  But it is a worry, about on the level of worrying about dropping something in the toilet if the lid has been left up.  Around our house we’re more likely to have a cat fall in the toilet if the lid is left up (one kitten dunked so far, and Oscar has fallen in a couple times over the years), but it has happened on occasion.  And I do tend to take care of things that have value.  I used to get a new watch about once a year because I would either break or lose the old one.  Then I bought an expensive watch and have been wearing it for the last 23 years.

I’ll probably end up dropping my keychain in the toilet now that I have written this.  Or my watch.  Or both.

I wonder if the authenticator is water resistant?  I know the watch is.

And how long will the battery last on the unit?  And will I end up playing WoW long enough to care?

Making Up with Eveh Pomar June 16, 2009

Posted by Wilhelm2451 in EVE Online, entertainment.
4 comments

Last week I mentioned that one of the R&D agents which which I work in EVE Online had become oddly reluctant to speak to me.

Everything looked okay.  I had been using her as an R&D agent for some time.  My standing with her corporation, Viziam, was good.  When I checked the corporation agent list, she was flagged as available.  But when I flew out to her station, I was greeted with this:

AgnetTrouble2
In resonse to my post I was given some tips to check if I had done anything to hurt my standings.  Reatu Krentor suggested going to my standings page on my character sheet, right clicking on Viziam, and selecting “show transactions” to see if there was anything recent that would have negatively affected my standings.  There wasn’t anything.

Then Gunner came up with a web site about R&D agent standings that had an ominous quote from Apocrypha 1.2 patch notes.

Standings will now be calculated and displayed correctly when Connections and Diplomacy are applied to any character.

So there apparently was some change recently.

I went through the page which had a number of ways to check if your agent relationship was affected by this change.  But none of them seemed to apply.  Things just were not adding up.

So over the weekend I went back to the station where Eveh Pomar was based and saw this:

EvahPomarHappy
She was available to me again at the station.  I bought my datacores.  Did my little daily mission with her.  And then went on my way.

Database anomaly?  Station fever?  Space madness?  Feminine issues?  I have no idea why she stopped talking to me and I have no idea why she started back up again.

Mysteries of New Eden I guess.

The Reluctant R&D Agent June 10, 2009

Posted by Wilhelm2451 in EVE Online, entertainment.
9 comments

EVE Online has been having some database troubles of late, which has caused some off errors including, I hope, this one.

There is an R&D agent that I have been using for ages.  I went out to visit her the other day to collect datacores and found that she would no longer talk to me.

Now, you might ask if I had done something to mess up my standings with said agent, which is why I took this screen shot.

AgnetTrouble2
You can see that Evah Pomar is flagged as not available, but a higher quality agent from the same corporation is available.  Generally speaking, if my standing is high enough to talk to a level 3 quality 19 agent, then I should also be able to access another level 3 agent with a quality of -18.

Furthermore, she shows as available when I look at the Viziam Corporation agent listing.

So I was stuck.  My only option when speaking to her was to cancel my research.  But Evah appeared to be still accumulating research points for me, not to mention all the points I had banked away with her, so cancelling seemed like a bad idea.

What to do?  I let her be and I’ll check in on her next time I’m in the area and hope that CCP has fixed the issue.

That Game I Was Playing June 9, 2009

Posted by Wilhelm2451 in EVE Online, Humor, In Person, Lord of the Rings Online, Warhammer Online, World of Warcraft, entertainment, polls.
33 comments

Friday’s post got more of a response than I expected.  It was just something I wrote on a whim.

I am declaring this the stopping point for the poll.  I won’t delete the poll itself, but I am doing my count now.

The results as of this post are:

Poll_Results

There were varied attempts at logic in answering this question.  One of my favorites was the claim that if my response from the company arrived in “many hours” it couldn’t have been EQII as that would have required several days.

Somebody else decided that, since I was currently only playing EVE and WoW, it had to be one of those games.  But I did not say the event happened recently.  In fact, it happened a while back.  Still, with that logic did their answer did end up in the “right action/wrong reason” quadrant of the decision matrix.

But most people took the bait and chose EVE Online.  It is, after all, that bad game where your ship can get blown up and you can get scammed by other players.

Which, as some people rightly suspected, was probably related to some point I was trying to make.

The correct answer, which came in second place, was World of Warcraft.  In fact, the event in question was something I mentioned in a post a few months back. (Minor congrats to Spinks for mentioning the right zone!)

The summary is that while doing the Defias Traitor escort quest in Westfall a group of high level horde players were standing along the route, just meters before the end point, and killing the traitor before the quest could be completed.   Once the traitor is killed, the quest cannot be completed and must be abandoned.

Annoyed by this, I submitted a ticket.  The response came back that the Defias Traitor is flagged PvP so the horde players can kill him all they want, thank you for playing WoW, please let me know if there is anything else with which they can assist.

In a way this amuses me.

People complain about the harsh reality of EVE, but I face player griefing a lot more frequently in WoW, especially in low level zones.  There are reasons for this, of course.

First, the way the Azeroth is laid out relative to the population, you spend a lot more time in close proximity to other players.  It is a rare location in WoW where you don’t have somebody else close by. (The exception being the Outlands, which are rather dead of late.  All the better for my harvesting activities though!)

While in EVE, out where I am generally based, I might only see one or two other players over a couple hours of time.  And even when in a trading hub, only a dozen or so might be visible, in their ships.  And even then, ships passing are like… well… ships passing.  You tend not to wave or make small talk unless you see somebody you know.

Second, my tolerance for being griefed, and even my definition of what constitutes being griefed, is wildly different in the two games.

WoW is a shiny, happy, amusement park and when a bunch of surly teens start wrecking the fun for other people, it gets on my nerves pretty quickly.  I expect Blizzard to keep that sort of thing to a minimum.  But this happy, amusement park-like feeling also seems to let some people’s sense of responsibility off the hook.  They can bounce off the walls, get in your face, and generally make things unpleasant and there isn’t much you can do about it without going to Blizzard.

EVE is a rather more harsh virtual reality, being a PvP based game.  So somebody coming into a mission I am running in a low sec system and blowing up my ship… or somebody just blowing me up on general principles in a low sec system… is just part of the game.  CCP isn’t there to shepherd your enjoyment or make sure nobody takes advantage of you.  Ignorance gets punished pretty harshly, so you ignore the tutorials for things like contracts at your peril.

Does that mean I am happy when I lose a ship, get a jet can flipped, or have somebody try to con me? (And I am told you aren’t anybody until you’ve been hit up for the Goonswarm initiation fee scam.)  No, I am not happy.  But I can accept that this is part of the game.  Doing something wrong just has a more tangible price in EVE.

So what is the point of all of this?

Well, really, there was none.  I just wanted to see how many people would vote for EVE.

But, since I have gotten this far, I feel compelled to get this all summed up in a handy package you can take home with you.  And what more could be more appropriate way to do that than another poll?

Call it “Choose your own moral to the story!”

Tell me how it turns out or add your own summary to the comments.

Which Game Was I Playing? June 5, 2009

Posted by Wilhelm2451 in EVE Online, EverQuest II, Lord of the Rings Online, Warhammer Online, World of Warcraft, entertainment, polls.
45 comments

Based on a true story.  Sanitized for your protection.

I had an assignment from a non-player character.

I had to proceed to a specified destination and obtain something.

The destination was staffed with hostile non-player characters, as these sorts of destinations invariably are, which I had to eliminate before I could achieve my goal.

While dealing with the hostile non-player characters another player, who was much better equipped, arrived and rendered the assignment impossible to complete.

The player also made it quite clear that this was not an accident.  It was the player’s intention to deliberately create a situation where I could not complete the assignment.

In frustration I submitted a ticket asking for redress of the situation.

Many hours later a representative of the game company responded via an in-game message that the behavior of the other player was within the allowed rules of the game and the company would not take any action on my behalf.

I had been griefed and the company in question was okay with that.  All part of the game they said.

Which game was I playing?

The answer will come next week, but feel free to support your own response in the comments.