The Final Achievement October 23, 2012
Posted by Wilhelm Arcturus in entertainment, World of Warcraft.Tags: Achievements, Annual Pass, Hallow's End, Nostalgia
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For now.
With Blizzard letting me cancel my account outside the short window between the expiration of my annual pass and the point of automated billing, I was off the hook. The account was cancelled and would no longer be a worry. Around 5am today it was closed.
But last night, when there were still a few more hours left to go, I decided to log in one more time and bang out one last achievement.
The Hallow’s End event was running. As the blog tag will indicate, I as an individual, and we as the instance group, have spent a chunk of time doing things around Hallow’s End over the last few years.
A year ago I was left hanging on the “A Mask for All Occasions” achievement, not having noticed that there was a vendor selling the damn things. Back in my day, you earned you masks by hitting up an inn keeper every sixty minutes and hoping against hope you would get something you needed.
Anyway, the achievement was undone. I needed two more masks.

Which is actually kind of funny, because two years ago I started Hallow’s End two masks short. Back then it was the two blood elf masks. And I ended still missing one. But since then they added worgen and goblin masks, setting me back to six masks.
As I logged on, I was a bit worried. Were there going to be more masks to collect? Was this going to go from an amusing whim to a chore?
Fortunately, there were no new masks on the list. I found the vendor outside the gates of Stormwind. He needed some candy for currency, but the Hallow’s End daily quests are also right there as well. I grabbed the stink bomb related set, cleaned up Stormwind and bombed the Undercity, collected my quest rewards, took about four steps and bought the masks.

Achievement complete. Ironic that it should feature a blood elf mask.
That left my achievement balance… and I think these are now combined achievements if I understand the changes that came with Pandaria… as such.
Clearly I am not challenging anybody for achievement supremacy, but it does indicate where I spent my time. A lot of it was spent with world events. I would probably have even more there if the Children’s Week activities did not include those battle ground achievements.
Exploration is everything up through Wrath of the Lich King and some of Cataclysm. Dungeons are all the standard five person instances through WotLK, not including the final three they added after we complete Utgarde Pinnacle… just a little over three years ago.
I regret that we never got back together and ran those final three dungeons. That would have nicely capped off what was clearly our peak in Azeroth. But there is no going back. Well, at least not on Blizzard’s servers.
I finished that final achievement so quickly that I fished around a bit to see if there was another one I ought to knock off. And certainly I was close on a few.
In then end though, I decided to leave it with the masks achievement. That was one I had been struggling to get, so it seemed fitting to end on that.
My annual pass was at an end.
Green Armadillo and Anjin both spent a post summing up their annual pass experience, viewed through hindsight.
For me, it was a wash. My math is like Green Armadillo’s, I paid for the year in the most economical way possible. I would have purchased Diablo III on day one at full price if it had not been for the pass. I probably would have spent about as much on WoW, though I would have likely cancelled earlier. And I got a mount. So aside from Blizzard annoying me with their cancellation policy, it was a net neutral.
Honestly, how many things in life even turn out that well in the end?
And what of Azeroth going forward?
I think, fittingly enough, that WoW is now about in the same position that EverQuest was when I started this blog. EverQuest was seven and a half years old back then, Blizzard is just shy of eight now.
I have fond memories of both games, and those memories are about a time when the game was considerably different from the way they are today. And, with both, I have looked for ways to go back and recapture a bit of that past; Fippy Darkpaw for one, Emerald Dream for the other. I can get a taste of things there, revive and relive old memories, and wander among the ghosts of the past. But it is, in the end, still all in the past.
Azeroth is officially a place of nostalgia here.
And so I bid Stormwind farewell and flew off into the sunset.
I will be back to visit I am sure.
I just do not think I will ever really be a part of the game again.
I Thought This Achievement Was Going to be More Difficult… November 1, 2011
Posted by Wilhelm Arcturus in entertainment, World of Warcraft.Tags: Cataclysm, Hallow's End, Mists of Pandaria, Pandaclysm
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As I mentioned in the October in Review post, and which you probably missed since it was at the end of a wall of text, my daughter and I are back to playing WoW a bit, thanks in large part to the promise of Pandas. And with Hallows End going on, I decided to try and get that mask achievement finished at last.
And then I got an unexpected achievement.

I barely got myself into Uldum before I got it too. I went through the little intro event.
And shortly ended up at Ramkahen, where I was promptly flamed by a passing epic dragon.
I am guessing they must have upped the Deathwing travel rate, since back when Cataclysm launched, I had my hunter out in Uldum for ages and never once saw him. But Vikund, he was out there for a couple hours and Ramkahen got lit up three times. And those flames last for a while.
And did they nerf flight routes while I was away as well? Vikund seemed to have all the flight points in Cataclysm, even in zones he had never visited before. Odd.
Anyway, I managed to visit all of the pumpkins in the new Cataclysm zones for that achievement, which only left me with the mask achievement… again.
Last year Hallow’s End finished up with me shy two masks. Cataclysm added four more masks, so I had six to get. I proceeded to hit every last pumpkin in Azeroth I could find and ended up with this.

Two damn masks left to go. Again. Ah well, next year in Stormwind, as they say.
At least I got the Creepy Crate pet for a few of my characters. And the critters it eats count towards the Critter Kill Squad guild achievement, which is good, as we seem to need another 30K critters to finish it off. Still, we have been progressing, and the last time I was paying attention to it, we needed 40K critters. Every little bit helps.
And I am sure the Creepy Crate will make for an interesting companion pet when pet battles get introduced as part of Pandaclysm.
Sorting Through My Hallow’s End Loot November 2, 2010
Posted by Wilhelm Arcturus in entertainment, World of Warcraft.Tags: Achievements, Hallow's End, WoW Achievements
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Hallow’s End is over, it closed up at midnight on October 31st. And while I didn’t go all out to do things for Hallow’s End, I still ended up with a few cool items.
I did Trick-or-Treat and used the dungeon finder to slay the Headless Horseman at least once a day.
And while I did not get the coveted Horseman’s Reins, I did at least get the flying broom. It only lasts a few days, but it is a cool mount and it summons instantly.
And I did get the Horseman’s Horrific Helm, which is not only a pretty good helm, but also lets you do the Headless Horesman’s laugh.
And I even got one of the masks I was looking for. But only one. I am still one shy for the A Mask for All Occasions achievement.
Not bad I suppose. But now I have to wait another year to try and knock out that final Hallow’s End achievement.
Oh, and I got about a half a dozen sinister squashlings and an equal number of hallowed helms, both of which I already had.
Ah well, maybe they will change up Hallow’s End a bit more next year.
One More Hallow’s End Achievement To Go October 26, 2010
Posted by Wilhelm Arcturus in Blizzard, entertainment, World of Warcraft.Tags: Achievements, Hallow's End, WoW Achievements
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Again, as with Brewfest, the completionist in me wants to finish off that one last Hallow’s End achievement.
Unfortunately, that last achievement for Hallow’s End is a bit of a pain. This will be my third year on it and it is simple a matter of luck as to whether it gets done or not.
Right now though, rather like Gordon, I am feeling a bit of WoW malaise. Cataclysm is a month away. I’ve been on, read up on my specs, tried out the new skills on a few characters, but am generally in a holding pattern until Cataclysm hits and the instance group returns to Azeroth.
So I am not on enough, or interested in logging on enough, to go do a trick or treat every hour in hopes of getting those last two masks. Blood Elf masks. Damn Blood Elves.
I do get on to do the Headless Horseman once a day. I was having a problem with WoW locking up during the Headless Horseman event. Fortunately, Larisa was having the same issue, and a comment on her post pointed me to an addon that fixes a tool tip crash that seems to be afflicting WoW of late.
The addon basically suppresses tool tips and prints them out in your chat window instead. A simple fix.
Not that my locking up seemed to slow down the demise of the Headless Horseman. Even with a disconnected Ret Pally, three groups I was in killed him and I logged back on to find I had the daily quest done.
So I suspect that I won’t finish this achievement again, despite this being my third run through Hallow’s End. We shall see.
The Ringless Horseman November 5, 2009
Posted by Wilhelm Arcturus in entertainment, Instance Group, World of Warcraft.Tags: Hallow's End, Headless Horseman
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(Post title courtesy of Kaozz)
It was 10pm on Halloween night.
Real life Trick-or-Treating was at an end, our own little trick-or-treater was in bed, the candles in the pumpkins had been blown out, the porch light had been turned off, and all was finally quiet. Even the cats had settled down,
On Eldre’Thalas, which runs on Eastern Time, the Hallow’s End had faded. Trick-or-treating was also at an end, the decorations had been stowed away in their various bit buckets, and Azeroth was back to its usual self.
Fortunately, as we learned at Brewfest, the instance servers run on Pacific Time, so they are late to start and late to end when it comes to Azeroth holidays.
Which meant that we had a few more shots at the Headless Horseman to try and get his mount. Four to be exact.
Ula was not on, but Gaff, in the form of his druid joined us for another round of Headless Horseman fun. So we were:
73 Druid – Nerral
80 Priest – Skronk
80 Warlock – Bungholio
80 Warrior – Earlthecat
80 Paladin – Vikund
Unfortunately, you need to be level 75 to summon the Headless Horseman, so having Nerral along did not add another shot at the mount.
As before, the battles were pretty manageable. Not totally easy, but the only way we were going to lose was to screw up pretty badly.
But in the end, no mount.
We got lots of rings, hence the title of this post. We’d all be surprised if he had any rings left after our haul.
Not that the rings were bad (Vikund is wearing the Ring of Ghoulish Glee now), but by the end we all had most of the rings. You cannot sell them. You cannot have more than one of each. Nerral has a couple of rings now that he can use when he hits level 80.
Other than rings, we did get the Magic Broom to drop four times, and Vikund picked up the Horseman’s Baleful Blade. It isn’t quite a Tankard of Terror, but it looks nice.
But no Horseman’s Horrific Helm (which would have been nice for Vikund or Earl) and no Horseman’s Reins, the item that gives you the Headless Horseman’s mount.
Did anybody get those reins?
And with that, Hallow’s End was over for us.
Until next year Sir Thomas Thompson!
Horsemen and Champions October 29, 2009
Posted by Wilhelm Arcturus in entertainment, Instance Group, World of Warcraft.Tags: Hallow's End, Headless Horseman, Trial of the Champion
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While we finished the last, real, official, current, canonical five person non-heroic instance last week, swatting down King Ymiron like the bug he is, there were still things on our agenda. Some loose ends to tie up.
The whole group was on.
80 Priest – Skronk
80 Warlock – Bungholio
80 Mage – Ula
80 Warrior – Earlthecat
80 Paladin – Vikund
And the first order of business was the Headless Horseman, a Hallow’s End standard.
This is our second year hitting the Headless Horseman in hopes of getting his mount.
For the group this represented attempts 16 through 20 to get the brass ring. But it was not to be. We now have quite a selection of rings, so many that we had to leave one horseman corpse unlooted, but no mounts.
Going after the Headless Horseman did not take us long though. Compared to last year taking him down seemed quite easy. There was no question that we were going to win. Last year we lost once and it was work to win the rest of the time. This year we previously went at him minus Earl and with a level 54 shaman in tow and it still seemed more like a chase than a fight. (The shaman died a couple of times, but that didn’t change the balance of the fight.)
I don’t know if this means that were are just better this year in skill/equipment or if the HH didn’t get big enough boost over last year, but we beat him down 5 out of 5 times on Saturday and are 20 out of 20 overall so far.
Which left us enough time to go take a full group run at the Trial of the Champion.
We tried to do this as a four person group previously, and were not successful. This instance is supposed to be a bit of a step up from the other five person instances in Northrend, so we were back again to give it a try.
The first part, the mounted combat segment, was a bit chaotic as before. Three of us died during that part. However, the graveyard is close and if you run back you can mount up and join the battle again. So after a lot of running around, we defeated the first three bosses in mounted combat.
Then we were treated to a change. The event has been altered since last we ran it so that now, once the mounted portion is done, the bosses don’t just turn around and start wailing on your lance equipped character. Instead, they just retire to the gate through which they came, allowing us to get ourselves together and plan out attack.
We faced Morka the Skullcrusher, Zul’tore, and Deathstalker Visceri. Visceri had a mana bar, so we figured he ought to be first on our list. We went straight after him.
Earl was able to keep all three on him and, while healing got a little scary for a moment or two, once Visceri was down, the drama ebbed and we were able to drop the other two.
The first round was complete. We were now further than last time.
Next up was Eadric the Pure, who shows up with nine trash mobs in three groups of three. We were surprised to find that none of these groups were linked with Eadric, so we were able to mow them down and then move on to the big guy.
His big move is Radiance, a flash of light that damages and blinds you for a short time. However, this attack can be defeated by simple turning away from him, which the announcement that heralds the attack pretty much tells you to do.
We figured that out pretty quickly, though we all turned around at the announcement of another of his attacks, having fallen for the old “Simon Says” gambit, which did not diminish his Hammer of the Righteous.
In the end, Eadric went down.
Which left us facing the bonus round, the Black Knight. He was a pushover out on the tournament grounds, but now he was back from the dead and seemed a bit more formidable.
We had to face the Black Knight three times to get through the encounter. He comes at you in three phases, first as a scourge, then as a skeleton, and finally as a ghost, and each segment has its own flavor, which we had to learn the hard way.
The first phase was straightforward. We never had a problem there.
The second phase, when he is a skeleton, sees the Black Knight summon a group of minions who got out of control the first time we ran into them, leading to a wipe.
The second time around, we took care of the second phase by getting Earl to collect all the minions and then Bung and Ula rained area attacks on them, swatting them all down pretty quickly. Then we smote the Black Knight, which lead us to the third phase, where we wiped again while trying to come to grips with the constant damage to the whole party and the “Marked for Death” special that hit and caused the death of Skronk early in the fight. Another wipe.
So we ran through the the three phases one more time, there being no partial credit for the Black Knight, and at the final phase just had everybody keep a close eye on their health while we burned him down with maximum DPS. We still ended up losing Ula and Bung in the fight, but they poured enough damage onto the Black Knight that we were able to finish him off.
And so we stood in victory over the orb that was all that remained of the Black Knight.
Unfortunately, there was no achievement. The Trial of the Champion achievement requires you to defeat all the possible bosses in the instance. One pass through leaves at least three bosses left undone. So if we want the achievement, we are going to have to come back for another visit.
On the upside, the loot chests were pretty nice, with a couple of nice, purple upgrades for the casters and a good cloak for Vikund.
And so we made it through the Trial of the Champion. Since it was Hallow’s End there were a few out takes from the victory shot, since everybody seemed intent on scarfing the candy from the Headless Horseman.
We all had the Out With It achievement already, we just like throwing up in public.
As for next week. I’m not sure what we’ll do on Halloween. Probably five more shots at the Headless Horseman and some more puking.
Hallowed in Alterac Valley October 28, 2009
Posted by Wilhelm Arcturus in entertainment, World of Warcraft.Tags: Achievements, Alterac Valley, Hallow's End, Pilgrim's Bounty
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Like Potshot, I have been trying to finish up the Hallow’s End achievements to get the meta achievement and the title of “The Hallowed.”
Once I figured out that the flimsy mask achievement was not a prerequisite for the title, I figured getting the meta achievement would be easy. After all, this is our second pass through Hallow’s End achievements. I picked up most of them last year at this time, so there were just a couple more to get.
And I was even more encouraged that I got the Sinister Squashling on my first trick-or-treat. Things were looking good.
In fact, very quickly I was only waiting for somebody in the group to get the Leper Gnome wand. That was all I needed to complete the Masquerade achievement. And nobody in our guild had one.
I could have paid somebody to hit me with the Leper Gnome wand. People were shouting offers to do so for 5-20 gold. However, after my daughter got ripped off by somebody offering that service, my faith in my fellow man dipped just a little lower. There is no real recourse if you give somebody money and then they decline to wand you.
And so I waited for somebody in the guild to get one of those wands. A week went by. No Leper Gnome wands.
Well, actually, there were five Leper Gnome wands, but they were all on my account. I was having no problem getting them.
At one point, Skronk got the random wand.
We met up and he hit me with that. On the third try, I rolled Leper Gnome!
And I didn’t get the achievement.
The achievement is quite clear. You need to be transformed by the Hallowed Wand – Leper Gnome, not just turned into a Leper Gnome by a wand.
Back to trick-or-treating.
Then, one afternoon I was in the Alterac Valley battleground. I was just shy of the honor points I needed to buy something new. And as we say waiting for the battle to start somebody said, “Anybody have the ninja wand? I need it for the achievement.”
I had the ninja wand. Heck, by that point I had most of the wands. So I hit him with the ninja and he got the title and the achievement.
Seeing his success, I asked in the raid if anybody had the Leper Gnome wand.
Nobody responded.
Seconds passed.
The gates started up and the battle was just beginning when suddenly somebody hit me with the Leper Gnome wand.
The title was mine! I am not sure who got me, but thank you very much!
And then we went on to win AV in record time.
Of course, about two hours later, Ula logged on and got the Leper Gnome wand trick-or-treating. That is the way it always seems to go.
Now I just have to work on that flimsy mask achievement while we wait for the next big WoW holiday event, which is apparently Pilgrim’s Bounty. I’m not sure how that is going to play outside of the US, but we’ll see.
Weighted Jack-o’-Lantern Fun October 21, 2009
Posted by Wilhelm Arcturus in entertainment, World of Warcraft.Tags: Hallow's End
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I only noticed recently that the Weighted Jack-o’-Lanterns that you can throw at people to give them a pumpkin head actually travel at the same speed as an epic ground mount in World of Warcraft.
Of course, there is an achievement related to those Jack-o’-Lanterns. You have to throw one at each of the current player races in the game to get it. I managed to get that.

Hanging around in Dalaran will get that done, though it appears that the Horde has been taken over by Blood Elves and Tauren. Undead aren’t too tough to find, but it took me a while to find an Orc and a Troll.
Anyway, we were idling in Ironforge essentially waiting for the Trick or Treat timer to run down when we noticed a guy on his Hallow’s End broom circling the area between the bank and the auction house.
As he circled we saw that somebody had thrown a weighted Jack-o’-Lantern at him and it was following him around his circuit.
Then somebody threw another one. I added one of my own.
Soon this guy had quite a parade following him around.
Things to do in Ironforge when you are bored.
The 21 Deaths of Coren Direbrew October 7, 2009
Posted by Wilhelm Arcturus in entertainment, Instance Group, World of Warcraft.Tags: Brewfest, Coren Direbrew, Hallow's End
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Brewfest has passed in Azeroth.
The tents have been folded. The spilled beer and goat droppings have been cleaned up.
The vendors have gone back to their respective breweries.
Perhaps not everybody is sad to see them go. Not everybody is into drunken revelry, though my wife might say I am pre-disposed to such activity, have married a beer brewery heiress and all.
But even if you weren’t into the ram riding and drunken brawls with the Dark Iron dwarves, there were still some more tangible goodies to be had by killing Coren Direbrew. Four of us managed to take him down once on our first outing, and twice on our second, but when we got the full group together we were able to beat him like a pinata in hopes of getting good drops.
So Thursday, Friday, and Saturday nights last week we assembled and took him down six times each evening.
While we are only a group of five, I happen to have a level 80 hunter on the server as well, so I was able substitute Tistann, my hunter, in for Vikund once per evening to get us one more bite at the apple.
Some reading up showed that we could avoid the whole “barrel on the head” thing by making sure we had no empty bag slots. This prevents you from catching the barrel, so to speak.
Of course, if you have no empty bag slots, you cannot catch the rare beer that turns you into a Dark Iron dwarf. At least I think that is where that particular beer came from. Vikund spent some time in Dark Iron form.
And what did we end up with after killing Coren 21 times?
- Bubbling Brightbrew Charm – I lost count of these because they came up so often. After a while we couldn’t roll on them because we all had one.
- Direbrew’s Shanker – Several of these dropped, but they could at least be sold to a vendor for some decent gold, since nobody really needed it. Tistann could have used it, but it never dropped when he was in the group.
- Bitter Balebrew Charm – At least four. Like the Brightbrew Charm, amusing but not so useful.
- Ancient Pickled Egg – Four received, but it was at least useful for Skronk the priest and potentially so for Vikund, should he spec holy.
- Brawler’s Souvenir – Three of these dropped. Good for Earl, okay for Tistann, otherwise not so useful.
- Mithril Pocketwatch – we got a pair of these, one for Bung and one for Ula if I recall right.
- Swift Brewfest Ram – Just one of these. We finally saw this drop on the last night we killed Coren.

Vikund won the roll, which not only got him the mount but also an achievement.

Granted, it is a feat of strength achievement, which means that it only counts to settle a tie when bragging about your total achievement points, but it is still cool.
The mount itself looks like your standard epic ram mount from Ironforge. The main difference is the glowing green eyes and the armor that appears to be made from beer barrels.
As for the other items, we got some many Brightbrew Charms in a row at one point that we were convinced that we needed to reset the instance to reset the loot table. Over the long term that did not prove to be true, but one night we took a portal back to Ironforge and reset the instance after each fight.
The only items we did not see were:
- Coren’s Chromium Coaster – Might have been a nice trinket for somebody.
- Direbrew’s Remote – Not that great, but would have saved us some travel time each night, especially during our repeat drop paranoia.
- Tankard O’Terror – That is on heck of a one handed weapon. It would have been good for Earl, and Vikund wouldn’t have said no to one if offered.
- Great Brewfest Kodo – The really distinctive mount for alliance players. It did not come our way.
So that was the net goody haul for our group’s Brewfest adventures.
Now we will have to see what the Headless Horseman will have for us come Hallow’s End! Last year he didn’t drop anything spectacular for us, but maybe we’ll have better luck this year.
Hunting the Headless Horseman November 6, 2008
Posted by Wilhelm Arcturus in entertainment, Instance Group, World of Warcraft.Tags: Hallow's End, Headless Horseman, WoW Achievements
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Saturday night found the group back in Azeroth and full of holiday spirit. It was the last night of Hallow’s End and we were determined to find the Headless Horseman.
The usual suspects were out, all still at level cap:
70 Warlock – Bungholio
70 Warrior – Earlthecat
70 Priest – Skronk
70 Mage – Ula
70 Paladin – Vikund
I had done some scouting with my hunter earlier in the week to find the Headless Horseman. Thinking that, since he was in the the graveyard of the Scarlet Monastery, that he might be manageable, I summoned him and got smacked down.
He turned out to be a bit higher level than the rest of the instance, being a level 70 boss mob. My pet and I didn’t get one-shotted, but the fight was only a couple of minutes before we were both down and the Headless Horseman was barely scratched.
I mentioned this to a friend who gave me the basics of the fight, plus the tidbit that everybody can summon the Headless Horseman once per day. That meant if we went in as a group, we could do the fight five times and harvest five times the drops.
So the goal was set, defeat the Headless Horseman on Saturday night.
I got Vikund out the day before and parked him at the summoning stone outside of the Scarlet Monastery, thinking to facilitate the forming up of the group. I had forgotten (or perhaps I never knew) that summoning stones not only have a minimum level for usage, they also appear to have a maximum level for usage.
At least I did not have to do any traveling myself. While I waited for everybody else to find their way back to the instance we last ran so long ago, I hung around and played “Dance, Dance, Recursion” with the horde guys who were hanging out.
Once we were all assembled, we headed on in. At level 70 the mobs in the graveyard wing are like tissue paper. On my run in with my hunter I had a problem getting a hit in on some because my pet would kill them so quickly. So we had no trouble getting to the pumpkin that summons the Headless Horseman and clearing the area.
While I had gotten the basics of the fight (summon him, fight, he throws his head, kill the head, he is back to 100%, fight him again, again with the head, summons some helpers, do him in at last) the actual fight was a bit challenging the first time out just because we still weren’t sure how it would play out. We are not hard core and level 70 bosses do kill us with surprising regularity.
But we managed it this time.
That accomplished, we just needed to summon and defeat him four more times to maximize the loot potential. So, one by one, we all got our turn to summon him.
Things went well on the next fight, but then, on the third round, Ula got zapped early on and we learned that if you do not kill off the Headless Horseman quick enough in that last stage, he does the head detach routine again and summons more minions. Being short a good chunk of our DPS, we got into a loop and were slowly ground down until we wiped.
We carried on, bringing the horseman back and defeating him two more times.
We decided we wanted that fifth bite at the loot-drop apple, not having gotten that epic mount drop yet. So I pulled Vikund out, he being the most replaceable member of the group, and brought out Tistann my hunter to summon the Headless Horseman one more time.
We did the fight one more time, brought him down, and failed to get the mount. Oh well.
We did end up getting three Witches Bands, two Horseman’s Signet Rings, the Magic Broom (which Skronk got), a couple of Hallowed Helms, and all the Tricky Treats we could ever want.
We recalled back to Shattrath where Skronk demonstrated the flying broom and we ate Tricky Treats until we threw up.
There is, of course, and achievement for eating candy until you throw up. And one for killing the Headless Horseman.

That covered, and with a little time left on our hands, we ran off and did a few daily quests. I had never done any of the daily quests. Some were fun. I’m always up for a bombing mission. Some were the same old thing, kill n of x. They were lucrative, of course, but I’m not sure I would do them… you know… daily.
And with that we logged off for the night. We still have to figure out what we are going to do this coming Saturday night. The Lich King is still more than a week away.




























