Turbine Time Machine – Asheron’s Call 2 Returns December 14, 2012
Posted by Wilhelm Arcturus in entertainment, Misc MMOs.Tags: Asheron's Call, Asheron's Call 2, Nostalgia, Turbine
15 comments
Be careful what you ask for, because people will take note of what you do if you get it.
Turbine has announced in their forums that they are going to bring Asheron’s Call 2 back from the dead.
It has been seven years since it was shut down. I never played it, nor its predecessor, but I have seen more than a few posts over the years bemoaning its demise.
Now, I can hardly criticize people for being nostalgic for a game like this. I run back to EverQuest just about every autumn, which is when the nostalgia bug seems to bite. But the whole act of reviving a game seven years gone does raise some questions.
I would assume that Turbine has done some work on the game in the interim. But I suspect it will still represent the state of the art at Turbine circa 2004. And while AC2 may have done some things right, is that going to be enough of a draw for any but the nostalgic and those with an archaeological bent? Has what made people leave AC2 been addresses, or is this just hope against hope?
What will be the business model this time around? For the beta you need an Asheron’s Call subscription. I am sure that the nostalgia bug will make for a spike in subscribers just to get in on it. But this was a game that was shut down seven years back because of a paucity of subscribers. And Asheron’s Call itself was always a distant third in the UO/EQ/AC triumvirate when it came to subscribers. Is Turbine planning to make this another free to play title? And are there enough interested parties out there to make this a viable venture either way?
And finally, what does this say about Turbine itself? It has been more than five years since they last launched a new game, which was Lord of the Rings Online in the first half of 2007. In all the time since then, the best they could come up with was to pull a game they shut down out of cold storage? That is a big bet on the nostalgia card with a game that purportedly peaked at 50K subscribers and had dwindled to less than a third of that by the end. Is this a love letter to long time fans or a desperation move?
Like I said, I can hardly criticize anybody for nostalgia, since it drives much of my own gaming patterns. I can never fully answer the question about reliving the past. But there is a lot to this that makes me raise a quizzical eyebrow.
Anyway, Turbine has set the WABAC Machine to 2005. Are you going to go for a ride?
The First Rule of Isengard Beta Club… July 22, 2011
Posted by Wilhelm Arcturus in entertainment, Lord of the Rings Online.Tags: Rise of Isengard, Turbine
1 comment so far
Is to stop making Fight Club references. Oh, and you do not talk about Isengard beta club.
At all!
Reminder: Beta is covered by NDA. Even stating that you were invited is a violation and can cause your invitation to be revoked. #LOTRO—
LOTRO (@lotro) July 22, 2011
Turbine is starting up the beta for the next LOTRO expansion, The Rise of Isengard.
THE LORD OF THE RINGS ONLINE™: RISE OF ISENGARD™
TO LAUNCH BETA PROGRAM ON JULY 27TH! http://ow.ly/5KUoZ #LOTRO #ISENGARD—
LOTRO (@lotro) July 22, 2011
There is no application, so do not bother looking for one.
The whole thing will be by invitation only.
If you get an invite in you email in box, lucky you.
Just don’t tell anybody!
Meanwhile, my hunter is level 47.
I might make it to Moria before Isengard launches!
Reviewing My 2010 Predictions December 24, 2010
Posted by Wilhelm Arcturus in Blizzard, blog thing, Diablo III, Dungeons & Dragons Online, entertainment, EVE Online, EverQuest, EverQuest II, Facebook, Lord of the Rings Online, Sony Online Entertainment, Star Trek Online, Star Wars: The Old Republic, Warhammer Online, World of Warcraft.Tags: Aventurine, Bill Roper, Brian Green, Carbine Studios, darkfall, Hero's Journey, Mark Jacobs, PlayStation 3, Red5 Studios, Richard Garriott, Runic Games, Scott Hartsman, Simutronics, The Agency, Torchlight, Torchlight II, Turbine
9 comments
Oh yeah, I made a bunch of crazy predictions back in January, didn’t I?
For some reason last year I changed my predictions format from a set of paragraph long generalizations to a series of one line, very specific (well, mostly) guesses at the future. I think I was pressed for time and the humor muse had not bothered to visit. Plus it was always hard to score those paragraphs, especially since I seemed to insist on points. (I have accounting in my background, I must quantify everything!)
Now, of course, we’re here at the end of the year and I have discovered the flaw in my plan; I need to go figure out whatinthehell I got right or wrong. And there are like a bunch of them, some of which I have not bothered to pay attention to and others about which I really didn’t give a damn in the first place but was trying to get to a 200 point total for some maniacal round-number reason.
Anyway, what’s done is done. Next year I think I am going to go back to big predictions and a pass/fail model. Or something.
I started on this Thanksgiving weekend and, because of apathy, I haven’t found all the answers yet. Fortunately, other people have started posting their prediction results, so I can crib from that a bit. Plus I’ll make you, the reader, correct my mistakes. How about that?
So let’s see how good that cold medication was last December. What did I predict?
Predictions for Blizzard in 2010! (5 points each)
- StarCraft II – Will ship second quarter 2010 – Missed by 27 days, 0 points
- Cataclysm – Will ship fourth quarter 2010 – A pretty safe guess, 5 points
- Cataclysm – Will beat WotLK’s 24 hour sales record – Yes indeed. I do wonder how much digital pre-orders helped. 5 points
- Diablo III – Will not ship in 2010 – Another safe one, in my opinion, 5 points
- New MMO – An announcement at BlizzCon with the usual Blizzard mystery build-up – Nothing at BlizzCon, 0 Points
15 out of 25 points
Big Miss – RealID and Battle.net focus? I’m not sure those were that big in the end.
Sony Online Entertainment predictions! (5 points each)
- Planetside – Dead by December – Still alive… barely… but I always thought that The Agency had to come online before it went. 0 points
- Norrath – Official details about the next Norrath based MMORPG some time in 2010 – We artist conceptions and some vague information, so I’m claiming 3 out of 5 points
- Norrath – The next Norrath based MMORPG won’t be called EverQuest III – Do we have that in writing? No? 0 points
EverQuest II – All digital distribution after the February expansion – I don’t see Destiny of Velious listed at Amazon.com, so I’m taking this as a yes. – 5 points. - EverQuest – The next round of server consolidation will happen, and it will be a good thing – And so it was. I should have predicted it for EQII as well. – 5 points
- The Agency – Won’t ship in 2010 – Saying The Agency won’t ship is like betting against the Cubs, and no, the Facebook game does not count – 5 points
- PlayStation 3 – SOE still won’t have a PS3 MMO title by the end of 2010 – The put Free Realms on the Mac, but no PS3 support yet. They’ve been talking about stuff on the PS3 since E3 in 2008 at least… go listen to VW Podcast #125… and still nothing. You guys at SOE work for the PlayStation people now, right? – 5 points
23 out of 30 points
Big Miss – A free to play version of EQII
What will EA do? (5 Points each)
SWTOR – Not in 2010, no no no. – Another safe bet – 5 points
WAR – Won’t die in 2010, but won’t magically spring back to life either. It will just trudge on with enough resources to keep it going and improve it slightly, but not enough to change anything dramatically. – Vague enough for 5 points
10 out of 10 points
Big miss – Umm… Lord of Ultima? Was there a UO expansion or something?
Turbine predictions (5 points each)
- LOTRO – Next expansion, announced in 2010, will be the Riders of Rohan! – Isengard, not Rohan – 0 points
- LOTRO – Riders of Rohan will feature real mounted combat – 0 points
- DDO – Continued success under the free to play banner with a push into some overland content – vaguely fulfilled – 1 point
- New – We’ll hear about Turbine’s next project in 2010. – Not so much – 0 points
1 out of 20 points
Big Miss – LOTRO going free to play
CCP Predictions (5 points each)
- Station ambulation – Still just a myth in 2010 – Again, like betting against the Cubs – 5 points
- Dust 514 – Not for 2010 – What was that? – 5 points
- EVE – Two Content Releases, don’t we always get two a year? – Well, we got 1.1 expansions - 2 points
- EVE – Tech III ships will finally become common enough that you might actually see one now and again. – I have one and, while flying it, have ended up at a jump gate with another, is that common enough? – 5 points
17 out of 20 points
Big Miss – What was the big CCP story this year?
Runic Games (5 points each)
- An inexpensive expansion will be released for Torchlight to keep funding going for Runic’s MMO – Nope – 0 points
- Runic will give us some concrete details about said MMO – Nope – 0 points
- That MMO won’t ship in 2010 – Well, they didn’t announce it, so 0 points
- But said details will make some pundit say, “Wow, that’s what Dungeon Runners should have done.” – 0 points
0 out of 20 points. I thought they would move faster than they are.
Big Miss – Multiplayer Torchlight, sort of the interim step between the first game and the MMO.
NCSoft (5 points each)
- Aion – Going to seem like a replay of Lineage II, popular in Asia, less so in the west. Still, it will have enough customers to keep going. Given how readily NCSoft shuts things down, that will be saying something. – Um, I can’t even answer that – 0 points
- GuildWars 2 – Not for 2010 – 5 points
- PlayStation 3 – NCSoft still won’t have a PS3 MMO title by the end of 2010 – I guess I can let that old SCEA/NCSoft agreement die now – 5 points
10 out of 15 points
Other Titles (5 points each)
- Darkfall – Will continue walking the tightrope between hardcore PvP focus and giving players something to do when they aren’t actively engaged in battle. Slow growth with at most a single server added to the game for 2010. – Sounds vaguely right, but SynCaine will correct me – 5 points
- Star Trek Online – Won’t disappoint Trek fans, but we’re all co-dependent on the franchise after years of reckless treatment by the studio. We’ll all still be there after the first 30 days playing with our pre-order bonus items. The rest of you people though… – I stopped playing, so there is a big claim I missed - 0 points
- Hero’s Journey – It was best of show at E3 in 2005, but it will still be a no-show in 2010. – Like betting against the Twins – 5 points (Amusingly, Simutronics now has a somewhat whiny entry in their Hero Engine FAQ about Hero’s Journey, saying that the work for it is all in the Hero Engine so stop bugging them about it already. Anyway, Star Wars: The Old Republic will be the eventual showcase for their work, pretty much the make or break I’d guess.)
10 out of 15 points
MMO Industry
The following people will have new companies and new projects announced in 2010 (2 point each):
- Mark Jacobs – No word here – 0 points
- Richard Garriott – Some awful Facebook thing – 2 points
- Bill Roper – Still at Cryptic doing… something – 0 points
- Brian Green – Umm… The Fae’s Wyrd was a project, right? – 2 points
- Scott Hartsman – Rift, about which so many are talking of late – 2 points
6 out of 10 points
One of the following companies will announce their first/next project, and it won’t be an MMO (5 points):
- Aventurine – no announcement
- Carbine Studios – no announcement
- Red5 Studios – Firefall – it is an online, co-op shooter, so not really a traditional MMO – 5 points
- Simutronics – no announcement
- Turbine – No announcement
5 points
One of the following people will move to Canada (5 points):
- Scott Jennings
- Mark Jacobs
- Brian Green
- Scott Hartsman
- Richard Bartle
- Alan Crosby
- David Reid
Isn’t there some Canadian sovereign territory at Disneyland? No? 0 points
Spurious Logic Random neurons firing for the following guesses.
Most subscription MMOs that sell vanity items like pets or appearance gear will sell custom mounts by the end of 2010. WoW and EQ2 will be the benchmark. (5 points) – erm… can’t really say yes to that – 0 points
“Yahtzee” Croshaw will review exactly ONE muh-more-puh-gah on Zero Punctuation during 2010, and it will be Star Trek Online. He won’t like it (duh) but the Trekkie humor will be too much for him to resist doing a review. (5 points) – Nope, 0 points
We will find out that the following people will be appearing or doing voice work in the Warcraft movie (IMDB shows no actors as of this date – 1 point each):
- Jack Black
- William Shatner
- Keanu Reeves
- Ben Stein
- James Earl Jones
- John Ratzenberger
- Bruce Campbell
- Sarah Silverman
- David Spade
- Lucy Lawless
Nothing – No cast announcements yet. IMDB puts it as a possible 2013 release – 0 points
0 out of 20 points
Total Points
My first pass, hand-waving total is 97 out of 200 points.
Not bad for my mix of obvious slam-dunks and way off the reservation guesses I suppose.
Now, I will look to comments for corrections and will post an updated score once people point out that I was really wrong about those 97 points and that my total should be much lower.
So correct me already.
Meanwhile, I’m working on a less intensive set of predictions for next year.
Turbine is Totally the Reason Warhammer Online Failed… December 15, 2010
Posted by Wilhelm Arcturus in Dungeons & Dragons Online, entertainment, Humor, Lord of the Rings Online, Pokemon, Star Trek Online, Warhammer Online, World of Warcraft.Tags: Alusiphus, Final Fantasy XIV, Turbine, Warhammer 40K
16 comments
Alusiphus is totally pissed at Turbine. He hates them and the games they make.
-He hates Dungeons & Dragons Online, which is too complex.
-He hates Lord of the Rings Online, which is a total WoW copy grind fest.
-He hates Warhammer Online, because it is boring and totally not worth it.
-And he hates that Turbine is making a Warhammer 40K MMORPG.
Hrmm… about those last two Alusiphus….
I hate to break up a good rant with annoying details, but Turbine is totally not in the picture when it comes to Warhammer of any flavor. EA Mythic messed up the first one, and I believe it is THQ that is in the process of messing up the second.
Alusiphus hates other games. He hates Star Trek Online, for example, and Final Fantasy XIV.
He seems to have no opinion on Asheron’s Call, but since Turbine made it, I think we can guess where he’d go with that.
On the bright side, he does seem to like World of Warcraft and Pokemon. You have to give him that.
If you aren’t getting your USDA recommended daily allowance of bile and rants, you should go read his blog. But remember, small doses are best.
What is the Tax Burden on 100,000 Turbine Points? December 2, 2010
Posted by Wilhelm Arcturus in Dungeons & Dragons Online, entertainment, Humor, Lord of the Rings Online.Tags: contest, IRS, Turbine, Turbine Points
7 comments
I have no idea, really, but it is probably more than you think.
The latest LOTRO contest brought this thought to my mind.
The team at Turbine is having a contest, the grand prize for which is 100,000 Turbine Points.
That is a lot of Turbine points.
Enough that we’re starting to talk about real world value that is getting into consequential (i.e. taxable) amounts of money.
Depending on how you purchase them (since I have not seen Turbine publish anything like SOE’s guideline which pegs the value of 100 Station Cash at $1.00 US), that many Turbine points could run you anywhere from $600 to $1500.
For the sake of easy math, let’s call it 100 Turbine Points = $1.00 US, just like SOE’s model, in which case Turbine is giving you a prize worth $1,000.
And since the US Internal Revenue Service requires a business to file and issue a 1099-MISC tax document if they give you more than $600 in a calendar year, if you win you might find yourself paying for some of those free Turbine Points.
Think I am kidding? Ask anybody who has ever been on Oprah’s Favorite Things episode. You get all that free stuff, then you get a 1099-MISC with the retail value listed on it and the IRS wants its cut of that income. Or something along those lines. From the instructions for the 1099-MISC form:
Box 3. Generally, report this amount on the “Other income” line of Form 1040 and identify the payment. The amount shown may be payments received as the beneficiary of a deceased employee, prizes, awards, taxable damages, Indian gaming profits, or other taxable income. See Pub. 525. If it is trade or business income, report this amount on Schedule C, C-EZ, or F (Form 1040).
The tax on ordinary income is 28% the last time I checked (less all those deductions, which includes the fee for the tax person to get you all those deductions) so you could, theoretically find the IRS looking for up to 28,000 of your Turbine Points, if you are in the worst possible tax situation. And then there is your state income tax, if you live in the right/wrong state. That could add up to another 10,000 Turbine Points.
Well, the cash equivalent thereof.
I don’t think the IRS wants the points any more than it wants the engine out of the new VW Beetle some people got on Oprah last week. But I like the idea of the IRS and the Franchise Tax Board with a fund of Turbine Points. What would they buy? Probably more storage space to hold the stuff they impound.
I know that, in the past, people have talked about the real world value of virtual currency. Edward Castronova has measured the… gross virtual product I suppose… of such currencies in virtual enconomies while Julian Dibbell, in his book Play Money tried to get the IRS to put a value on his virtual world earnings.
But that has generally been about virtual currencies which are controlled by companies that deny, quite vehemently, that they are convertible into real world money and actively seek to stop such conversions. (How many gold sellers has Blizzard banned to date?)
But now Turbine is giving away 100,000 units of a virtual currency which quite clearly has real world value. They sell it for real world currency. Even if we ignore the virtual currency dimension, it is something of value, a prime revenue stream for Turbine, that users buy to gain access to various aspects of the game.
Given that, is the IRS going to want a cut of the prize?
I don’t know, but I’m still entering the contest. I do know what I’ll do with the points I am allowed to keep after taxes.
A Weekend in EverQuest II Extended November 22, 2010
Posted by Wilhelm Arcturus in entertainment, EverQuest, EverQuest II, Gaming Industry Trends, Lord of the Rings Online.Tags: EverQuest II Extended, Turbine, Turbine Points
6 comments
I did not know it was going to be a free “gold level” weekend in EverQuest II Extended this past weekend.
Not that it would have mattered. I opted in for a month of Station Access which, it turns out, also gives me a Gold Level membership in EQ2X, as I think I shall refer to it.
I figured that, as I had just done the level 1 to 20 jaunt in old, subscription style EQ2, that it might be an opportune time to compare that with extended.
I thought I was actually going in as a bronze level player when I grabbed the EQ2X client on Thursday. However, I quickly noticed that I had a lot more bag slots than I was supposed to get as a bronzie. I also did not have the option to upgrade to silver, which you can do for a one-time, 1,000 Station Cash transaction.
When I went to check my SOE account information, it showed me as a gold member by virtue of Station Access.
The current (as of this date) EQ2X membership chart will show you what the differences are (I have the previous one here, if you want to note minor changes):
Still, even if I wasn’t a bronze, I figured that the comparison was still worthwhile.
I decided to repeat my experience as closely as I could.
I rolled up another barbarian berserker. I started him in Halas. I even named him Sigwerd.
Sigwerd (the second) is now level 22 on the Freeport server, the EQ2X server. Here are things I noted on the way to that level.
Population
I saw a lot more people playing on EQ2X compared to my adventures on the Crushbone server, which is no slouch when it comes to population on the old servers. It isn’t Antonia Bayle, but they are not going to merge it with another server either.
The Freeport server always shows a heavy load because it is the only EQ2X server available. SOE appears to be ready to try out that single fantasy world idea I was speculating about roughly two years back.
Because EQ2 uses multiple versions of the same zone when a zone becomes heavily populated, I was not seeing anything like all of the people running around in the New Halas area.
Because you end up doing a couple of solo instance events as part of the New Halas 1-20 quest line, you can tell when there are a lot of people about. On Crushbone, on a Saturday afternoon, I never had to choose which version of the zone I wanted to enter. But I saw as many as 7 versions of the Frostfang Sea on Freeport.
Of course, there is a downside to this. If your main argument against WoW is that people are there are idiots, then EQ2X is proof that idiots are a fixed percentage of any population. With everybody allowed access to all channels for the weekend, the idiots made themselves known. I think the main purpose of the levels 1-9 channel is to force new players to learn how to turn off a chat channel.
And even if we vary on definition of who is a idiot, certainly the masses on EQ2X show a very WoW-like attitude towards what messages are appropriate on the Auction channel.
Still, I can put up with a bit of that to have a world that feels occupied and in use. Or at least in a world where parts of it do.
Certainly New Halas is a vibrant and active location. But it is the hot new zone with the fancy new housing. Everybody wants to be there.
Meanwhile, a trip through Qeynos was a trip through an almost empty city. A couple of people were running around, but it was about as active as the Crushbone version, which is to say not very active at all. But then, what is there to bring people to Qeynos these days?
Buy Stuff, Sell Stuff
I was interested to see that on the EQ2X server that you could buy your way through the equipment rat race. A set of master crafted armor, for example, runs 600 SC, or $6.00 US.
And the equipment grind is even more of a rat race these days since SOE has made old equipment lose its effectiveness as you out level it.

Sorry, that master crafted armor you bought 10 levels ago, it isn’t just 10 levels out of date on mitigation stats, it doesn’t give you any at all.
I am not sure what this is doing to the in-game market. You are forced to buy new equipment every 10 levels, but SOE will happily let you buy your way out of that worry. Is that good or bad for people who, say, craft armor?
The broker seemed pretty vibrant for things like collection quest items. I made over a plat with those, mostly because I was being a bit obsessive about finishing off the butterfly collections. But this was a weekend when everybody had access to it.
Most of the time, bronze players have no access, and silver players can buy but not sell on the broker unless they buy special credits.

Those 10 credits run $1.50, so you basically have to pay 15 cents to sell something on the broker. That seems a bit steep.
I realize that it has been said that there is a hope that we’ll go back to the Commonlands Tunnel method of commerce. The problem is, SOE will sell you all the important equipment, which leaves commodities like trade skill materials (which SOE will also sell you directly, btw) which are best handled via the broker. I mean, there is a reason they put a broker in every trade skill instance, right?
The Inevitable LOTRO Comparison
Content is an obvious area of comparison with Lord of the Rings Online.
EQ2X gives you all the content in the game up to level 80. If you want the Sentinal’s Fate content, which is 81-90, you’ll have to buy the expansion. This is a big selling point over the LOTRO system where they want to sell you content past level 20 or so.
I was a bit surprised at how many restrictions I could not buy myself out of in EQ2X though.
Again, comparing with LOTRO, I like that they allow you to get past the bag slot restriction with cash. More bag slots, more bank slots, more shared slots, all yours for some Turbine Points. In EQ2X, these items are not available for Station Cash. No, you have to move up to a higher access level. The only exception seems to be character slots, on which I have given my opinion already, an opinion I heard echoed a few times in-game.
Then there is the currency question, Station Cash versus Turbine Points. I like that Station Cash seems have a set value versus real world currency, so no matter how you buy it, it is 100 SC to the US Dollar. (In the US at least.) Turbine Points can run anywhere from $0.60 to $2.00 per 100, depending on how and where you purchase it.
Station Cash also seems to have more options for purchasing. For example, if I want some Station Cash, I will probably buy it via my cell phone, which is on a pre-paid plan that I barely use. So there is more than $200 sitting there that I have already “spent” once, by putting $20 on the phone every 90 days to keep it active, that I could turn around and “spend” again on Station Cash.
On the flip side, I do really like that you can earn Turbine Points in game. Played right, and not too far off the most efficient path, you can earn enough points to get a few zones past the initial level 20 cap. Station Cash, as far as I can tell, is a cash-only situation, barring the 600 Station Cash I seemed to have accumulated by just being subscribed off and on over the last couple of years.
Conclusions?
Well, aside from the lack of that “Knight of Bayle” quest for new players, EQ2 and EQ2X are the same basic game.
EQ2X’s main draw, for those already play EQ2, is the fact that the server is well populated. It is very nice to see the game feeling alive again. It am glad that SOE is holding firm on keeping this to a single server, even if it does mean more disconnects when zoning. (On Sunday, every attempt to enter my house ended up with me at the character select screen.)
That said, it is kind of a pain that for EQ2 vets the option to play on a well populated server seems to require moving to a place where your $15 a month doesn’t buy you nearly as much. I wonder if SOE should pursue a more aggressive plan towards server consolidation for EQ2 Live.
Then again, part of the liveliness of the Freeport server is that new people are joining the game. You could crush all the EQ2 Live servers into a single server and still not get any new blood since the only trial for the game is EQ2X, and once you make characters there you cannot move them to EQ2 Live.
So it looks like EverQuest II Extended is the wave of the future.
What do you think? Is a more vibrant and varied population worth the restrictions that hit even Gold level accounts? Is there a way to save EQII Live, or will it be non-stop server consolidation from now on, until we’re all playing on the Antonia Bayle server?
And should SOE try this with EverQuest as well?
LOTRO Cash Shop Now Takes… Cash November 17, 2010
Posted by Wilhelm Arcturus in Dungeons & Dragons Online, entertainment, Lord of the Rings Online.Tags: Turbine, Turbine Points
5 comments
Turbine sent me a note last week to inform me that I can now buy Turbine Points at Best Buy, GameStop, or Target. Turbine has a page on their site about it.
$10 gets you 600 Turbine Points… or 750 Turbine Points, depending on whether you accept the logic that the extra points are really free or not. 1.67, or even 1.33 cents per point seems a bit steep to me.
But you have to pay for the convenience of being able to break open your piggy bank and run down to Target to buy virtual currency.
A couple of years back, the head of Nexon said (at GDC if I recall right) that getting these cards in the stores was a gold mine for both the company and the retailer. But Nexon has cards at a lot more retailers than Turbine.
We’ll see if their cards are still available in a year I guess. If they are, they were probably a success.
And I still think it was a mistake for Turbine to make LOTRO Turbine Points and DDO Turbine Points separate.
LOTRO Survey – Not for 64-bit October 31, 2010
Posted by Wilhelm Arcturus in entertainment, Lord of the Rings Online.Tags: Survey, Turbine
8 comments
Turbine sent me an email asking me to take a survey. They want to make the game better and all that.
The poll starts off in a common enough way. They ask about what game systems you own, what gaming and news sites you read, what MMOs you’re aware of, and what MMOs you play.
Then, once you’ve gone through a couple of layers of that, the poll put up a confidentiality agreement.
They want to show you something new and cool. You can’t tell anybody, but they want to know what you think.
You just have to download this plugin for your browser.
Only that plugin doesn’t work with 64-bit operating systems.
No special secret cool preview thingy for me I guess.
I have to wonder how this will skew their results?
I am going to guess that you’re more hardcore gamer is going to have gone for 64-bit to be able to access more RAM.
Anyway, the future path of LOTRO is apparently in the hands of those with 4GB or less of RAM in their system.
I Got My 95 Turbine Points Back September 28, 2010
Posted by Wilhelm Arcturus in entertainment, Lord of the Rings Online.Tags: LOTRO Store, Turbine, Turbine Points
1 comment so far
It took Turbine a while, but they finally got back to me.
Thanks for your inquiry. We have processed a refund for the 95 Turbine Points to your account for the vault slots you did not receive.
The upgrade displaying in the store for you was an error. The vault upgrade was meant to display for players that only had 30 slots.
We apologize for any inconvenience this may have caused.
If you have any additional questions or concerns, please respond to this email, and we will be happy to assist you.
Thank you,
The Turbine Customer Service Team
I am sure that they were seriously backlogged with support cases with the launch of the LOTRO Store. I lost the 95 points back at the head-start launch for LOTRO Free to Play. They were not the only points I lost, but they were the only ones I was going to hold a grudge about were they not returned.
And I can hold a grudge.
Among the Free (to Play) Peoples of Middle-earth September 8, 2010
Posted by Wilhelm Arcturus in entertainment, Lord of the Rings Online.Tags: Free-To-Play, LOTRO Store, Turbine, Turbine Points
4 comments
I was wrong. The game patched up quicker than I anticipated and I was looking at the new game launch splash screen much sooner than I had anticipated.
Of course, the first thing I wanted to know was how many Turbine Points I had. I speculated previously on how many I would end up with via the various Turbine incentives. In theory, there might be as much as 5,000 waiting for me. Now was the time to find out.
Only the LOTRO Store was down.
I will have to wait to figure that one out.
Still, I earned a good fifty Turbine Points with a set of new deeds and titles for which I qualified. And that was just on one character.
The actual titles though… as much I love titles…

We were talking about being “Known to the Eglain” on Saturday night. It sounds a lot like you’re one of the usual suspects. Somebody’s scabbard goes missing and you’re “known to the Eglain” so they pick up you for questioning.
And “Known Through Bree?” Me, Bill Ferny, and the town drunk as well I’m sure.
Well, at least the game is up and running and, aside from the store being down, looking good.
I’ll have some time to explore tomorrow night.









