Into Steamfont

I wrote this entry, then lost it for a week or so by foolishly filing it in a directory titled “Blog Topics.”  That is apparently the place I put things to forget about them, judging from the number of times I said “Oh, yeah” when going through it.  This post fits into the time frame of the post “Working The Nek Forest Spawn Table.”

I have to admit, despite the fact that I really like the Faydwer zones, old habits die hard and I have been spending the majority of my adventuring time in Zek.  Orc rich and full of quests, I ask again, what is not to love about the place?

Last night though I decided that I had best make the plunge and explore a new zone.  Now that I have hit 38, I was worried that I might exp myself out of the level range for the quests in the zone.   That worry, plus a deity quest to take care of, “Ro’s Infernal Device,” got me on the road to Steamfont.

The quest itself was pretty easy and came in two stages.  The first part is requires you to collect 15 magma cores and 10 magma crystals.  The magma cores are harvest nodes only visible to those who have the quest, that spawn around two of the craters in Steamfont.  As I ran around them, avoiding patrols, and harvesting, I noticed that, even at level 38, a lot of the mobs were higher level than I.  This seemed odd, since I wasn’t that far into the zone, so I actually went and looked up the zone level recommendations.

Steamfont – Levels 35-45

How cool. I had assumed that the Faydwer zones would just mimic the other mid-level zones and cover a standard tier.  Instead, I can continue to harry the orcs in Zek for a while and not worry about missing out on the Steamfont experience.  Color me happy!

Anyway, back on message.  The magma crystals are available from a vendor in the Gnomeland Security area, which is located at the top of a plateau in the middle of the zone.  Another climbable wall to scale. (I haven’t really looked at the other races, but the animations for a fae climbing are very good.)  This is also quest giver central for the zone.  A lot of the quests were yellow or orange to me, so I let them be for now.  I’ll come back in a couple levels to storm Steamfont.

Anyway, I finished up my collections and ran back to Civean Il’Pernod in Butcher Block.  He gave me the next step of the quest, which asks you to return to Steamfont and kill a crazed Kobold at the northern edge of the Mazkeen crater.

I found the crazed kobold, Grak Shattersnout, about where the quest said, atop a tall point along the edge of the crater.  While he was only level 35 and not marked heroic, he was still a named mob with all sorts of adornments to the thick horned border around his name, which usually means some sort of badass, so I thought I would take this carefully.  I summoned my servant of flame, my favorite benefit of being a follower of Ro. 

I had not used my little follower, who only lasts for 10 minutes and can only be summoned once per hour, for quite some time.  In fact, the last time I used him was for the Blood Talon fight for the dwarven workboots quest, and I didn’t remember him doing all that well.  He appears to have improved with time and levels though.  I pulled Grak with a thrown dagger, then set the pet on him.

Holy crap, the little guy just unloaded on Grak.  I had to actually use my taunt skill (aggression skill now up to 6!) to get Grak off of him.

Anyway, Grak went down without too much trouble.  On my way out of the zone I ran into a quest giver who had a blue quest for me.  I decided to run through it.  I was close to both a level and another AA point. 

The quest involved killing kobolds which, in addition to rogue clockwork devices, pretty much rule the zone.  The quest was not too hard, not with the scout tracking skill at least, since it involved specific kobolds.  It started a chain which ran me around the zone a bit, netted me some discovery exp along with quest and killing exp and showed me some of the sights.  I saw the windmills, the entrance to Klak’Anon (which, frankly, is even more dull looking than the EverQuest version), and a lot more kobolds.  The quest chain even involved some interesting rock climbing gear.

In the end, I got level 39, finished up the quest for Ro, which got me the next level of blessings (which don’t seem all that useful to a swashbuckler), and picked up a bunch of runes.  These drop from kobolds and are supposed to be part of the language quest, though they do not actually start the quest, so I’ll have to figure that out.

But Steamfont, while being somewhat small, is another nice zone on Faydwer.  I’ll be back to conquer it, and take some pictures, some day soon.

Once I’ve dealt the orcs in Zek another stinging blow.

3 thoughts on “Into Steamfont

  1. KIlanna

    Sweet – my Kerra monk dinged 32 last night – she should be good to go into steamfront shortly then also. I do quite like Enchanted Lands at the moment then Feerrott. With your enthusiasm for Zek I am encouraged to check it out more than i did with my Templar.

    I have been into Klak’Anon I think twice – nice little dungeon if you have a good group. Lots of clockwork baddies. If memory serves more for mid 40 lvls than low 40’s.


  2. adele

    I have a level 45 fae templar. I have tried to stay in the EOF zones just to feel new again, but it is so hard because it seems like I am the only one doing this. If I am lucky enough to find a group they want to group in the old zones, and then of course my little fae has to make her way across the world, and in some cases the group breaks up by then:(

    I guess people like the old zones because they know them so well?


  3. Wilhelm2451 Post author

    I have to admit that one impression that I did not express was how empty the zone was. For the quests I was working on, that was fine. They were all solo, so this was to my benefit.

    I do admit, quite loudly at times, a fondness for some of the original zones, Nek and Zek being high in the ranking, but I do try to buckle down and hit the new zones once in a while.

    The travel time from Kelethin is a bit of a factor. I think as EQ2 grows they are going to have to look into things like group summoning ala WoW to make getting together for things a bit easier. I don’t mind travel too much, but I hate being the guy coming all the way from Kel while the rest of the group is idling in Runnyeye or some such.


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