In a MUD I used to play, TorilMUD, there was a naked zone.
And when I say naked, I mean there was a portal through which you entered the zone, but you could only use the portal if you had remove and stored away all of your equipment. No armor, no weapons, no nothing.
I think there were a couple exceptions. Casters that needed spell books could bring those through with them as I recall, and maybe shaman could bring their spirit totems. It has been ages since I even thought of the zone, so the details are more than a bit hazy. Laniala or Gaff will come along and correct me.
But, in essence, you came into that zone the way you came into the world… naked.
Remember the time machine in Terminator? Same story.
Once in the zone, naked, you had to kill stuff to equip yourself. The equipment drops were pretty decent, but most of the drops were transitory. They only stayed with you in zone or until you logged out. Then they were gone.
Of course, some of the drops, some of the sweetest drops in the game, were solid and real and could be taken back with you.
I always thought this was a neat idea for a zone.
Of course, mentioning it here means I was thinking about how it would work in a current MMO.
I think the biggest challenge would be storing all of your gear to actually get to the naked state.
In EverQuest II I have more than enough storage to manage it. EQ2 is very generous with storage.
On the other hand, in World of WarCraft or Lord of the Rings Online, there is no way I could store away all my gear. My bank slots are full in both games and storage options are limited.
Not that such a zone would be kosher in LOTRO. But it might be interesting in WoW.
So should somebody make a naked zone in an MMO today?
Or are we all too wedded to our equipment to go for such a thing?