It is all about horses of late.
In EverQuest II, Blintz, my level 62 swashbuckler fae, has outgrown his Journeyman Boots, so needs a mount.
In World of Warcraft Vikund, my level 61 paladin, still needs to finish the quest to get his epic mount.
And in Lord of the Rings Online… well, there has been a horse waiting for Nomu, my level 28 guardian, since before Christmas, but a problem with the game has kept me from picking it up.
As I mentioned in my last post, since I wouldn’t be sailing any time soon, I thought I would go check to see if Turbine had resolved the video driver issue that was keeping me out of the game
When I brought the application up, there was a patch, a good sign, and I was able to log in and stay in without crashing.
So I ran up to the horse fields north of Bree and collected my new mount.
In the Lord of the Rings, dwarves are not much for riding, and Nomu has a suitably uncomfortable expression on his face, but otherwise he seems up to the task.
He got quite a strong pony too. You can see him here jumping a fence. Not an easy task with a heavily armed and armored dwarf on your back.
I also like the mounting up animation that happens when you summon your horse or pony. A nice touch.
On the other hand, I am less satisfied with the animals hindquarters. If you are going to design a mount for a MMORPG, you had best make its rear end look good, since that is the part of the mount most people will be staring at during travel.
While the back end on this guy isn’t bad, it is not up to the standard of World of Warcraft mounts or most of the mounts in EverQuest II.
In the end (heh) though, I can now travel through Middle-earth a little bit faster, which is a big deal.