While I was busy losing ships two at a time I also crossed over another EVE Online milestone, my main character, Wilhelm Arcturus, passed the twenty million skill point mark. I am at least reasonably good at things that do not require you to leave your current station.
Wilhelm’s skill points are divided, in descending order, into the following categories:
Spaceship Command: 4,044,462 Science: 2,439,746 Industry: 2,401,422 Trade: 2,112,340 Learning: 2,001,963 Engineering: 1,953,136 Missiles: 1,245,679 Electronics: 998,658 Gunnery: 967,147 Drones: 655,535 Mechanic: 512,524 Navigation: 383,214 Social: 333,785 Leadership: 8,000 Corp Management: 5,185
Compared to when I crossed the ten million skill point mark, just a little over seven months ago, some things have changed and some things have not.
Spaceship Command is still at the top of the list, while Leadership and Corporation Management remain in the bottom two slots.
Out of that twenty million skill points, Wilhelm has a total of 160 known skills (up 38 since last count), which are spread out as follows:
Skill Level Breakdown Level 1: 17 skills Level 2: 21 skills Level 3: 36 skills Level 4: 59 skills Level 5: 26 skills
Again, most things worth knowing are worth knowing to at least level 4.
Wilhelm has more than doubled the number of level 5 skills he has, often because another skill had a level 5 prerequisite. I won’t list them all out, but Accounting and Broker Relations were probably the most lucrative, since together they cut the brokers fees and tax on my market transactions in half.
In the end however, I am not a single day closer to flying a titan. Somehow I avoided all of those skills, not to mention avoiding all the cash that would be required to get me there!