Tycoon At Last!

As mentioned previously, a freighter is in my future.

There are, however, prerequisites.

Building up my ISK reserves was the first item on that list.  I have been working dilligently on that and will continue.  The point of the freighter is to enhance that.

Then, of course, there were the skills required: Advanced Spaceship Command and Caldari Freighter.  I have yet to purchase those, but it shouldn’t be too long now.

And then there was one more skill to increase the number of buy and sell orders I can have open at a time.  The skill called Tycoon.

Without Tycoon I am limited to 145 open orders.

That seems like a lot of orders, but buying and selling in a few different quest hubs eats up order slots pretty quickly.  I have been operating with only a few free slots for a while now.

Each level of Tycoon I train will give me another 32 slots.

Finally, last weekend, I hit the limit.  I had juggled, merged, and cancelled orders so that everything I had left was productive and viable.  There was nothing I felt I could cancel.  Time to go buy the skill Tycoon.

The reason I put off buying the skill was the price: 90,000,000 ISK.

I believe that to be the most expensive skill I have purchased so far.

But I needed it.  I took the plunge.  90 million ISK left my account.

I flew off to pick up the skill.

Once at the station, I immediately went to train it and got that seeming ever present message in EVE Online: I was missing a prerequisite.

While I had trained Wholesale up to V, I forgot to train Marketing to IV.

Two more days of training.

Finally, yesterday I was able to train up Tycoon.  And it quite a high ranked skill.  Just training the first level ran 51 minutes.  I don’t recall another level 1 skill that took more than 30 minutes.  I trained it to level II, so now I have 209 slots open for buying and selling with another 96 available, should I want to train the skill to level V.  Level V is only 36 days away, with 30 days of it being V itself.

But for now I have other skills to train.

7 thoughts on “Tycoon At Last!

  1. misc

    Dang.

    I obviously need to train my market opportunity awareness skills up.

    How the hell do you fill over 200 market orders?

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  2. Shirrath

    One word: Diversification.
    Sure, you can fill a freighter with just one type of product and make do with a single market order, but that makes your revenue too dependent on that one product. If it sells, great. If it doesn’t.. you get no revenue. Dealing with 200+ different types of goods ensures that money is always flowing, which allows you to seize new market opportunities more rapidly.

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  3. nerrollus

    Cool, way to go!

    At least it wasn’t Marketing V and was a 30 day training skill. lol ;) Be sure to post some screen shots when you get your freighter!

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  4. Wilhelm2451 Post author

    “How the hell do you fill over 200 market orders?”

    Part of that is that I hate doing region-wide buy orders. I have four 3-jump diameter areas where I do most of my buying. While they are in three different regions, I still end up with more buy orders than I might otherwise.

    Otherwise, lots of buy orders to build up stock, sell orders to move that stock at a couple of mission hubs I favor, a few sell orders to move the bigger things I produce, and then a set of misc. sell orders to move things that pile up after missions that are either high value or high quantity so I hate to just reprocess them.

    Right now I am floating at around 160 orders open.

    @Shirrath – I am working on diversification. That is a good suggestion. I am a bit too heavily invested in missiles at the moment.

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