The good stuff sounds… good. Epic single player battles sound great. And some of the negatives, like no port to consoles don’t really bother me. I cannot picture myself playing an RTS in front of the TV. But there there was this bit about support for LAN play in SC2:
Rob Pardo is the VP of Game Design, and he had strong words for LAN play when he spoke with IncGamers. “We don’t have any plans to support LAN,” he told the site, also saying, “We will not support it.”
Um… but Rob… LAN play at the office, where access to Battle.net was iffy at best, represents probably 80% of my multi-player time with the original StarCraft.
Okay, let me breath into a brown paper bag and calm down.
The game hasn’t shipped yet. Things could change. I remember back when Diablo II was announced Blizzard said they were only going to support advanced graphics via the 3dfx video cards, then changed their mind.
But then 3dfx tanked right about that time as well.
Meanwhile they are also talking about monetizing Battle.net with microtransactions, so who knows what we’ll end up with, though if I am going to pay anything for Battle.net it better include reduced lag. That was the main reason we stuck to the LAN.
RMT Again – We then go on, again, about RMT and alternative subscription models in light of the major changes with Dungeons & Dragons Online and the release of Free Realms. We’re mostly excited about the DDO changes, but that is coming from people who see buying D&D modules as a natural part of life.