We decided where to head on Saturday night based on where we were all initially located.
I’ll give you a hint where we were.
Ah yes, Barrens chat at its finest. And on a roleplay server too, so who knows what was going on.
Anyway, there in the Barrens is Wailing Cavern, but you probably knew where we were going from the title of the post.
It has been a little over three years since we last delved into the Wailing Caverns. Most of us just remembered that it took a long time to complete.
As for a line up, this week we had a substitution. Out was Azucar the troll rogue and in was Bigbutt the undead mage. Too much melee DPS and not enough crowd control, so the week was spent getting the new mage into approximately the right level range. We kicked off with:
16 Undead Mage – Bigbutt (Bungholio)
20 Tauren Druid – Hurmoo (Vikund)
20 Tauren Druid – Azawak (Skronk)
20 Orc Shaman – Earlthebat (Earlthecat)
20 Blood Elf Paladin – Enaldie (Ula)
We got ourselves to the meeting stone to prepare for the run. Azawak, Hurmoo, and Earlthebat were there first and got to illustrate how a ghost wolf does look like a druid using prowl in cat form.
No, I’m not going to let that go any time soon.
We got ourselves together and into the instance where we spoke to the Disciple of Naralex, who is the NPC that pretty much drives the whole story around this instance. He first sends you off to defeat the four corrupt druid leaders in the instance. That was clear enough, so off we went.
We managed to get through the first couple of bosses, learning to deal with the counter-crowd control that comes about from druids fighting druids.
We were making progress, moving through the instance about as fast as you can at our level and this were looking good. We got a few good drops including Kresh’s Back and two Gloves of the Fang off of consecutive pulls.
Eventually though, time started to tell. Enaldie, who had been up early, was too tired by midnight to go any further, so dropped out and went to bed.
The remaining four of us pressed on and continued to do well enough. We took down the last of the preliminary bosses and then headed back to the Disciple. Of course, we found that the first part of the instance had respawned. Still, we did not think much of it.
We got back to the Disciple and kicked off the last stage of the instance, escorting the Disciple through part of the instance so he could summon the final boss.
We did okay to start, but then at the area just before the first bridge, one of the raptors we were fighting did its cry for help and managed to summon five more raptors in the middle of our fight. Things went downhill rapidly from there.
As you can see in the picture above, three of us are dead, the Disciple is dying, and the mass of raptors is just about to turn Bigbutt into Purina Raptor Chow.
And that was the end of things.
Unfortunately, once the Disciple is dead, the instance is done. Your interaction with him in not a quest that comes in segments that can be resumed. No, the Disciple only allows you to escort him after you have cleared the four initial bosses.
Our only option at that point was to reset the instance and start over, or call it a night. Since it was already 1am Pacific Time, we went to bed.
But we’ll (hopefully) remember next time to clear the path for the Disciple first, then do the escort.
For next week though, I think we will be venturing into contested territory to face the Deadmines.