The problem with running an event like Hulkageddon is that you will inevitably feel the need to turn things up a notch with succeeding iterations, lest things become stale.
So first it was killing exhumers for prizes. Then there were better prizes, and then there were achievements and prizes for special types of kills. But where to go from there?
Well, according to the Hulkageddon IV site, you go here:
2) Haulers are fair game now
Since merely blowing up mining vessels is fun, this time around we are broadening the target spread to generate more tears of dismay! In Hulkageddon 4 all mining vessels, orcas, freighters, haulers, noctis and primae count towards your score! Yes, you read that right, all the vessels mentioned there count for the main prize. In addition to that some vessels have their own achievements linked to them, check the prizes page for all the details!
In the past, those who have participated in the Hulkageddon events have had some pride in their claim to a (thin) veneer of legitimacy by pointing out rather loudly that they were hurting bad people, ISK sellers who were using 3rd party programs to mine while AFK.
But now it is all haulers as well. And I am sure that, having killed a hauler, they’ll have a friend around to collect any cargo that might be left behind. Why let that go to waste, eh? We have a sponsored suicide ganking event. Wasn’t that an issue at some point in the past?
It is just a dedicated “screw the carebears” week now in EVE Online, and claims that is anything else it are just a pile of BS.
And there isn’t anything anybody can do about it. CCP actively subsidizes this sort of activity with an in-game insurance mechanism that ensures that the gankers face no financial loss while the victims suffer.
There is some sort of an attempt at a counter event called Griefer-Geddon, but it is a joke. (Not to mention kind of a lame name choice. Was Ganker-pocalypse taken?) Trying to quickly kill the gankers in that small window between when they attack their target and when CONCORD does them in is a pointless effort. You might save a ship or two, but the ganker still gets his insurance payout and there is no way to be at the right place at the right time with any consistency.
So there you go, a game with a system that totally prevents any sort of active response to predatory behavior. Your only options are defense and avoidance. You cannot attack, you cannot retaliate.
Welcome to EVE Online.
And be careful flying February 19th through the 28th.