I received this press release from Wargaming.net, the makers of World of Tanks.
I get a press release of some sort from them about once a week and they vary in quality. But today’s had me… asking questions.
Here is what they said:
World of Tanks Sets World Record
London (24th February, 2011) – Wargaming.net is glad to announce that its free-to-play action-MMO game World of Tanks has set up a Guinness World Record™ in the category of Most Players Online Simultaneously on One MMO Server.
The record was registered on January 23rd, 2011 when the number of players on the game’s Russian server totaled 91,311.
“We are excited to see so many people playing World of Tanks and the new record is an important achievement for us,” said Victor Kislyi, CEO of Wargaming.net. “However, with the population of the game growing steadily another week or two would let us report a more impressive record as the current PCCU number surpasses 120,000 players”.
Wargaming.net wants to thank all World of Tanks fans that made this record possible.
For more information on World of Tanks, visit http://www.worldoftanks.com/.
This confuses me a bit, since I do not understand what they mean by “One MMO Server.”
Not to bash Wargaming.net or anything, but there isn’t a lot of shared space in the game. At the most you are involved with 31 other players you can see and otherwise you are in your own private garage or in the queue to get into a battle. So it isn’t exactly like 91,311 people shared an experience together.
Plus, is under 100,000 really the high point for what we define as a server, shard, or realm?
Surely some game like Guild Wars has already been there, done that.
Or a game that plays like World of Tanks… like, say, StarCraft II? If you can call WoT an MMO at the moment then the door seems open for StarCraft II, doesn’t it?
So unless they can prove that all 91,311 people were logged into the same single server in their data center rack, I’m not sure this record is very well defined.
What do you think? Record? No Record? Poor definitions?