The Lively Desert of Ro

Now in Freeport, I began my search for a coyote skull.  Rumor had it that I could find coyotes in the Desert of Ro, so I ran through the Commonlands tunnel to the Northern Desert of Ro, just in time for sunrise.

From a hill in the Northern Desert of Ro

The Desert of Ro is one of those zones that has had a makeover, something about which I am dubious.  The zone does look good, about as good as any outdoor zone I have seen in EverQuest.  On the other hand, it does nullify the nostalgia factor somewhat, at least for some I am sure.

Fortunately, The Desert of Ro was never one of my regular haunts, so I do not really miss the old look the way I would if SOE redid the Karanas. (I am loaded with screen shots now, just in case they do.)  So the graphical update and the fact that the Oasis of Marr is now part of Southern Ro are not that big of a deal to me.

It turned out that Potshot did, indeed, make it safely to Freeport.

As I was hunting for coyotes I got a tell from him indicating that he was in North Ro as well, so we linked up.  While a lot of things in North Ro were still worth experience for us, I suggest we take the group to South Ro where we might find some more challenging, and lucrative, prey.

There we found a spot and settled down to kill some of the locals.

Angry Orc Priest

After the Karanas, and especially West Karana, where everything is very spread out, the Desert of Ro seemed almost a bit claustrophobic.  This was both good and bad.

We never had to go far to find our next victim and often said victim would wander right into our midst.  Our slaughter went on at a rapid pace.  Fortunately, with Thrall now able to cast Breeze, casting was able to keep up.

On the other hand, we often got our next victim a little early.  A red con dry bones skeleton is not a welcome addition when you already have two yellow con orcs on the hook.

We were also a little close to other groups who were hunting.  One player in wolf form showed up with a group and then seemed intent on driving us away by trying to tag all the mobs in the vicinity and then training the whole mess over our casters who were meditating for mana regen.

Ironically, this actually ended up helping us.  The result for a while was this person just delivering us more victims while keeping the area around us clear of potential adds.  It was only when he and his group left us alone that we got in trouble.

Left to our own devices we started getting more and more adds.  Mana ran low first, then hit points, and then it was time to run.

Tarlach went down holding off our mass of adds while the rest of us escaped back to Northern Ro.

Fortunately, Potshot had taken the time to bind his characters in Freeport, something I had not yet bothered to do.

We decided to set up in Northern Ro for a bit and plonked ourselves down by one of the dervish camps in the zone.

No friend of the whirling dervish

There we picked off dervish cutthroats as they spawned and picked off anything else that walked within range.  The Desert of Ro is very lively, and we rarely had to move far to find new targets.

We stuck out our camp until Tarlach and Deneldir hit level 13, by which point we were also laden with loot, and then headed back to the vendors at the north end of the zone to sell and camp.

The only thing missing from the evening was coyotes.  I did not see a single one.

My coyote search continues.

2 thoughts on “The Lively Desert of Ro

  1. Toldain

    I’ve definitely seen a coyote or two there, but pretty far north, near where the grass starts.

    But what you really need is a ranger to track them for you.


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