Stranded in the Ocean of Tears

It wouldn’t be an EverQuest adventure without something going awry in the Ocean of Tears.

After our time in Najena, I thought I would scout out the path to Unrest, just to remind myself how to get there.  In this adventure, Potshot does the tanking and the healing and I play the faithful Indian guide.

So to keep that role, and the illusion that I know where the hell I am going and what I am doing, I take it upon myself to figure these things out in advance and then suggest them casually when we are in game.

So I decided to take the boat to Butcherblock.

That involved actually finding the harbor in East Freeport, which was not small matter.  While you can use the “find” system to locate a lot of things, the harbor isn’t one of them.  Eventually though I made my way to the dock.  As I suspected, the fishing vendor was near the harbor, so I used the Find option to get myself to them.

Respect my Port Authority

Tistann and Thrall got on board and sailed away.

Aboard the Boat

The boat seems to move much faster than I remember.  The trip from Freeport to Butcherblock took just under 5 minutes.  Again, memory from the old days recalls a much longer trip, something in the 20 minute time frame.  It used to be a big deal when the boat showed up, since it seemed to dock about once an hour in Freeport.

And to miss the boat was a heart breaker.

But now it seems to sail speedily along.

Welcome to Butcherblock

I made it to Butcherblock, ran around a bit to scout, getting as far as Kaladim, then headed back to the dock.

Visit Spectacular Kaladim!

This is another zone that is still in its classic, 1999 state.

On the way back Tistann and Thrall ran into two aqua goblin wizards.  They only con’d blue, so I had my two guys go after them.

Wizards, being wizards, put out a lot of damage, much more than Tistann’s song of healing could counteract.  So while I managed to kill both of the goblins, Tistann went down as well.

Bound in Freeport, Dead in Butcherblock

That sent him back to Freeport where he needed to take the boat again.

And this is where my troubles began.

I found my way back to the dock.

Standing on a dock by the bay...

The boat pulled up.

Here comes my ride

I boarded.  The boat sailed away.  We zoned into the Ocean of Tears.

And then, once in the Ocean of Tears, the boat sailed off while Tistann remained floating in mid-air.

Now this is not right

This is not a naturally tenable position for a bard in heavy armor and eventually he fell into the water.

But he fell into the wrong water.

After a long and futile attempt to swim to a nearby island, I finally worked out that I was outside of the actual zone.

The unreachable island

There was an invisible barrier between me and what people would generally consider the geography of the Ocean of Tears.

The zone itself is a rectangle with an invisible barrier around it.  I was on the wrong side of the barrier.

Thinking I'm outside the box

That little arrow on the map above.  That is me.  The purple line is the zone barrier, while the aqua line is the path the ship takes.

Once I figured out my position, I decided to see if I could just turn around and swim out of the zone.

Instead, I ended up swimming to the edge of the zone, at which point I fell out of the ocean.

Unexpectidly in mid-air... again

I could fall out of the ocean, but I could not leave the zone.  At about this point I decided I had better open a ticket.  I quickly received an automated response.

Question Reference #110328-002106
Summary:
Stuck in the Ocean of Tears
Product Level 1: EverQuest
Category Level 1: [EQ] Stuck
Date Created: 03/28/2011 08:53 PM
Last Updated: 03/28/2011 08:53 PM
Status: Unresolved
Server: fippy
Race/Species: Half Elf
Class/Profession: Bard
Level: 17
Guild/Association:

Character Name
Tistann

Discussion Thread
Auto-Response
03/28/2011 08:53 PM
Greetings Denizen of Norrath!

Thank you for petitioning for your Stuck Character issue. This automated response is directed to help us accurately assist you as quickly as possible.

There is a command in-game that attempts to back your character up a few paces. To try troubleshooting stuck character issues, please attempt the command /rewind in-game.

We try our hardest to answer Stuck Character petitions as fast as possible since they are so time sensitive and we hope to have a Game Master in-game to assist you in the very near future!

I do not think they employ very many game masters these days, so I wasn’t very hopeful that I would be saved any time soon.  In the mean time, the /rewind command was not cutting it.  That is fine when you get stuck and cannot move.  I was free to move all I liked, just outside of the zone area I needed get to.

This is not the first time I’ve fallen off of the boat in the Ocean of Tears, though it is the first time I have fallen off in this part of the zone.

I remembered that, back in the day, that if you placed yourself in the path of the boat it would sometimes just scoop you up and you would be back on your way.  So I spent some time trying to line up the boat, which seemed to pass quite easily through the invisible zone barrier.

BOHICA!

That did not work out.  The boat ran me over, pushing me aside, and went on its way.  I have to guess that the zone has been reworked since last I fell off the boat.

The old boat used to allow you to go below decks.  The current boat keeps you on the main deck.  So I would guess that the invisible barrier is probably deck height, or just below deck height.  And, it was probably that barrier on which Tistann was stranded initially.  He probably just stepped off the wrong way.

I guess this also answers my question about the rowboats.  There used to be little rowboats in the Ocean of Tears and Freeport harbor that you could, well, row around in.  If you were really determined, you could row across the Ocean of Tears.  It would only take you about three times as long as the boat, but I remember doing it just to do it.

Now the rowboats are probably just a memory.

That reverie aside, I hung out in the water, looking for a loophole out of my mess and hoping that a GM would fish me out of the Ocean of Tears.  After about an hour, I decided to call it a night.  It was just turning 10pm.

Just keep swimming, just keep swimming...

Of course, in the morning, there was an email response to my petition.

Subject
Stuck in the Ocean of Tears

Discussion Thread
Response (GM Maaku)
03/28/2011 10:09 PM
Greetings Tistann,

This is GM Maaku, Thank you for contacting Sony Online Entertainment, After investigating your issue, I was able to move your character to the Butcherblock in hopes that you can now access your character. Thank you for your patience and understanding regarding this issue, If you have any further issues, feel free to contact us, and we will be glad to assist you.

Good Luck And Safe Travels,

GM Maaku
EverQuest In-Game Support
Sony Online Entertainment

Thank you GM Maaku!

If I had just waited a few more minutes, I would have known I was saved.  But I was headed to bed anyway.  10pm bed time.  This is what happens when you get old.  It isn’t that you don’t want to stay up, you just can’t any more… if you know what I mean.

Anyway, I should be set to explore Butcherblock.  But maybe I had better bind in Kaladim, just in case.

7 thoughts on “Stranded in the Ocean of Tears

  1. Khoram

    It wouldn’t be classic EQ without a couple of OOT/boat horror stories, now, would it? :) It’s not called the Ocean of Tears for nothing!

    Like

  2. Wilhelm Arcturus Post author

    Indeed, if something bad hasn’t happened to you in the Ocean of Tears… if you haven’t fallen off the boat or had some random, wandering high level mob suddenly show up and kill you while en route through the zone… you haven’t yet had the full Classic EverQuest experience.

    You will notice that the teleporter gnome is still standing on the dock on the Butcherblock end of the trip. She will send you to the island in the middle of the OOT. But there did not appear to be corresponding teleporting NPCs at the mid-point or in Freeport.

    These teleporting NPCs were there because the boats were broken (again) for a while when Fippy launched. This is a 12 year old zone and stuff is still breaking.

    Like

  3. Bhagpuss

    You might remember back when Fippy Darkpaw began that I recounted some of the problems I had taking the boat from Butcherblock to Freeport. In the end there was a GM actually riding on the boat with us to save any castaways.

    The little rowboats, by the way, are still there and still work. I’ve used one in OOT and another in Lake Rathetear since Fippy launched. The Lake Rathetear rowboat had been carelessly driven into the shoreline by the last rower, however, and in my efforts to get it loose I accidentally shoved it completely underground.

    Like

  4. Beleg

    First off, thanks for the ongoing narrative from Norrath. Although I’m playing on the red headed step child progression server (Vulak) with my 39 necro, I have considered reviving my character from Fippy – currently a level 5 dwarf cleric – to bug you guys!

    Anyway – the teleporters are all in. The gnome on the docks in FP is a bit further south along the docks then expected. He’s also not on a pier, but rather on the dock proper. The gnome in OOT is on the island standing on a rock. Careful of the mobs!

    I’ve only petitioned a GM once, but they got back to me in about 40m. So pretty well staffed I think.

    Like

  5. Wilhelm Arcturus Post author

    @Bhagpuss – Cool. I will have to go look for the rowboats.

    @Beleg – Thanks for the update on where the teleporters are located. I think I died on the island in the OOT trying to find the teleporter back at some past point when the boats were, again, broken.

    On the boat being buggy/broken/whatever, I have to laugh. The boat has literally been in the game and live for more than 12 years now, and they STILL haven’t figured it out.

    I mean sure, Blizzard had boat problems too at one point, but it has been nearly six years since Captain Placeholder had a job in Azeroth.

    Like

  6. Pingback: Interesting choices « pOtshOt

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