Daily Archives: May 11, 2011

SOE – Still Not Up, Mentions “Make Good Plan”

From the SOE Facebook page (and Twitter feeds)

All SOE games and sites are still offline as of May 11th and will not return today. Thank you again for your continued patience and support as we diligently work on these issues. More information on SOE’s “Make Good” plan to come!

That had better be a hell of a plan. [Plan Details Here]

Addendum; The team at EQ2 Wire has summed up where things stand and how short of real information we really are.

Oh, Hey, We Won in Lord of Ultima!

That is us, JuggernautWarmachine, on World 3 in Lord of Ultima, list on the front page of the game.

Winners List

It only took about a year to win, though they didn’t actually put in the way to win until a couple of months back.

I know, details.

Winning will likely take less time now that there is, you know, a way to win.

Technically, “we” won is a mis-statement.  There were actually four alliances that worked in conjunction to win.  I was in one of the support alliances, JuggornautWarmachine (note the slight spelling variation) and I was only part of that because I still appeared to be “on the books” of another alliance I had left and thus got an invite when they merged.

So there is no little “Lord of Ultima” crown next to my name.  Not that I really deserve one.

I helped a little bit.  I sent excess resources and a few troops to help out, but mostly I played a very long game of SimCity as I figured out how best to build up cities.  I don’t think I altered the outcome in the slightest when it came down to it.

Still, I learned enough that I might actually know what I am doing should I decide to play again.

Not a bad game overall.  Definitely a team sport.

Most Inapt Orwellian Reference of the Week

Wolfshead’s anti-WoW and anti-Blizzard sentiments are well known… erm… well, they are known if you read his blog in any case.  And if you read his blog, you might have notice a tendency over-state things or blow them out of proportion.

So of course, in his view, Blizzard isn’t moderating their forums, something most game companies do to do to keep them from becoming unreadable cesspits, they are attempting to “sanitize opinion.”

Not unexpected from somebody who feels the need to put the worst possible spin on all things Blizzard, though you might wonder WHY he cares about their forums in the first place.  That seems like an unhealthy obsession.

But the killer is the sign off line, “Big Brother is watching you.”

Is he saying that Blizzard is actually reading posts in their own forums?

The mind boggles.

First, I am pretty sure that he has opined in the past that Blizzard pays no attention whatsoever to player feedback, so I suppose this is an inadvertent compliment from him.

Second, Big Brother in 1984 is the supreme dictator who keeps his society under constant surveillance.  How does that compare to Blizzard paying attention to what people write in the forums they provide?  Ruthless exploitative dictator versus video game company has to rank high on the bad analogy chart.

Or is this one of those bogus “freedom of speech” notions?

Question of the Day from My Daughter…

On the way to drop her off at school yesterday morning she asked, “What is Dungeons and Dragons?”

There is a step back in time from her last set of questions.

How do you cover that topic in the five minutes left before I drop her off?

The question came back over dinner, as my wife watched our local Sharks lose to Detroit in the NHL playoffs. (One more game to decide the series.)

I started explaining it with World of Warcraft as my initial reference point, but that wasn’t going very well, except as a minor history lesson in game design and how we cannot escape from what Gary Gygax and Dave Arneson wrought almost 40 years ago.

Then I got out my 1978 Advanced Dungeons & Dragons Player’s Handbook, however that was not the best illustration either.  “Not user friendly” doesn’t even enter into it.  I’m not sure how we figured out how to play with those original books.

Actually, I recall a lot of improvising and “making it up as we went along.”  And then a good chunk of rule book lawyering when “making it up” didn’t go the way somebody liked.

While she was pondering the book (after being admonished to “Be careful! It is more than 30 years old!”) I went looking for my dice.  They are around here somewhere.  I’ll find them.

So I then handed her a copy of David Hargrave‘s The Howling Tower dungeon module, just so she could see maps and room descriptions.

My copy looks just like this!

She wanted to play “tonight!”

She was on her computer and printing out 4th edition character sheets.  Oy!

I can see patience is going to be an issue here.  I remember gaming sessions going late into the night and never leaving the Inn where we started off… or never even getting started off, there being enough rolling up and accounting to be done to get started.

Eventually I got her to let things go to the weekend, but the original AD&D might be a bit too arcane… for even me at this point.

I might have to go pick up a copy of the 4th edition Player’s Handbook, which should be interesting.  I hear the rules have been streamlined quite a bit.  I still think of 2nd edition as being “That new stuff.”  The whole d20 system came along nearly a decade after I last rolled my own saving throw.

Then again, maybe I should just get out my copy of Tunnels & Trolls.  That was always a bit easier to get your head around, and I only need to find a pile of standard, six sided dice.