BlizzCon Blues

The crowds are gathered in Anaheim.  The presentations are set.  Jay Mohr is probably reviewing his jokes.  The Foo Fighters are wandering around somewhere I am sure.

BlizzCon is coming.  It will be kicking off shortly.


But unlike past years, there is not much I am looking to get out of BlizzCon.  I have subscribed to it on DirecTV previously and watched it nearly end-to-end.  But not this year.

Part of that is because I am not really playing any Blizzard games.

Cataclysm took too much of the fun out of World of Warcraft for me.

The StarCraft II beta convinced me I had really lost my RTS skills.  I am more of a tower defense guy now.

Diablo III has been pushed out to next year.  I guess it would be nice to know the final release date, but since that will be somewhere past the SWTOR event horizon, it isn’t really a big deal to me at the moment.

There are bits of BlizzCon I wouldn’t mind seeing.

There are usually some good interviews and sessions.  I find watching the StarCraft II tournaments to be surprisingly interesting.  48 million Koreans can’t be wrong.  The dance and costume contests are always amusing, though this many years in a row the freshness has certainly worn off.

And the musical act… well, the Foo Fighters spark no interest from me.  But neither did Ozzy Osborne.  Tenacious D was okay last year, but that was more novelty I think.

But none of that really makes it worth paying to watch the event.

So I will watch other people reporting from BlizzCon this year.

And what dare I hope for from BlizzCon 2011?

Maybe they will announce the next WoW expansion.  Though to excite me, they better be able to explain how it will make up for Cataclysm. (And it better not be another 18 months away.)

Then there is the new MMO, the secret project called Titan, where all the real talent at Blizzard is alleged to be focused. (Judging from all the live team smack down comments people make.)  I would like to hear about that, though I doubt they will be able to tell me anything at all that will get me eager to play at this stage.  We know how the Blizzard release timeline goes.  If they are just giving us a glimpse over the next two days, they are at least two years away from launch.

And what else is there?

What news do you want to hear out of BlizzCon, if any?

What would get you amped up about Blizzard?

8 thoughts on “BlizzCon Blues

  1. Green Armadillo

    Blizzard confirmed that there would be no Titan news at Blizzcon 2011 at Blizzcon 2010.

    Under the “standard” two year expansion cycle, the WoW expansion would be announced tomorrow and released sometime in late 2012. If they’re smart, they should be trying for sooner (though I dare not hope for earlier than “mid 2012”). If it goes six months longer than even that, their numbers may be in a lot of trouble.

    And no, I’ve never paid money for the livestream. I’d rather spend the $40 paying for subscriptions to games that I can play than watching 20 hours of videos about games I won’t be able to play for a year (or four where DIII is concerned).

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  2. Sharon

    I went to Blizzcon in 2008, but I’m not playing any Blizzard games now, and I haven’t for the past year. I have friends who are going, and I’d love to see them, but that’s really the only draw. I’ll still be watching for any big news releases, especially since I have a portion of my little Roth IRA invested in Activision-Blizzard. I’m always hoping for an announcement that bumps that up a bit!

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  3. Wilhelm Arcturus Post author

    @Random Poster – I think I’ve posted about this before, but in general, Cata tipped the balance for me too far towards solo and easy.

    Lich King was the peak of the game for me and the instance group. Lots of solo content, but also still overland group content, as well as a nice mix of 5-person instances that were a challenge for us.

    Even the dungeon finder was fine with me. It let me go back with alts and run all the Burning Crusade instances. (I never cared for heroics, which is where the dungeon finder rage seemed to be concentrated.)

    Cata made the 1-60 dungeons so much easier, and the 81-85 content was so solo focused, that it lost my interest. Not that there was not a lot of beautiful work done in Cata, but it wasn’t really in line with my taste and with the desire to see the world with our regular group.

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  4. Pingback: West Karana » Daily Blogroll Oct 21: Tanks for the Memories edition

  5. smakendahed

    That’s a fear I have with SWTOR – it sounds like you’re going to be lead around by the nose with little opportunity to take an alternate path. Yes, the class stories and reasons will be different, but I get the feeling you’re still going to be lead through the game much like you were in Cata’s zone (only the story is going to be easier to follow because it doesn’t involve reading quest text).

    I doubt I’ll even be able to start in the same area as my son unless we take classes that start in the same area? (I think Jedi are paired, Smuggler/Trooper are paired)

    And once I do start playing, is it going to be too easy to duo since it’s aimed more at soloing?

    Ah well, so long as I’m entertained.

    p.s. FOO FIGHTERS ROCK!

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  6. Timm

    @smakendahed
    The whole starter zone is like a single player setup with certain quests and instances that require you to group up and experience the differences. I did a lot of it skipping the grouping (except for harder quests) and then ended up really enjoying myself.

    After a certain point in the story you get a companion based on the class you choose and it compliments your play style. As an Imperial Agent, they made my companion a tank, and it seemed to be added just in time for some of the later quests that would’ve been difficult without her. At one point my best friend and I played a Sith warrior and Inquisitor and it was absolutely dreamlike. Areas that were inaccessible to my class were accessible temporarily as he did his quests and vice versa, while as a team everything we did outside was sort of complementary to the other.

    I knew I was being led around story-wise, but I never felt forced to do it. I wanted to be led around through the story and then when I wanted to explore I could. Grouping only improved the experience, it didn’t diminish it.

    You got it perfect. two classes are grouped in every starter zone, usually complimentary classes. Ex: Trooper = DPS/tank / Smuggler = DPS/Healer. Alternatively: Bounty Hunter = DPS/Tank / Imperial Agent = DPS/Healer. Once you complete your quest, become attached to your character and know your role then they unleash you on the general populace.

    @Wilhelm
    I dumped my cata account recently, not because I felt it was too easy or too solo, but I felt it was gated for people like me that work 40+ hours a week and raise kids so we dont have time to farm reputation to keep up with the all-day-gamers. Also there’s no point in paying to be nerfed for balancing against gear i don’t have access to and told by other players that my gear is not good enough to get the gear.
    Seems like a lot of people did the same though, because the PTR currently has fixed a lot of those issues and they’re adding the raid finder to the mix to allow for access to a competitive tier for pug players.

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  7. wizardling

    I bought the Cataclysm Collector’s Edition. Unpacked, registered it and the 60 day timecard I’d bought… then never even played it after watching friends in game. It’s now a linear solo-fest from 1 – 60, and don’t tell me about random dungeons – there’s no community there since you can end up with anyone off several servers, and they’re too damn easy anyway (I did heaps in Wrath). No skill, just burn everything down while the tank facerolls.

    That is why I’m back in EQ1… again :-D It’s far from perfect, but it’s the least nerfed to hell MMO (more like MSoloO in most cases nowadays) around that still has new players thanks to the TLP servers. I’m paying for Eve as well, but I’ve not actually done anything but update my skill queue for a couple months. Time to cancel that sub as well.

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