Wargaming.net’s press release this morning, and they have a press release every week at a minimum, was all about World of Warplanes.
World of Warplanes Unveils USA Aircraft
Initial American Tech Tree Revealed
London, UK, Paris, FR and San Francisco, CA (20th December, 2011) — Wargaming.net, the award-winning videogame publisher and developer, is proud to introduce the initial tech tree of the American warbirds for its anticipated aerial action MMO World of Warplanes. The line of aircraft will be available with the game’s release and will feature two warplane branches to explore.
Along with the American line, World of Warplanes, now in its Closed Alpha stage, will feature the German and Soviet tiers upon its release scheduled for 2012. The first iteration of the American tech tree will feature a line of light fighters together with the unique branch of carrier fighters not available for other nations. Among others, players will be able to test the famous models including the F4U Corsair, the F4F Wildcat, the P-51 Mustang, and the F-86A Sabre.
“We are proud to reveal the initial American tech tree,” said Victor Kislyi, Wargaming.net CEO. “Throughout the course of WWII, the US planes proved to be extremely powerful and efficient machines, and we could not but include them into the primary stack of World of Warplanes nations.”
Find more about World of Warplanes at:
About World of Warplanes
World of Warplanes is the flight combat MMO action game set in the Golden Age of military aviation. The game continues the armored warfare theme marked in the highly-acclaimed World of Tanks and will throw players into a never-ending tussle for air dominance.
World of Warplanes will allow players to build full-scale careers as virtual pilots offering machines from several key eras, from1930’s biplanes to the Korean War jet fighters that led the way to modern air forces.
World of Warplanes will feature a wide range of warbirds, each of them unique in their effectiveness and behavior. Virtual pilots will choose from three main warplane classes – single-engine light fighters capable of engaging enemies in close dogfights, heavy fighters with their deadly straight attacks, and strafing aircrafts, the fearsome threat to ground targets.
Every plane will feature multiple variations of ammo types, engines, and other crucial modules, and their various combinations will allow players to pick the optimal configuration for the most effective behavior in combat.
The initial American tree looks a bit sparse.
Granted, the World of Tanks trees looked pretty sparse when they were initially announced as well. Now however, after a year of work, there are an amazing number of tanks in game. So I expect this will fill out as well.
I do have to wonder what a jet-powered P-51 will look like, and why they chose that.
Oddly, they included a set of pictures of the American P-39, which is not on the tree at the moment.
They did include some nice pictures of the Boeing P-12 as well, though I have never seen a picture of one painted as such. (I did see one at the USAF Museum once.) And this plane is on the tree and belongs there.
Given how much fun World of Tanks has ended up being, I am interested to see how World of Warplanes develops. I do wonder how they will deal with controls and if flight sticks and the like will become a serious differentiator among players.