More tweets from Chairmen Smedley, this time about how EverQuest II is doing in Europe since the consolidation of the game into the F2P business model.
- 40% boost in daily logins
- 300% increase in players [accounts]
- 200% increase in item sales
Of course, that last might be tied to them having three Station Cash sales in December and there being a new expansion to buy. But still good stuff.
And good competition might be things like… Star Wars: The Old Republic?
Anyway, it appears that EverQuest II and its customers are adapting to the new way of business.