Daily Archives: January 31, 2012

January in Review

The Site

After five years, I updated the About page for the blog.

The primary improvements, a relative term on the best of days, were removing my picture and rewriting the whole thing up as something mildly resembling a FAQ, despite the fact that none of the questions listed have ever been asked with any frequency whatsoever.  Still, one less picture of me, so a win for the internet!

And the whole thing does give some sort of outline to the philosophy behind this blog.  Read it at your peril, and remember that any promise of candy is likely to be a lie.

Then, due to an RSS feed misfire, my very first post on the blog… a “Welcome” message which coincidentally also attempted to establish some sort of blogging philosophy, though it was clearly in a much more primitive state at that point… received more views this month than it had during the entire history of the blog so far.

So for all of you who missed it five years ago, welcome.

And finally, I’d just like to say that I think the special iPad format that WordPress.com has looks pretty neat.

iPad version of TAGN

Of course, since it is graphically focused, my urge to make sure every post has at least one picture has been reinforced.

One Year Ago

Eschewing the predicting convention, I issued demands for 2011.

The blog was listed at a Vietnamese gaming site in a top 10 post that looked suspiciously like one from Massively.

TERA was trying to win notice by telling people how they had boars in their game!  BOARS!  Can you imagine?

EuroGamer tried to tell us PlanetSide 2 would be out by Q2 2011.

It was time to start messing with the then new EVE Online character creator.

DC Universe Online launched.  I played in the beta just long enough to remind myself I am not a superhero kind of guy.

I used Google to tell me World of Warcraft’s five most pressing issues at the time.

Meanwhile, the Twilight Cadre was back in Azeroth in force and checking out Cataclysm.  We got our first guild achievement.  Our group of new characters, four worgen and a gnome, went through Westfall and all its phasing magic, wailed in the Wailing Caverns, before settling down to a pattern of doing three instances every Saturday night.  I wasn’t sure if we had skilled up a lot or if the game had been dumbed down that much, but clearly the 1-60 game in Cataclysm was proving to be not much of a challenge.

There was some cool stuff in Cataclysm.  I like the balloons.  Redridge, never one of my favorite places, got turned into a fun solo experience.  And there was the Murloc combat ability.  But otherwise, the game was starting to lose us.

And, finally, Pokemon was coming to town.

Five Years Ago

The MMO blogesphere starting talking about generations of MMOs, and I asked if we had even gotten past the first generation, then quoted Wikipedia’s takeon the generation debate.

The instance group finished up the Scarlet Monestary and rolled through Razorfen Downs.

Blintz, my swashbuckler in EQ2 was just digging into Zek, The Orcish Wastes, one of my favorite zones in post-cataclysm Norrath.

Scott Hartsman described some of the goals for the EverQuest II expansion that would eventually become The Rise of Kunark.

I played in some of the Vanguard open beta, once I got it downloaded, but when the game actually launched, I declined to buy the box.

And, finally, Blizzard launched the Burning Crusade without the usual first day disasters that tend to accompany an expansion, though I couldn’t figure out why I was bothering to buy a copy.

New Linking Sites

I would like to thank the following site for linking here in their blog rolls.

Please take a moment to visit them in return.

Most Viewed Post in January

  1. Hulkageddon V: Unholy Union – Coming Soon
  2. How to Catch Zorua and Zoroark
  3. Play On: Guild Name Generator
  4. Running Civilization II on Windows 7 64-bit
  5. Twelve Questions for 2012
  6. The MPAA Paints A Chilling Portrait of Things to Come
  7. What Happens After the End of White Noise in Branch?
  8. LEGO Lord of the Rings: The Video Game – It Could Happen
  9. Remembering My First PvP Death in EVE…
  10. Type 59 Being Pulled from the World of Tanks Store
  11. Considering Star Wars Galaxies Emulation? Better Grab a Disk!
  12. Scraping Off the Rust in the Iron Tomb

Spam Comment of the Month

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EVE Online

After an eventful December in which I first ventured into 0.0 space, January has been kind of quiet.  The war in Branch hit a lull and I spent most of my time worried about skills and ratting in my Tengu.  Of course, just as I have been closing in on my final Maelstrom skills, the word was passed down that those with the right skills should fly a Drake.  Well, that was where I started.

And now the war is back on.  The corp has declared war time rules again, which amount to “knock off that carebear crap when fleet ops are active!”  Maybe, just maybe, I can get on the kill boards for something other than structures, in a Drake or not.

Rift

I have been playing a whole lot of Rift.  I post regularly about the instance group, but that is generally one night a week plus maybe a little bit of prep.  I have to find some time to write about what I have been doing with the other 75% of the time I have been spending in Telara.

But, as a whole, I am pretty happy with Rift for now.

Star Trek Online

It went free to play and do I care?  I am a lifetime subscriber.  Maybe not.  I keep the game patched up, but I do not play.  I did actually log in after it went free to play, just to see where I stood.  I have 1040 Cryptic bucks, or whatever their currency is called, and so many changes since I last logged in that I probably need to start over.  We’ll see.

World of Warcraft

Hrmm… I hit level 85 and haven’t done much since.

Coming Up

I think I summed up my to do list above.  Post about new null sec adventures in EVE (if any), write up something about all the non-instance group stuff I have done in Rift, and figure out where I stand with Star Trek Online and World of Warcraft.

Other than that, maybe something about iPad games and the PS3 and… oh, I don’t know… baseball movies.  We just saw Moneyball and spring training is coming up.  Or maybe not.

LEGO Universe is No More

I already ran down the quick history of LEGO Universe back in November.

That was when they announced that the game would be shutting down.   And the date of the shut down has come and gone.  The game joins an ever growing list of MMOs that have seen their last day.

Last view of LEGO Universe

Actually, their original press release said midnight on January 31, 2012, but was anybody really holding out for that last day?

There is still a FAQ regarding the closure, which will probably remain for a while.

LEGO Universe: October 26, 2010 – January 30, 2012

The EverQuest Free to Play Subscription Matrix

Just to save this for future reference, this is the EverQuest free to play subscription chart.

As with EverQuest II there are three levels, free, silver, and gold, with restrictions that sound largely the same.  There is a limit on which races or classes you can access without paying.

There is one interesting twist in regards to silver memberships:

Previous EverQuest subscribers who did not have an active subscription at the time of the free-to-play conversion will automatically be converted to the Silver membership.

So past players get in at silver without the $5.00 fee.

And the chart, with the fine print listed below (or here on the EQ site):

January 2012 Edition

* Any player with a recurring membership will receive 500 Station Cash per month as long as they stay on an auto-renew payment plan. If you have a recurring membership but you cancel or purchase a non-recurring membership, you will no longer be on an auto-renew payment plan and you will immediately stop receiving the monthly Station Cash bonus even if you have time left on your existing membership.

If you are on a recurring subscription at the time of transition to Free to Play, you will receive 500 Station Cash on the date of the transition and for each subsequent month of your recurring membership (as long as you stay on an auto-renew payment plan). You will not receive any Station Cash for prior months. You will get one monthly 500 Station Cash bonus for each paid recurring subscription you maintain. If you have an All Access Pass you will get one 500 Station Cash bonus per month regardless of how many games you play.

SOE reserves the right to end or amend the terms of this promotion at any time in its sole and absolute discretion. If SOE ends this promotion you will continue to receive the monthly Station Cash bonus until your recurring membership expires or is cancelled or your auto-renew payment plan ends.

  1. EverQuest requires an internet connection (which you are responsible for) in order to play. The FREE access requires payment if you wish to upgrade your membership or make purchases in the in-game Marketplace. The Silver Membership can be purchased via a onetime Station Cash transaction (Silver Pack Item) available for $5.00 USD or 500SC in-game. Gold membership is available for $14.99 USD per month.
  2. All membership levels are granted full access to game world through the EverQuest House of Thule expansion. The Veil of Alaris™ expansion must be purchased separately.
  3. The four free races included with FREE and Silver Memberships are: Human, Erudite, Barbarian and Gnome.
  4. The four free classes included with FREE and Silver Memberships are: Warrior, Cleric, Wizard, and Rogue.
  5. Levels are limited by the expansions owned. The House of Thule expansion will allow for a maximum level of 90. Level 91 to 95 requires the purchase of the Veil of Alaris expansion.
  6. Subject to content unlock.
  7. FREE and Silver Membership accounts will receive customer service to resolve real money transaction-based issues only. Support for other gameplay and performance issues is available at the online knowledge base.