I realize that you cannot have everything perfect at launch… but no server transfers?
With a game running… what is it, like 200+ servers? You don’t think with that spread somebody is going to end up finding out their friends are on another server?
Was this an oversight, a sign of extreme optimism, or a rookie mistake for BioWare on their first MMO?
Granted, it isn’t like every MMO does server transfers… or does them well. The last time I checked, to get a transfer in LOTRO you had to open a support ticket and wait a couple of weeks. And it was like that with SOE as well not so long ago, and $50 a pop on top of that.
But I thought a big title like SWTOR would have this covered. Ah well, history repeats.
Did Rift get the whole server transfer thing right early on? I know not much further after release than SWTOR is now they were offering up the whole free transfer thing to let people get on to more active servers.