Some time back, as part of a sale now forgotten in the mists of time, Steam had a deal on City of Heroes, complete with the new Going Rogue expansion.
I think it was $5.00 or some such lowball number.
That was a price which, at the time, I felt I could not resist.
A couple of years has passed since then. City of Heroes has changed a lot, the most radical change of all being the conversion from a subscription game to a free to play title a little over a year ago.
But somehow I never quite found the time to play City of Heroes. It was always too far down the list of games I wanted to play.
So while I had it installed on my system, but I never once clicked on the Play button in Steam.
And now there seems little point in clicking that button. In fact, I will probably unintsall the game now without ever playing the copy I purchased. (Technically I played the demo back in 2007, so I have “played” the game a bit.)
November 30, 2012 is the target date for turning the game off.
And what lesson should we take from this?
That free to play is not a magic bullet?
That the MMO market space is over crowded?
That super hero games are a niche market?
That an awesome character creation tool (so good it gets you sued) won’t save you?
That NCsoft is good at shutting down MMOs?
City of Heroes did last longer than most though, and no game lasts forever.