Daily Archives: October 11, 2012

Moving Forward and Looking Forward in Rift

As I noted last week, a decision needed to be made.   Should my healer in our regular group, Hillmar, who was already two levels ahead of our target level of 42, hold where he was in the absence of a “lock exp” option (and thus forgo a holiday mount!), or push ahead at least to level 47 so he was at the +5 level mark and then mentor down to 42 for our next instance run?

Well, I can tell you what won out.

Another mount!

I was mostly moved by the comments that basically said, “who cares what level you are, you’re the healer FFS.”

So, he is now up to level 47.  I finished up the Autumn Harvest Festival quests with him to get the 15 signets for the mount.  Though that turned out to be a bit odd.

The quest for the mount only requires you to acquire 15 signets.  When you turn in the quest you get to keep them.  And, as it so happens, the festival vendor has three titles for sale, each of which costs 100 sap and 5 signets.  So Hillmar has all three titles as well, though I am reliable informed that the third title is, in fact, “Mead Drinker” and not that French word I was saying in guild chat.

And, of course, he also has the hat.  And two pets.  And a pile of artifacts for collections, though I have to say in vacuuming up over 100 such artifacts, Hillmar managed to complete exactly 1 collection.  It was at the point where I was happy if artifacts I picked up would simply add to a collection I already had as opposed to revealing yet another collection.

Rift has a lot of collections.  Seriously.  I don’t know how people complete these things without a burning obsession in their hearts.

Well, I know how I completed a few.  I went to the auction house, as the glut of artifacts on the market brought prices down even on our sparsely populated server.  That got me to at least the 10 collection complete achievement.

Only like another 90 left undone

And then I went and finished up the signet quest with Solyndro, my mage, so now he has a new mount as well.

The spider mount is part of his “look”

I have also collected a ton of artifacts with him as well, and have kept the Rift mail database humming by sending artifacts back and forth between characters in the ongoing vain hope that I might actually complete a collection on my own.  Not going to happen, auction house all the way.

Solyndro actually made it to level 50 as well, making it well within the 68 day window he had when I started out.  He was out in Shimmersand doing instant adventures with a disconnected partner when it happened.

Another level 50!

I find the NPC comment to be quite amusing.

That gives me a level 50 in three of the four basic Rift classes, and Hillmar is clearly within striking distance of 50.

Nehru clearly must go

All of which gets me about as ready as I have ever been for an expansion.  And the Storm Legion expansion for Rift is just about a month away.  And there is much to look forward to not only there, but along the way.

Trion has test server patch notes up in its forums that give a look at what they are planning for the last big pre-Storm Legion patch.  These are literally too dense for me to read.  Lots of changes going in for individual souls and such.  But there were a couple of interesting items in the general patch notes list.

The one that answered questions for me was regarding Planar Attunement.  These are levels you can gain after you hit the adventure level cap which enhance your character.  You could spend a long, long time maxing out your attunement.  And I have been wondering if my not having worked on this would leave some of my characters at a serious disadvantage come Storm Legion.

But it looks like in the next revamp, planar attunement levels will apply to all of your characters.  So while I went a bit nuts with my rogue earning attunement points, it looks like that will end up helping Hillmar out eventually, even though he hasn’t hit 50 yet.

So that was a big one.

I still have questions.  For example, the rest of the instance group will likely have no attunement points come the expansion.  Will they be at a serious disadvantage?  I suppose we will find out.

And then, another huge issue in the forums looks like it will be addressed.  The Farmer’s Hat from Autumn Harvest Festival… players will be able to dye that after the patch.

But why would you want to dye this?

So we will have that going for us.


And then there is Storm Legion itself where we will see what Trion learned in its first year about levels, zone design, and group content.  Plus we get their own take on player housing.

Much to look forward to indeed!