Daily Archives: June 6, 2013

To War! We are Invading Fountain!

We’re going to war.
This is a fact we can’t ignore.
We’re going to war.
In case you hadn’t heard before,
I think they think we’re going to war.
We’re going to war.
I think they think we’re going to war.
We’re going to war.
We’re going to war.
We’re going to war!

The War Song, from Duck Soup

The State of the Goonion just announced on mumble and via a public live stream that the CFC is officially off to take the Fountain region.

Straight from the live stream

Straight from the live stream

Not because of any grievance, but because we need the moons and the income they provide.

Where we are headed

Where we are headed

(Map taken from the usual source and edited.)

It is a war for R64 moons, the ones that provide the valuable bits for Tech II production,  and TEST is in the middle.  Off to Fountain we go.

Fountain - June 6, 2013

Fountain – June 6, 2013

And so the post Odyssey sovereignty war begins.  Time to find a convoy to the front.

Cap Fleet stages for Fountain

Cap Fleet stages for Fountain

Pic from Gaff, who is in Cap Fleet convoy.  Will it be another trail of tears?

Do We Still Hate 60% of our Dungeon Group?

In writing yesterday’s post about TorilMUD I ended up reading through a bunch of older posts on the subject.  That always happens.  It is, frankly, one of the reasons I have a blog.

One of the posts I ended up re-reading was from February 2011 about what I called the Commoditization of Roles.

In that post I was trying to explore the holy trinity of tank, healer, and damage and how that trio really wasn’t a “thing” until it World of Warcraft went that direction, and that once the Dungeon Finder came in, the whole thing was set in stone.

The Dungeon Finder only works because Blizz has built content that requires three roles in a specific ratio; 1 Tank, 1 healer, and 3 DPS.  So roles become a commodity in a sense, each class has talent trees that reflect specific roles, and if you want to play in such groups you have to adopt one of those roles.

It is practically an analogy for the move from individual craftsmen to the production line.  Dungeon Finder remains a massive success… in terms of how many people use it, if nothing else… because because every player has to be one of the three types of widgets the machine uses.

Old news, I know.  And I am going to assume, not having used it, that the Raid Finder codified the ratio of roles in raid groups as well.

Anyway, part of the background noise that got me to write that post was a considerable amount of hate being directed at players who chose the DPS role.  They were, to quote somebody who commented on that post, “dumb DPS” and/or “lazy lords.”  And that attitude was echoed pretty far and wide.  Tobold, for example, called DPS players selfish simply for choosing that role.

About 18 months have gone by since then and I haven’t heard much on the topic lately, which makes me wonder if people have gotten over that or if we just have bigger fish to fry.

So with an eye to picking at an old scab that might not be healed, I have a poll.

What do you think of 60% of your Dungeon Finder group?