Daily Archives: June 25, 2013

180 Days for a BMW M3

In my last “passing through” review of the state of Need for Speed World, I mentioned my obsessive experiment with the daily gem hunt and the fact that they added achievements to the game.

The first part, the gem hunt, involved me trying to find out if the statement that “each consecutive day gives better rewards” was actually true or not.

It sort of was.

At about day 20 you start getting 4 star rewards, which are best-in-game items.  But you still continue to get 1 star rewards, which is of a level you can purchase outright from the in-game vendor, most of the time well past day 100.

112 Days for This?

112 Days for This?

At least you have the option of selling them back for some in-game cash, which so far can still be used to purchase some actual vehicles.

As for the second part, the addition of achievements… well, if ever a game needed them, Need for Speed World was that game.  Racing is a reasonable genre to have them.  And they did keep me playing for a while longer as they had me hooked for one particular achievement.  If you do the gem hunt every day for 180 days straight, you get a special car.  And since I was past 100 days already… they gave me credit for the part of my streak that pre-dated the achievement… I felt I might as well press on!

Last week I made it, I hit the 180 day mark and got the achievement.

DHAchi

Now it was time to collect my new car!  It turned out to be a BMW M3 E92 with special “Achievement Edition” vinyl.

New Car

New Car

Not a bad looking car.  I wasn’t big on the color for it, but NFSW has decent customization tools if nothing else., so I went for a blue color.

More my hue

More my hue

It isn’t a bad car.  I like the looks well enough.  It is a B class racer by default, with a “very low for its class” 508 rating.  Not outstanding by default, but decent.  I took it out for a few test races.

M3 in the race

M3 in the race

It handles nicely, though it lacks something in the acceleration department.  Handling can be an equalizer if you can carry your speed through corners, so I thought I would try to boost that a little bit.  However, no matter which 4-star parts I added to the car… such as a suspension upgrade that indicates it should improve handling by 19%… the handling stat got worse rather than better.

So I drove around somet more, swapped over to my Porsche 914 for a bit to compare (the Porsche wins), logged off and… aside from a quick exception to take a screen shot… stopped logging in.

Which sort of demonstrates the down side of daily quests and the like.  When you have dedicated a consistent effort to a goal like this… and the same thing happened to me after doing the Argent Tournament stuff… some level of burn out (heh) is often the result.

I will probably be back for a visit in a few months.  But for now I feel “done” with the game.

Dice by the Pound

I thought I was done writing about Kickstarter project after the twin personality driven RPG projects earlier this year, Camelot Unchained and Shroud of the Avatar.  Wasn’t that enough?

But now blog neighbor Tesh has his own Kickstarter going for some Tinker Dice he designed.  And where I come from we help out our neighbors when we can.

Actually, in Silicon Valley we often barely know our neighbors, but it wasn’t always that way.

Tinker Dice

Tinker Dice

Currently, if you go in for the top amount, you will end up with a pound of his dice at some point later this year.  Perfect if you are running a massive Dwaven-techno based Tunnels and Trolls campaign.  Or you can get them in more reasonable quantities. Plus there are stretch goals that will yield different color and material options for supporters if enough backers kick in.

Because who doesn’t want a set of dice which indicate that you are probably screwed even before you make your saving throw?

Anyway, go take a look.