It seems to be an unwritten rule of EVE Online that, once you have a training plan all nailed down and under way, something will come along to make you change it.
And then change it again.
I lucked out to a certain extent when I moved out to null sec space back in December 2011. I showed up just in time for the CFC to start up the Drake fleet doctrine, a ship I was already exceptionally well skilled to fly. I think I had all related skills to level IV or V at the outset and have since honed them up even more. I have many a post here about flying with Drake fleet.
That luck gave me time to train up for logistics, so I was able to fly a Scimitar with Drake fleet or Alpha fleet. I trained a little for Alpha fleet as well, but there was not much pressure because there was a tech 1 Megathron fit I could fly already. So I could idly train whatever I wanted.
I got myself set for Tengu fleet, just in case. I never actually flew the Tengu part, sticking to logistics there. When Tech fleet came out as an armor tanked doctrine, I trained up that part of logistics as well. I trained up Planetary Management, with the idea of setting up a bit of semi-passive income at some point. I haven’t quite gotten there yet.
And then came the war in Fountain and the subsequent doctrine changes. Drakes had been nerfed into oblivion by CCP, Tengu and Tech fleets were not holding up, so new plans were made. Sure, I had Caracals covered when they were thrown in as a cheap stop-gap, and it doesn’t take much to fly a Celestis. But when Batltec fleet was announced, and the mighty Megathron was the order of the day, I was a few skills shy. I could fly logistics, but not the Megathron fit. And while that was all of a day’s training, I was still at the very low end for armor tanking skills. How I missed Drakes.
And then we added AHACs with lasers and Harpy fleet and I was clearly behind the times.
So about three weeks back I put together a plan in EVE Mon titled “Fly All the Subcaps!” and put in all the things that might ever get included in a future doctrine, training them all up to level IV (or V when needed), giving me about a 200 day training plan. You would think with 107 million skill points, I would be covered, but there are a lot of skills in EVE Online. I biased the plan towards things that would help current doctrines first, so Armor Honeycombing was in there early, and set off training.
And then the fighting in Fountain ended and rumors started that we would be moving to Fountain. Gaff poked me and suggested that it might be a good thing to train up to fly a carrier so as to be able to haul ships back and forth at need. If we moved to Fountain, I had a pile of ships to move there, and if we didn’t, I had a pile to move back to Deklein.
That seemed like a plan just reasonable enough to blow up my previous plan. And I had laid some groundwork for it during my aimless training time. I had Jump Drive Operation up to V and Jump Drive Calibration to IV. Flying a carrier… and I could chose any one, they were all equidistant… was just 19 days away. So off I went on that plan, the Archon being my target.
And then, a week into that, with the Fountain fully taken, there was an Alliance Update that, among other things, assigned new training goals. We were asked to max out sentry drones and work towards flying a dreadnought. The plan is to abuse the “assign drones to the FC” mechanic (which did not work all that well for TEST at G95F or 6VDT) until CCP fixes it and to fling dreadnoughts at everything in future conflicts.
Since I was already at maximum skills for sentry drones (trained them years back and never really used them until now) I started looking at dreads.
I am equidistant in training time from 3 of the 4 dreadnoughts, though the Phoenix is out due to being unsuitable for a “blap dread” (a subcap shooting dreadnought) fit. (Gaff, who owns a Phoenix, blames me for this, saying I told him to go Caldari back in 2007.) The Revelation is the furthest out of reach, as I am way behind in laser weaponry. So the choice is between the Moros and the Naglfar.
The Moros seems to be the favored choice among many who purport to know best. They certainly seem common. They are a bit bulbous, looking a bit like Dabiggreenboat, to coin a phrase.
And then there is the smaller, but quite vocal Naglfar faction, whose primary arguments are that it uses no capacitor for its guns and looks damn cool with its vertical orientation.
Fortunately, the work I started on for flying a carrier applies to dreadnoughts, and I have a bit of time to decide on which one to choose.
And I have to start working on earning some ISK. This is going to cost. The skills alone are pricy, and I haven’t even gotten a price on hulls and fittings yet.
Anyway, once I finish the dreadnought plan and then the carrier plan, I can get back to my subcap plan. Unless something else comes up.
And something else always comes up.