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A Postcard from the Imperial Academy Hangar January 10, 2014

Posted by Wilhelm Arcturus in entertainment, EVE Online.
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2 comments

I haven’t done much in New Eden recently.  I have spent a lot of time in a high sec station that sells skills.

Somewhere in Amarr space

Somewhere in Amarr space

Some of it has been that I haven’t had the time to get in on fleet operations that have been going on in Curse since our redeployment back down there.  But more of it has been around the fact that I have a long list of things I want to do in World of Warcraft and it is frankly easier to log in and get busy on that list than it is to hang around hoping a fleet op will come up.  Accessibility wins for the moment I guess.  Plus my corp leader, El Supremo, has been slacking even more than I have.  I see him playing Farming Simulator 2013 on Steam some nights.

Still, things move along all the same, so I have a couple of items to bring up.

Naglfar Capable

I am finally fully skilled up to fly the Naglfar in CFC capital fleets.  Back when I started down that path, I put the timeline as ~20 days of training.  Of course, I ran into a couple of additional skills I needed along the way, but it only added a couple more days.

Now I just have to purchase one.  I have held off on that just in case there was another doctrine change and in hopes that Naglfar production will ramp up and there will be more choice at slightly lower prices.

Alts and Skill Points

Jester has been thinking on skill points and alts and the distribution of the skills we train and so on.  Good stuff.  Worth looking at just for the charts.  There are two posts so far:

And there is a promise of more.

Anyway, it got me thinking of my own approach to alts in EVE Online.  They always start out as an attempt to cover a segment of skills that my main does not have.  But over time I seem to aim my alts back at my main in order to let them act as a backup pilot in the same roles my main fills.  Meanwhile my main, now at 116 million skill points, tends to eventually pick up some portion of the role I was attempting to fill with the alt.

Right now I am only running a single alt, but his skill plan has been to try to catch up to all the subcap doctrine skills required for CFC fleet ops so I can be two places at once in space.  I have cloned jumped with my main on a couple of occasions only to have a fleet called and 16 hours left on the clock until I can jump to the start point.  So my alt is purely about operational flexibility at this point, allowing me to show up at one of our staging points able to fly.

Because Gevlon

The Greedy Goblin has found a new purpose in EVE Online.  A purpose is an essential part of sticking with a sandbox-like game.  This time Gevlon has decided to war on Goonswarm.  He has a declared a forever war against Goonswarm in high sec.  He also has a thread up about it in the official forums looking for allies.

Now the question is, how will this play out?

On the one hand, there is no shortage of hate for Goons.  At no time since the Goons appeared in the game have they lacked for some alliance opposed to them.  There is a whole EVE Online news site devoted to hating them.  So a “shoot Goons” platform seems like one for which there might be a line trying to get in, especially since it will be in high sec.

On the other hand there is Gevlon.  He is space famous.  In fact, he is probably more famous in game than many alliance leaders or a couple of the members of the CSM.

Not green in EVE

Portrait of the Goblin as a Spaceman

And while Goons might be hated, Gevlon is not exactly the Dale Carnegie of New Eden.  I admire his fortitude and his ability to set his own rules and proceed to win according to them.  He clearly belongs in EVE Online and the game would be a poorer place without him.  But if you haven’t been categorized as a moron or a slacker by his definition, you are a rare person indeed.  So I am going to guess that there is a not insubstantial Goon-hating demographic that wouldn’t mind watching Gevlon attack as much for a chance to see him get stomped on as to see him pester the Goons.

We’ll see how this one plays out and whether Gevlon has a new purpose in a month or two.

When They Stop Taking the Naming Policy Seriously… January 10, 2014

Posted by Wilhelm Arcturus in entertainment, TorilMUD.
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12 comments

Eye the list of players online again, just to be sure I am seeing what I think I am.

Go do a policy check to see if anything has changed.

>help names

TorilMUD allows characters to have both first and last names. Each name must be suited to the race you are playing and any name that is not deemed acceptable by the Staff MUST be changed, regardless of whether it is a first OR last name. You must be level 20 to ask for a last name and have a valid player description.

Read HELP LAST NAMES if you are ready to request one.

There is extensive help for choosing first and last names. To access help for your race’s first name, type: HELP NAMES <race>

For help on choosing a last name for your character, type: HELP LASTNAME <race>

NOTE ON FIRST AND LAST NAMES:

Any character who does not have a name that is deemed appropriate by the Staff, WILL be asked to change it REGARDLESS of how long you have had the name. We are not perfect and some names DO slip past us.

On TorilMUD, choosing a name is more than just a means of identifying your character. We promote role playing on this MUD, and the name you create for for your character will directly reflect on that. For this reason, it is important that you choose a name that one might find in a fantasy world. Not a name that you have read in a book or heard on TV, but an original fantasy name that you have created in your own mind. Silly or unrealistic names do not belong in this world, and definitely don’t do much to promote role playing.

TorilMUD, unlike most MUDs, allows you to choose a first AND last name and this is one reason we have such stringent name criteria. Someone named “Hawkfist Willowbend” just doesn’t fit.

Unacceptable names:

  1.  Silly or funny names. Examples: Gillywoper, Wooglewanper The only exceptions are the gnome and halfling races.
  2. Compound words. Examples: Lordfear, Hawkfist, Rainman
  3. Words, mispelled or not. Examples: Wynde, Windy, Wynter
  4. Name from books or television. Examples: Rand, Smaug
  5. No names or words backwards. Examples: Regnarami, Diurd, Samoht
  6. No famous names. Examples: Cher, Madonna, Billclinton
  7. Names that do not fit the race you are playing. Examples: An elf named Garagh or a dwarf named Theleindifel
  8. No words or names from other languages or cultures. This also includes oriental names.
  9. No oriental names or oriental sounding names. We do not have a “Far East” on TorilMUD as yet (with no immediate plans to add one) so such names are not allowed.
  10. No names from TSR, FR, or Tolkein spelled correctly or not. This falls under the names from books criteria, but it seems we have to indicate this as a separate item. Examples: Drizzt or Drizst, Crysania or Krisania, Frodo or Frodoh

This is a serious mud, one in which we are trying to create the most realistic world possible. Choosing a GOOD fantasy name will reflect better on how the Staff and the players on the mud relate to you.

Policy still in place, though the famous names… Cher, Madonna, Billclinton… might point at how old this help file is.

Double check on one race in particular.

>help names ogre

Ogres are rather unintelligent, hulking beasts that live in damp caves and tunnels. Their names are very simplistic and tend to have an “earthen” sound to them.

Ogres have a slightly better command of speech than their troll counter- parts, and thus their names are not as quite as harsh or gutteral. Their names are composed of one or two syllables and they are more likely to use such consonants as: “b”, “g”, “d”, the vowel “u”, and double consonant sounds such as: “mb” and “ng”

Examples: Mumba, Sungo, Blogg
Illegal: Urz, Ghurggr, Thukal, Grorrzaz

Ogres are still pretty much ogres.

Check the player listing again, just in case I misread it.

>who sort

Listing of the Mortals!
-=-=-=-=-=-=-=-=-=-=-=-=-
[50 Ill] Ellese (Drow Elf)
[50 Rog] Immiralee (Drow Elf)
[50 Cle] Rressor (Yuan-Ti)
[50 War] Warraz (Troll) (RP)
[50 Enc] Atesete (Drow Elf)
[47 Dru] Zouve (Half-Elf)
[44 A-P] Undil (Half-Orc)
[32 Rog] Malled (Human)
[27 Ctr] Kabos (Orc)
[20 War] Bootyluscious + Twerk-zerker + Tooth and Maw (Ogre)
[ 1 Bar] Katumi (Half-Elf)

There are 11 mortal(s) on.
Total players online: 14.
Record number of players on this boot: 16.

No, there it is.

I admit to having had fun with the name generator in the past, but somehow I doubt that “Bootyluscious” came out of that.  Plus there is the guild and title, which has to be applied by a game admin.

Of course, it might be just an admin having some fun, but it made me go “hrmm…”