In one of those “Good news, bad news, more bad news, even more bad news, how about a tiny bit of good news, now can I bring up some more bad news” scenarios, Sony Online Entertainment announced that they had finalized their plans for their change over of all subscriptions types to the full boat SOE All Access plan, which they fumbled on earlier in the month, but which will now be just $14.99 a month and which will still come with a 500 Station Cash monthly stipend.
Now the plan for everybody
There is a new FAQ up in the official SOE forums describing the plan., which will be put in place “on or about” April 2, 2014. (No April Fools Jokes for SOE!)
Down in the FAQ there are a few rather less-than-minor details, like the fact that SOE will be closing down four of their games. Those on the list:
So SOE is going to expand their “all the MMOs you can eat” plan while at the same time cutting back on the number of MMOs on the menu.
I always say, there will be plenty of time for recriminations later. I expect a lot to bubble up after this. I await the SynCaine post on the F2P business model for openers.
As for the games themselves, I never really played any of them for any long duration, so my feelings on the closures are pretty subdued.
Clone Wars Adventures was an adjunct to a TV show that is no longer on the air, plus EA snagged the rights to all Star Wars video games in May of last year, so this one closing isn’t a real surprise. It will just stand as a lesson in not investing in virtual hats.
Free Realms was never a thing for me. My daughter played it for a bit until they broke the Mac OSX client one too many times, which weaned her from the game. She had a lifetime membership, which I am sure means nothing. This was SOE’s first game designed to be free to play, one Smed wanted to play with his kids. I guess the kids grew up in the last five years.
Wizardry Online was awful in my opinion, but I came in saying I am not big on Asian imported MMOs. I won’t miss this one at all. I am surprised it made it this long. I am, however, counting it towards my prediction that more than half a dozen crap Asian F2P MMOs will fold up shop this year in the US market.
And then there is Vanguard. There is a bit of strange timing here, with Brad McQuaid launching a Kickstarter for a new game just as his last one is finally getting the axe. I was comparing him to Mark Jacobs and Lord British in that their first MMOs were good and their second MMOs got the axe… except for Vanagurd. Well, now the comparison is complete.
Surprisingly, the original PlanetSide did NOT get the axe. I have no idea why. I would have put it on that list first thing. But it is a Smed favorite I guess.
In fact, they are going to make it a free to play title. They are actually expending some effort on that ghost town. Did they learn nothing when they converted Vanguard?
So, in the end, the shiny SOE All Access subscription plan to be introduced “on or about” April 2 will buy you gold memberships to:
DC Universe Online
And I think with this move, SOE has stolen the crown from NCSOFT for the most closed MMOs. Because SOE.
Addendum: Oh, and I apparently forgot about the completely forgettable Dragon’s Prophet in the SOE lineup. When did Asian imports become a thing for SOE? Anyway, it just opened late last year, so it was probably too soon to shut it down contractually. But it looks like it ranks with Wizardry Online when it comes to potential.
The question of the hour in our guild is, “What class should I level up to 90 with the Warlords of Draenor expansion?” For some of us, it represents an opportunity to change up the group and play something new. For others… well, me… who have changed up their character a couple of times already, it is still a chance to try something new after all these years without having to go through the work of catching up.
Through the years in Azeroth
This question became all the more pressing when Blizzard announced that your free insta-90 boost would be available as soon as you pre-ordered the expansion. (If you pre-order the collector’s edition, you also get the pet and the mount and whatever else in-game they offer.) Leaving aside the “that sure sounds like we won’t be getting WoD any time soon” aspect of the announcement, it seems like we could be granted our level 90 boost in the near future. (My pre-ordering as soon as it becomes an option seems per-ordained. I am pre-pared… or something.)
So this seems like a perfect opportunity to bore people and start arguments by looking at the classes in World of Warcraft and my relationship with them. And I might as well break them up into arbitrary categories to further horrify people. So on with the debacle!
Classes out of the running for an insta-90 boost because I already have one at level 90, or will have one there before WoD ships. A look at what I guess I like in WoW.
Paladin – Back in March 2005, when I finally broke down and bought World of Warcraft, having been otherwise devoted to EverQuest II since November 2004, the first character I made was a dwarf paladin.
That was a mistake. The paladin’s life was a hard one back then. The only ranged attack you could pull with was limited to undead and demons. Judgement was a strange beast. Their epic mount quest was a serious chore, and no cheaper in the end for all the work. Warriors were better tanks, priests were better healers, and just about anybody was better DPS. The joke was that a paladin never dies, but neither do his foes. Add in the fact that the snowy dwarven starter area that was the least interesting of the bunch and that I started out hating the dwarf character models and you might begin to understand why it took me some time to warm to WoW. I deleted that character after not too long.
However, I did return to the class later, and stuck with it in the end. Paladins have evolved over time and I have been happy enough playing one. Picking up engineering as a profession filled in some of the class gaps back in the day. I was always fond of the wrist mounted rocket launcher enchant that engineers could add. The character I consider my “main” in the game is Vikund, my one and only paladin. (Ignore that low level blood elf! He means nothing!) He was my first to level 60, 70, 80, 85, and 90. He’s the guy, my “do all the things” character. I don’t need another paladin.
Hunter – The go-to class for a lot of people when they want to solo. I have always enjoyed the class, I have several on various servers. If my pally was first to all those levels, my hunter, Tistann, was second. He just hit level 90 this week. I have always enjoyed the pet taming and interaction aspects of the class. And while people often groan aloud when they see a beast mastery hunter show up in their Dungeon Finder group, you can be quite competitive with other DPS if you play right. But I don’t need another one at level 90 just yet.
Druid – I think everybody has a class they are dumb for. I would have told you that, for me, the class is hunters. Then I noticed I had five druids over level 60, including two above level 80 on the same server in the same faction. So as Earl has his warriors, and my mother has a collection of hunters, I have an army of druids. There is a lot to like. I tell people I have two druids on the same server so I can play all four druid specs… druids are so special that they get four specs… but I think I really just like flight form. I jump off of high places just to invoke flight form mid-fall. It is too cool. But with two druids in the 80s, at least one of which will be level 90 before WoD drops, I don’t need to use my boost on this class.
The Mid-Level Blues
Classes I have worked on at various points, but which have never quite made it to level cap.
Death Knight – This seems to be cheating a bit as Death Knights start at level 55 and are close to 60 by the time they get done with their starter zone. Mid-level at birth, depending on where you set the bar for “mid-level,” I never really thought much about DKs until I was pushing druid #2 through Outland and Northrend as a healer. Then I noted how durable they were and figured that maybe this was a class even I could play the tank in. So I rolled one up and he currently sits at level 64. My main problem with him is that he is in 5th place after my pally, hunter, and two druids, so I do not get around to him very often. But DKs totally seem like a class I could play up to 90… once the two druids are there… so perhaps it would be a waste to use an insta-90 on mine.
Priest – The first thing I rolled up when our old TorilMUD guild finally said, “screw this!” to EverQuest II, just as Kingdom of the Sky squelched onto the scene, and headed to WoW, was a priest. This never quite worked out. For me, a priest is a cleric in the D&D vein, wearing heavy armor, wielding a mace mostly for show, and dispensing heals while taking repeated punches to the face. So it was in TorilMUD, EverQuest, and EverQuest II.
In WoW a priest is a holy guy that wears cloth vestments. On what sort of Bizarro world does that make sense?
Plus we never really formed a group where I could be the healer, so my priest made it solo to about Stranglethorn Vale before I said, “To Hell with this!” and just focused on my pally and hunter. The pally was the cleric I really wanted to play in any case. Now though, with Dungeon Finder, having another healer around wouldn’t be a bad thing, and I am still pretty sure I wouldn’t want to level one up. So there is possibility here.
Rogue – I actually rolled up a rogue for the instance group back in late 2006. Blintz was going to be our DPS, lockpicker, and stealthy scout. He is in at least one of the group shots at the top of the post.
And then as soon as the group hit 40, I swapped out Blintz for my paladin and barely ever played him again. The rogue class and I aren’t very compatible. Attacks are very positional, I never had a good feel for the skills, and I can never quite use stealth right. These are things I also struggle with as a feral druid, but at least with the druid I can claim status as a backup tank and healer when Ula and Bung are blowing me away on the DPS chart. So I am not sure being a level 90 rogue would change any of that.
Still, I keep thinking about him. Every once in a while I will play him for a bit. He has managed to make it to level 46 in the last six year. But is a level a year really progress?
Never Got Very Far
And then there is everything else.
Warrior – I’ve rolled up any number of warriors over the years, but never found the time to focus on one. Way back in the day there were drawbacks to being a warrior, at least if you didn’t have a healer along. You needed potions, bandages, and lots of food around. I chose a paladin to avoid all of that, and of course ended up with another set of problems. Later on, when that was less of a big deal, I did tinker with warriors now and again. But like the Death Knight, warriors were never high enough on my list to get enough play. And the question remains, what would I do with one at level 90 is I had one?
Shaman – I recall leveling up a shaman once into the 20s, but I can’t remember when or on what server. I think I was horde. Maybe. Clearly the class never stuck. As with warriors, back in the day the class used to be a bit of a trial to get used to. Later, with things smoothed out, it was simpler, but it still didn’t do anything I couldn’t already do, which is what you get when you play two classes that can do it all I guess.
Warlock – I rolled up a warlock once, but only played a couple of levels in. This was back when warlocks were completely OP, as opposed to just being mostly OP. Still, everybody I know who has a level cap warlock can burn stuff down like no other, so there is some allure there, even if I have never been good at the DPS caster role. But if Bung decides he wants use his insta-90 boost to swap out his warlock and try something new, I might be up for the challenge. The utility value of warlocks, with health stones, soul stones, and a variety of pets, is high enough that I would feel useful. I’d just have to learn the class, though you could argue that I need to do so even with the classes I already have at level 90.
Mage – I do have a mage who is in the 30s. He was part of the Worgen instance group we rolled up for Cataclysm. I never really liked him all that much. In part because of the Worgen thing… which I could stand until I found out the racial mount was just them running around on all fours… but also because of the “I’m not really a cloth wearing caster type,” which I have mentioned above. I do not find the mage all that alluring as a class, so even if Ula decided to trade out, I am not sure I would step up to play one again.
Monk – And, finally, there is the latest class added to Azeroth. I rolled one up and played it for a bit when we first jumped back into WoWlast August, but wasn’t really fond of it, so I never bothered to get him out of the Pandaren starting area. So I went and made a hunter… and a druid… because that is apparently how I roll. The one thing that the monk has going for it is that it does fit my pattern of playing classes that can be all the roles. Paladins and druids can play tank, healer, or DPS, and so can a monk. If I play to that type, the monk should be good. But, as I said, I didn’t enjoy the class when it started and, for no good reason, Pandaren monk tanks annoy me. I cannot explain why. So this is not a sure thing.
Make a Choice Already
So those are the options. And, honestly, I am not sure what I will choose. It likely won’t be until the very day the option becomes available… and maybe not even then. There will be a point when I will press the button and do this, and I guess I will just stew until then.
I will say that, at the moment, the leading contenders are the warlock, the monk, and the death knight. My gut response way back when WoD was announced was a warlock. But I could easily be swayed elsewhere. I will be watching what other people say on the topic. I see that Liore already has a post on this. I expect that others will follow suit.
In the mean time, I’ll throw out a poll asking what you would do. You can, of course, attempt to influence my decision in the comments.
We noticed at the office that Google Chrome version 32 broke functionality in certain controls in our web product. After a bit of looking around, a co-worker of mine found a work-around that got us past the issue.
Find the icon to launch Chrome. You can go with the one on your desktop or the Start menu (should you still be so blessed) or where ever.
Right-click on the icon and select “Properties” from the contextual menu. From there, navigate to the “Compatibility” tab and check the option to “Disable visual themes.”
That solved our problems with controls for the time being. I hope that it solves yours, should you have any.