Daily Archives: May 1, 2014

Newbie Blogger Initiative 2014 Starts Today

Over at the official, permanent NBI HQ site, the kick off for the 2014 campaign has begun.  There are community building activities planned for people who want to start new blogs as well as current bloggers who want to help a new crop join their ranks.

NBI_Logo_450

I am not planning to do much myself as part of the 2014 NBI campaign.  I’ll join in a group blogging topic if one comes up, but I haven’t signed on for anything in particular.

Mostly that is because I am not sure I have much to add… certainly nothing new since last year.   Or the year before.  And for all my talk about community, I am bad at community.

I wrote a post almost two years back that had nine items I thought were useful to consider if you going to start a blog.  And of those, I only felt one was important.  I’ll repeat that one, so you don’t even have to go back and look at my old post.

Be The Blog You Want to Read

Even that seems to be sort of a “duh” statement.

But seriously, I presume that you have decided to jump into MMO blogging after having read some other MMO blogs.  And those blogs have probably made an impression on you.  And I bet some of those sites had aspects you did not like.  Don’t do those things.  Your blog should be the example you want others to follow.

Anyway, if you want to start a blog, the NBI is a fine way to get some support and advice on blogging.  The only thing I would flag is that most everything is opinion based on what has worked for that individual.  Certainly my own list linked above is pretty much what has worked for me.  It may not work for you.  Hell, you might not even want to write a blog you want to read for all I know!

As an example, over at Contains Moderate Peril, there is a post up about starting a gaming blog that has a very heavy emphasis on writing as a craft.  Excellent stuff in that post.  If you are starting a blog and you want to be taken seriously as a writer… say you want to become a paid games journalist or find a way into the game industry… you should live those rules.  They are excellent.

But I wouldn’t say they were strictly necessary to be a blogger.

Liore of Herding Cats once asked me on Twitter how I find the time to write so many posts.  My response was:

…Low standards. I cannot emphasize how much just wanting to write something, versus wanting to write something good, helps out.

It made an impression on her, and has worked for me because if I spent the time to work at my blog like it was my profession, I would drop to about 10% of my current output.  Instead of a few quality posts, I push out a lot of crap. (Unfortunate comparison intentional.)

Most of what you read here is banged out and posted in pretty much a first draft state after something like an hour or less of work.  You can pretty much assume I have pushed the “publish” button too soon for any post.

Sometimes I have a post that sits for a while and I add to it over time, but that often ends up looking just as bad.  My thoughts change over time, and you can see, sometimes in the same paragraph, or even the same sentence, where I went away and came back with a different impression of what I was about.  And the typo density remains the same.

So my stuff tends to be short bits… short being a relative term here, I seem to be able to bang out a thousand words pretty quickly… that often reflect not only something that happened recently, but how I feel about it at that moment in time.  And that latter can change over time.  Part of what is interesting about the blog for me is charting my own opinion on things, my focus, my enthusiasms, and how they shift and change.

So it is important for me to say what I want to say when I am as close to the moment as I can possibly be.

That said, I do go back and fix my typos.  I am embarrassed by them.  I find them distracting.  I do not want them to be there.  I am just incapable of seeing them until a post has been published.

As an alternative to the CMP post linked above, there is a more philosophical post on starting a blog over at ALT:ernative Chat.

My point is really that you shouldn’t take anybody very seriously who says you must do “X” to be a blogger.  The blog will be your own and, if you stick with it and enjoy it, you will work out what is important to you.

Finally, I will say that my only real regret as a blogger is that I did not start sooner.  I really wish I had a chronicle that went back to the launch of EverQuest II, or to the early days of EverQuest, or my time back in TorilMUD, or my days back in the 80s playing games like Stellar Emperor or Air Warrior back on GEnie. (Of course, there were no blogs back then, but you get the idea.)

I can write about those times as bits of history, but I can never really explain how I viewed those games and the people in them at the moment I was there.  Lots of little bits of detail and color have been washed out of my brain over the years, to the point that I can now remember a sense of a feeling of excitement over something that might very well have happened to somebody else.  See what getting old does?

So, if you’re going to get to it… well… then get to it!  You may regret the time you waste.

Oh, and link whoring.  Must not forget that.

See?  I totally had nothing to say about the NBI. (Word count: ~1,000)

All The Way to Placid for a Kill

Well, two kills actually.

PlaNavyIssue

It started with the usual lure.  The call went out for a Baltec fleet for a strat op.

I am all about the strat ops, and I happened to be home and sitting in front of my computer, so off I went to join Shock Fist, Reagalan, and a surprising number of Germans (must have been very late for them… or very early) to see if there was a fight to be had.

There was a promise of Apocalypse Navy Issue kills, which was later boosted to include some potential dreadnought victims.  All we had to do is travel a bit.

And the route laid out was quite familiar.  We were off via jump bridges to our old staging system for the Fountain War, nearly a year gone by, B-DBYQ in Cloud Ring.  I still have a jump clone there… though no actual ships.  I could probably delete that clone.

Unfortunately, the hostiles were not ready for us as yet.  So Shock Fist dragged us around the system where we shot up a Serpentis sanctum and goofed off until it was time to travel.  Good for those who needed to build up standings I suppose.

Then finally we were warped to a titan and jumped into Syndicate, where we turned around and landed on another titan that sent us further across the region and into Placid.  The landing was confusing for a moment, as we dropped right in the middle of a Gallente station.  We warped to the Vestouve gate, where we held for a bit until Shock Fist has some of the smaller ships jump through.  Then he called for everybody to jump.  I pressed the button just as he changed that order.  Those of us who jumped through were told to re-approach the gate.  However there was a target for us, an Apocalypse Navy Issue which we blew up quickly enough.  Something was happening at the other side of the gate, and another Apocalypse Navy Issue jumped through, which we took care of as well.

Exploding Apocalypse

Exploding Apocalypse

Those on the far side of the gate picked one off as well.  Then we all got in one location to move, when there was a report of a hostile titan outside of a POS bubble.  We warped to that, but found it secure inside, safe from our attentions.

It was reported that the hostiles were not going to engage us.  There would be no more Apocalypses… and certainly no dreadnoughts… for us.  so we burned back to the second titan for a ride part way back.  There was a suggestion that we detour to visit Poitot, as it is the only named system in the Syndicate region… everything else is letters and numbers… but it wasn’t really on our way, so we passed on that.

As we reached the titan, word came down that the hostiles might be having a change of heart, that they might actually be upset that we were shoving off without a real fight.  So we sat on the titan for five minutes while somebody ran down the likelihood of this being true.  There was hope, but it turned out not to be the case.  So we were bridged back to B-DBYQ by the titan and made our way back home to VFK-IV in Deklein.

But at least I got on a couple of kill mails.  My  first for May.  And, it turns out, we weren’t just idly trailing our coats around Syndicate and Placid.  As is often the case, we were stomping about to cover cap fleet operations elsewhere, which is why it was a strat op.  Several towers were repped up and saved while we were making nuisances of ourselves.  The kills were just a bonus.

Some screen shots from the op after the cut.

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