Another Steam Summer Sale has come and gone.
As others have noted, its regularity… and the fact that we get a Holiday sale in December… has taken some of the edge off of the whole thing. Seeing a whole pile of games marked down was a huge deal the first couple of times we saw it. Now, however, we have come to expect it.
Such sales have changed my behavior some. If there is a game I have to have right away, I still buy it right there and then… unless the sale is around the corner. Steam screwed me on that last year. I bought the Brave New World expansion for Civilization V the day it launched, despite the summer sale coming up. And then two days later the Summer Sale launched and the expansion was marked down, a gaffe that even Steam realized might have been a discount too soon.
So maybe I won’t pre-order anything that will launch close to the sales zones any more, but otherwise my behavior on must-haves has not changed.
But for things I am not sure about, games that are not “must have” but merely nice to have… the Steam sales process has changed my behavior quite a bit. My wish list is now filled with things that I “sorta” want, if the price is right, and I am in a good mood. The impulse buy aspect of Steam sales has been replaced by watching my wish list. I look at what is on sale that day, then look at my wish list, ponder if anything is “must have” at their current price, and then move on, generally without buying anything.
This year I did end up buying a couple of games. One was for the strategy group “next game” plan that I wrote about last week, and which makes a good example of how Steam has influenced me.
While we had a list of potential games, Total War: Rome II was the primary contender, backed by Loghound. (I had other suggestions, but I wasn’t sold on any of them.) A not-too-old release, it still has a list price of $59.99, the current benchmark price for AAA games from major studios. As the summer sale was already in progress, it was marked down to half off. $29.98 wasn’t a bad price. There is a whole lot of game there.
But Steam has taught me to always wait until the REAL DEAL has been offered. So while Rome II was the prime candidate, nobody moved to purchase it until Friday, because it wasn’t until Friday that the REAL DEAL kicked in and the price dropped to $20.37. At that price it was an easy purchase and all of us picked up a copy. So that is the tentative next game for the group, once we finish up our Civ V game (at some point in August by my guess) and if it turns out to be suitable. A quick look shows a battle style that gives you a budget to buy units in advance, so I suspect this could mean long lead times before we actually play. But the single player campaign looks to be worth the investment, so even if we don’t play it much, it was probably worth the money with the deep discount.
So there it is. Our next game has been chosen.
I did have two impulse purchases, one of which was Europa Universalis IV, as it had been marked down to $9.99. It has been on my wish list since it launched, so I am not sure if it is really an “impulse” buy, but I grabbed it. It is one of those games… like its predecessors… that I really want to like, but which is so complicated and so deep that I can never get into it and actually play. I spend most of my time trying to figure out how to do simple things, which quickly becomes frustrating. I have no reason to suspect that this will be any different.
The other was Ticket to Ride, which I already own on the iPad. I should have just stuck with that. The iPad version is the game as it should be played and as it should look and perform. The Windows version is slow, graphically inferior, and prone to buffering mouse clicks as you wait for it to catch up, leading to many a mis-played moment. I regret this purchase and I could not recommend this on Steam even at its very low sale price.
And, in a sale related matter that isn’t really about Valve or Steam, I was just a tiny bit annoyed to see Planetary Annihilation early access up on the list of things on sale… or even available at all. I backed their kickstarter, but not at a level high enough to get early access yet. I get a finished copy and that is all, but I actually paid more for that than the early access sale, which also gets you a full copy. And Uber Entertainment, the studio behind the title, hasn’t been the best about communication when it comes to actual progress towards release, they are a year late at this point, and they are out there hawking early access at retail. I realize early access is basically a retail pre-order, but it still makes me think, “Dude, remember me? I gave you money nearly two years ago?” Just the nature of Kickstarter projects I guess.
And then there was the contest.
In order to spice things up… and get people to spend more money… Valve put everybody on teams and set us against each other for the possibility of getting something for nothing… assuming you didn’t buy anything for this gimmick. Clockwork over at Out of Beta covers the whole thing better than I, I just want to grouse about the level of exclusion.
Anybody who wanted to participate got dropped onto one of the five color teams. However, to actually do anything to help your team, you had to be level 10, at least as far as I could tell. So despite years of Steam usage and owning over 100 games, I wasn’t able to play because I was only level 7.
While that was up from where I stood last year, it still wasn’t enough.
The problem is… well one of the problems I suppose… is that I purchased most of my library before they got into the whole levels thing. And one of the prime ways you earn points to level up is based on how much money you spend, so most of my purchases didn’t count. The other problem is that I am not inclined to spend money just to level myself up on Steam. But that probably excluded me from the Summer Adventure thing anyway, as Clockwork pegs the whole thing as a pay to win affair.
And, on the annoying front, one of the ways I could have earned a few badges and points was by voting on the content of upcoming sales. Only you must be level 8 to earn anything by voting, so once again Steam failed to engage me by imposing what looks to be an arbitrary level limit on rewards. Bleh.
So, the score for the event.
- Purchases at the lowest possible price as Steam has trained us: 1
- Impulse purchases: 2
- Engagement in sale related events: 0
- Games on Steam I haven’t even played yet: too many
Maybe I will be the “right” level for whatever event Steam has planned by the time the Holiday Sale comes around.