Daily Archives: November 11, 2014

The Darkened Sea Brings EverQuest to Level 105

Leaving aside the whole “launching two days before Warlords of Draenor” aspect of things, who at SOE decided to launch both Norrathian expansions on the same day?  Have you no pity for your IT people?

So we have the Altar of Malice expansion on the EverQuest II front, which I mentioned in the previous post, and for EverQuest there is The Darkened Sea.

Firiona Vie wet armor contest!

Firiona Vie wet armor contest!

This, the 21st EverQuest expansion and officially launches today.  It was actually available to All Access subscribers two weeks back, but now it has been unleashed for even the unwashed masses… who still have to pay $40 for the content, so I am not sure why the head start.  Are there a lot of people who buy EQ expansions but who are not signed up for the All Access subscription?

Anyway, it contains the usual ration of content, taking stuff that worked in the past and adding more.

  • Level Cap Increase — You can now level up your characters to an unprecedented 105!
  • 8 New Zones — Brand new zones such as Thuliasaur Island and Combine Dredge offer immersive and captivating adventures.
  • Mount Key Ring — Easily access your entire mount collection in one easy location!
  • New Tradeskills, Spells, AAs and Items
  • New Quests, Missions and Raids

I am not sure how “unprecedented” going up to level 105 really is.  I am sure we can find some Korean grinder MMO that has 250 levels or the like.  But I guess for more mainstream western MMORPGs, going past level 100 is at least uncommon.  Now it will stand out from EverQuest II and World of Warcraft, which both get a boost to level 100 this week.

Anyway, the expansion should be live at some point soon.  Until then you can watch the trailer for the expansion over at YouTube.  Watching that video is interesting both to see how far the game has come as well as what still lingers from the old days.  At one point you can hear the sound of a spell that takes me right back to 1999.

A Decade in Post-Cataclysm Norrath

We are in the midst of a few different EverQuest II moments, and I am going to mash them together into one post as they are all mildly related.

The first is that today EverQuest II is launching a new expansion, the Altar of Malice.

A surprisingly well clad dark elf female

A surprisingly well clad dark elf female

The expansion is only launching for All Access subscribers.  You can literally buy the expansion but be unable to play it until November 25th while subscribers can play today.  This seems at best a transparent “subscribe dammit!” move and at worst just dumb, another round of SOE being SOE.  But what are you going to do?  I suspect that there is considerable overlap between people invested enough in the game to buy the expansion and subscribers, so this will probably just annoy a few corner cases.

The expansion is either the 10th or the 14th… or maybe the 11th… EverQuest II expansion.  At this point I am not sure how to count the three adventure packs… Bloodline Chronicles felt tiny, the Splitpaw Saga was huge, while Fallen Dynasty was just strange… and then there was the expansion (but not really an expansion) that was the so-called Age of Discovery.

Anyway, over the years SOE has kept EQII alive and expanding, and the Altar of Malice expansion builds on all of that with its feature list (and patch notes), including a boost in the level cap to 100.  It is landing at that number as a level cap just two days before World of Warcraft hits the same number.  Say what you will about SOE and its game, but they have kept it evolving over the years.  Not always in directions in which I have approved, but not everything has to be about me.

So congrats to SOE and the EverQuest II team for keeping it going for however many expansions we’re talking about.

Ignore those smug bastards on the EverQuest team (who also pushed an expansion today) when they start in on however many expansions they have shipped.

The second is the 10 year anniversary of the launch of EverQuest II.  That was either November 4th or November 9th, depending on which source I look at.  Did SOE do a head start or something?  Anyway, it has been a decade at this point.

A decade in and launching a new expansion!  That is getting along in gaming years.  There have been a lot of games that have come and gone while things have been cranking along in Norrath, both new and old.

The third item, which rambles on, is after the cut.

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