Daily Archives: April 15, 2015

Need for Speed World and Three Others to Get the Chop

Earlier today Electronic Arts announced that it would be shutting down four of its online F2P titles, Battlefield Heroes, Battlefield Play4Free, FIFIA World, and Need for Speed: World.  The games will be around for another 90 days, finally going dark on July 14, 2015.

Of those four, Battlefield Heroes is probably the most well known, being one of EA’s early forays into the F2P market and because its art style looks suspiciously like that of Team Fortress 2, back when you had to buy TF2. (Later it went F2P and became a bigger success, so go figure.)

TF2 and Battlefield Heroes explore the square jaw...

TF2 and Battlefield Heroes explore the square jaw…

It had some early issues with the whole free model, and how hard it can be to “take things back” once you have made them free.  And our group actually tried to play Battlefield Heroes one Saturday evening, though without much success.  We couldn’t figure out how to all get in the same battle on the same side at the same time.

But of those four games, the one I will actually miss is Need for Speed: World.

I first tried the game back in 2011 after Tipa mentioned it in a post.  It ended up being a fairily unique game for me, a free to play PC title I actually enjoyed and where the business model seemed just about right.  While I was never a whale (per that question from SynCaine) I was happy enough buying some neat cars now and again.  And for a stretch I just enjoyed driving around with the TRON Legacy sound track playing.  The instance group even spent some evenings playing.  We bought cars and I even made a video or three.

It was light fun.  There were things I liked and things I did not, but over all it was some good fun.  I like cars (just not enough to own a nice one) and this allowed me to play around with some interesting ones. (The Fast and the Furious: Tokyo Drift was my favorite of the series, so I ended up with a lot of Japanese cars.)

Pimpmobile!

74 Nissan Skyline GT-R Pimpmobile!

Now, however, the count down to the final day is on.

The Race is Coming to an end.
By: rhiordd | 04-15-2015

After five years on the race track, Need for Speed World is about to run its last lap. The free-to-play PC action racer will be permanently shutting down its servers on July 14th 2015. Purchases of SpeedBoosts will be disabled as of today.

When it launched 2010, Need for Speed World brought together best-in-class action racing with an unparalleled social experience on PC. However, five years on, we feel that the game no longer lives up to the high standard set by the Need for Speed franchise. The steady stream of live content kept our players engaged but unfortunately we were not able to keep pace with feature development. At this point, the major overhaul needed to bring the game up to speed is not viable for us, so after careful review we came to a decision to stop development and begin winding down support of Need for Speed World.

We’re still leaving Need for Speed World on for a couple more months. If you have a balance of in-game currency, we encourage you to spend it before July 14th. While you can spend the currency you already have, we are disabling the functionality to purchase SpeedBoost, as well as the ability to register new accounts, from now until the closing date.

It’s been a great ride. We would like to thank our community for a wonderful five years. We’re grateful for the time we spent together.

Need for Speed World development team

This is, of course, one of the problems playing a game from a big organization like EA.  They have lots of games, so if one isn’t doing as well as expected, they can chop it, save some money, and move the devs to another project. (Or lay them off to really cut expenses.)  A smaller company might fight… might have to fight to survive… to keep these games viable.

I was also interested to see that the press release included a bit about SWTOR doing fine, as if EA was patting that team on the head while showing them a reminder of what happens to games that fail to meet revenue goals.

Anyway, I will have to find some time to log in and take a last tour of the game in its final state.

Hail The Imperium! Amarr Victor!

Goonswarm 2015: We are not here to ruin your game, but to ~enhance your immersion~

The Mittani, CEO Update: The Imperial March

And here I thought a few jackets might be pushing things.

The CFC has been declared dead, a clusterfuck no longer.  In its place rises the Imperium.

And the first act of the Imperium was to formally declare its loyalty to the True Emperor of Amarr, Maximilian Singularity VI.  Any residual loyalty to the irredeemably tainted Empress Jamyl Sarum will be rooted out and destroyed and our ideological purity will be assured as guardians of The Sixth Empire.

The Mittani kisses the ring and swears his allegiance

The Mittani kisses the ring and swears his allegiance

I am not sure exactly when The Mittani fell under the sway of Maximilian Singularity VI, though he did mention his admiration for him publicly a couple of times before Fanfest (where Maximilian blessed other known figures), but now our coalition is wed to his crusade, with The Mittani names as “The Sword of Redemption.”  His cause is now our cause.

Jamyl Sarum has stolen our Golden Empire and is no longer True Amarr…  I am True
Amarr as Tash-Murkon and Kador family lines and I shall see in my time all four Empires in battle while a gathering storm of the fifth empire comes. We Capsuleers of all races are the rising Sixth Empire… and we shall follow a storm!

All four empires are tainted. War is coming to them, my words will be true. The fifth empire is in turmoil. WE ARE THE SIXTH EMPIRE to rule the galaxy. The old ways are no more. Vitoc is an abomination we ALL SHALL BE FREE and no longer dogs of war to the poisoned State, Republic, Federation and Empire. I preach LOVE (and by love I mean lasers).

-Emperor Maximilian Singularity VI, to his Imperium forces before blessing his followers

Maximilian Singularity VI and his claims to the Amarr throne face issues, including a pro-Jamyl faction in Providence.   But with the usual squabbling between the five houses, Jamyl’s weak position after violating the doctrine of sacred flesh, and the ever present pressure from the Blood Raiders and Sansha’s Nation, a claim to the Amarr throne backed by Imperium titans cannot be dismissed lightly.

Within the Imperium itself, a new order is being forged.  Change is coming.  Uniforms are being discussed and appropriate propaganda being prepared.

Meanwhile, out in the farms and fields of sovereign null sec, the N3 appears to be falling apart under pressure from all sides.

Reavers leaving the roost for another night mission over Querious

Reavers leaving the roost for another night mission over Querious

Delve continues to be overrun and, in a surprise move, Imperium forces declined to deploy to the obvious choice of ZXB-VC in Delve and moved instead to a base designed to block Darkness and The Kadeshi (themselves working out of 1-SMEB) from having easy access to their route out to low sec Aridia.  Sahkt it to me?

NCDot has decided to abandon Querious and has reset its renters in the region.  The Germans may be stepping in however, as Ev0ke has already said they are headed that way.

Meanwhile, Nulli Secunda, unironically based for the moment in the system 3-BADZ in Feythabolis (and thus inspiring a new nickname for the N3 coalition, The Three Bads), facing the threat of Pandemic Legion dropping on them, is reported to now be headed for the exits as well, giving line members very short notice to pack their stuff.

So with all of that plus Brave already leaving null sec (or maybe headed to 1DH-SX in Delve, I don’t know, what with coup and counter-coup) and the Russians reportedly interested in exploiting N3’s weakness, the Imperium set to set to return to its new, Fozzie-sov-sized domain (consisting of the regions Deklein, Fade, Pure Blind, Tribute, Tenal, Branch, and Vale of the Silent) while dropping sov on its other conquests and holdings (Delve, Fountain, Cloud Ring, and anything else we might take along the way), and I don’t know what going on in Wicked Creek, the declining weeks of the Dominion sovereignty system look to be interesting times. The map will change before the updates hit.  I need to put that sov war updates blog in my reader.

And then we will have Fozzie-sov where, we hope, the real fun and chaos will begin.

While that is all going on, the troops of the Imperium are still out in the field and still taking sovereignty from its foes the old-fashioned, Dominion-style way.  Last night Reavers shot an infrastructure hub and reinforced a station while I was on, while dodging neutral or disenfranchised renter.

Sometimes we bring out the big guns, like this Drake XL

Sometimes we bring out big guns, like this Drake XL, to shoot ihubs

Tonight there will be another station.  Tomorrow there will probably be another ihub.  Or a POS.  Or another station.  Or some SBUs.  The war goes on.  Sovereignty will be overturned and infrastructure smashed.

Somebody put up a Gallente tower

Somebody put up a Gallente tower, let’s shoot it

And so it goes, until there is no more enemy and Emperor Maximilian Singularity VI sits on his throne without dispute.  Amarr Victor!