Project:Gorgon is back for a third try at funding through Kickstarter.
I have found fault in the past with various aspects of how Project: Gorgon kickstarters have been handled, with little build up, low press coverage due to almost no follow up, and the name of the game itself. Also, Eric Heimburg?
And this time around is no exception. Why, for example, would you want to launch a kickstarter campaign at 9pm Pacific time (midnight Eastern time) on a Friday night? Who does that? 9am Tuesday morning yes, 9pm Friday night no.
This time though he is asking for a mere $20K. That should be attainable, right?
Meanwhile the game is already green lit on Steam, people have been able to play early versions of the game for a couple of years now as it has progressed (go straight to the site and download it), and despite the rather depressing cave-focused starting area, the whole thing opens up into a beautiful world.
The Kickstarter itself is focused on raising funds in order to contract out some work on guilds, guild halls, and mounts.
Backing the project can get you a number of perks from Steam beta access to thanks in the credits to a mount with special saddle bags allowing you to carry more items, and titles up to that of Archduke, which will allow you to name and help design a small city in the game.
The Kickstarter runs until Sunday, August 23 2015 at 9:00pm… another bad end time, he should have waited until Tuesday… and is already past the 20% funding mark, so is looking good on that front. Maybe the third time, with a low goal, will be a charm. Of course, if he goes past that too soon, he’ll have to start in on stretch goals.
The project itself is now slated to ship in December of 2016.