PlanetSide Goes Dark

As noted two weeks back, PlanetSide is set to be shut down today, July 1, 2016, at 4pm Pacific time, or approximately when this post goes live.

PlanetSide back in the day...

PlanetSide back in the day…

The game went live back in May of 2003, but has been a relatively inactive title for several years now, especially once its successor, PlanetSide 2, went live.  I joked in a post a while back, when Daybreak had cancelled EverQuest Next, that PlanetSide would go down once they found out where Smed, ever paternal in his outlook over the game, hid the last server.  I guess they found it.

The final statement from Daybreak about the game was:

April and May were really exciting months for us with the release of the new Construction System, base revamp of Indar, and new population caps to improve battle flow. It’s been exciting to watch all of you experiment with base design and shift battles in new directions. A big thanks to all of you who have jumped in to try it out and given us feedback.

While we hope you are as excited as we are about the recent changes, we do have to make a more solemn announcement. On July 1st, at 4:00 PM PT, we will be closing the PlanetSide 1 server. PlanetSide 1 has a very important history with Daybreak Games and a special place in the hearts of those who work on its successor. While we have run the game for free since 2014, due to evolving business needs and technical requirements it has become necessary to conclude this service.

We hope you will take this opportunity to enjoy the remaining time available with each other and please help us give PlanetSide 1 the sendoff it deserves.

And so it enters the history of the genre.