l have gone on a bit about how much I like having access to rendered maps of our Minecraft world.
But there are also maps within the game. I have tinkered with them before, but they can be a bit quirky and I haven’t really found a lot of use for them, aside from being decorations. I have maps of the local area hung up in a few of my bases.
On the decorative front, Skronk’s map room in Firenze is probably the high point of their use in the world. Skronk went out and put together maps of various locations in our world and hung them up with labels in the map room.
Recently, Aaron went on a tour of our world, riding the rail loop I had built. He too was impressed with the map room he saw. He was so impressed that he decided to make his own map room, in a very Aaron sort of way. He is the guy whose base has samples of all of the flora and fauna in the world in neat little areas. And now he has a map room with the biggest map collection in our world. Behold the map wall.
That is 224 map segments affixed to the wall with frames. The just visible red square in the middle of the map is part of Aaron’s base. The map itself is backlit using sea lanterns at several points.
A closer look at the map gives a better feel for the level of detail that the in-game maps can achieve.
There you can see the red square is actually a grid of red netherrack from Aaron’s charged creeper farm, detailed in a past post. This also shows Xydd’s castle in the upper left corner and one of my bases to the right of Aaron’s Also visible is some of the road and rail network.
It is pretty cool. It won’t replace my rendered maps, which show more detail, but it is still something great to have within the confines of our world.
And, being another Aaron epic project, you can see that his map room has two more walls ready for map segments so that the room will eventually give a panoramic view of a segment of the world.
I do like the idea of having the maps backlit. I may go do that to some of the base area maps I have hung up around the world.