Daily Archives: May 5, 2017

Delve – We Rat and We Mine Things

Just about two weeks ago we got the somewhat delayed March economic report for EVE Online where it was pointed out in a chart just how much of the biggest ISK faucet in the game, NPC bounties, flows into null sec space.  That number was 92.2%.

Bounty Payments – March 2017

Now we have the April economic report and the charts have changed up again.  This time we can narrow it down to where a lot of that ratting and mining is happening.  Delve is the place.

Here are the NPC bounties claimed by region:

April 2017 – Bounties by Region

Delve is solidly out in front when it comes to ratting, coming in with almost double the amount of the next region in contention, our old home in Deklein.

As before, NPC bounties remain far and away the biggest generator of ISK in the game.

April 2017 – Top ISK Sinks and Faucets over time

Bounty payments are still down from their peak, no doubt to the small nerf to carrier ratting introduced back in March, but remain wholly the dominate ISK faucet.

The mining chart is back again as well, and Delve stands in first place there as well.

April 2017 – Mining Value by Region

Now you know why the Imperium keeps getting their Rorquals dropped on… Delve is the place where Rorquals are likely to be found.

This month included a bonus chart that compares mining ship activity in April 2016 and April 2017.

Top Mining Ships April 2016 vs. April 2017

A year ago the Rorqual simply wasn’t used to mine at all.  Now it is the preeminent mining ship in the game.  The durable Skiff and Procurer, along with the commodious Mackinaw, look to be considerably less popular than a year ago.  The Hulk, once the only ship to mine in if you were serious, seems to have held on to its percentage of yield fairly well.

Anyway, now you know what we really do down in Delve; we rat and mine like a ravenous horde of care bears.

The full April 2017 economic report can be found here.

Friday Bullet Points for a Warm Spring Day

Well, it has been warm in Silicon Valley this week, with temperatures up to 90 degrees at times.  After a wet winter that means that more than spring is in the air.  Pollen is a serious, palpable thing outside right now for those of us with allergies.  But a runny nose and a desire for some of those good old “makes you drowsy” allergy meds from my youth won’t stop me from at least doing a bullet points post.

Pokemon Go in the Grass

Bulbasaur knows what I am talking about!

Clearly in the spirit of my pain, Niantic is having a Grass Weekend mini-event for Pokemon Go.  Starting this afternoon and ending early Monday grass type Pokemon are supposed to be out in force.  In addition, lures dropped at Pokestops are supposed to last 6 hours rather than the usual 30 minutes.  Will that be enough to lure me out of the house?

Pokemon Sun & Moon Bean Collecting

Meanwhile, in Pokemon Sun & Moon, there is an in-game event around collecting Poke Beans at the Poke Pelago.  As with the Pokemon Go event, it runs until Monday.  The minimum and bonus thresholds have already been reached, so all you have to do to get some Festival Coins is register in the Festival Plaza, collect some beans, and then go back and update you status.  Details are at the link.  If you are a registered Pokemon Global Link player, you get double the Festival coins plus a level ball and some rare candy as well.

We’re well past the 6 million bean stretch goal…

Ashes of Creation Campaign Status

The Ashes of Creation Kickstarter that I wrote about earlier in the week seems to have hit the mid-campaign doldrums already.  After passing a million dollars in the first 36 hours, pledges have slowed down.  That is to be expected.  I will be interested if they have a mid-campaign plan after their very strong start.  Meanwhile, there has been some concerns about Intrepid’s Creative Director and CEO Steven Sharif and the depth of experience of the Ashes of Creation team.  Sharif has responded via an interview with Massively OP.

Activision Blizzard still Touting MAUs

The Activision Blizzard first quarter results were announced yesterday.  You can find all the data, such that it is, over on their investor relations site.  Blizzard and King were tied as the first quarter net earning powers, with King ahead it gross revenue but Blizzard having a higher margin.

Revenues on Slide 10 of the investor presentation

And yet the big “we’re doing good!” metric remains Monthly Active Users, or MAUs.  I have griped before that MAUs are meaningless without context.  The fact that the two net earners have wildly different MAU numbers (41 million for Blizzard, or less than Activision, and 341 million for King) seems to require at least some details about their disparate business models.

Meanwhile, the report also celebrates Overwatch becoming Blizzard’s eighth “billion dollar” franchise, making me strain my brain to come up with that many.

  1. World of Warcraft
  2. Warcraft
  3. StarCraft
  4. Diablo
  5. Hearthstone
  6. Overwatch
  7. Heroes of the Storm
  8. Lost Vikings

They must be slicing and dicing what constitutes a franchise to get eight billion dollar earners… or Lost Vikings was more popular than I imagined.  Also, I would argue that WoW is a continuation of the Warcraft franchise.  But marketing will segment how they see fit.

Anyway, back to the land of Benedryl for me.