Daily Archives: May 23, 2017

New Skill Injectors for Those on an ISK or Skill Point Budget

In addition to the announcement earlier about new PLEX being paid out to those remaining holders of Aurum, today also brings a new type of skill injector to New Eden.

With today’s update (I’m a bit surprised CCP didn’t hold this for the YC119.6 update, but sometimes you undock as soon as you’re ready to go I guess) there will be two flavors of skill injectors/extractors on the market.

Things capsuleers do to themselves…

The previously existing injectors, which hold 500,000 skill points will now be prefaced with the word “Large,” while a new set of injectors/extractors will be available today with the word “Small” up front.  These new small units will work pretty much the same as the old injectors, they will just do so in increments of 100,000 skill points.

As with the original extractors the amount of skill points delivered will depend on how many skill points your character already has.

For Small injectors:

  • For characters with less than 5mil SP:  100k SP
  • For characters with 5mil – 50mil SP:  80k SP
  • For characters with 50mil – 80mil SP:   60k SP
  • For characters with more than 80mil SP:   30k SP

For Large injectors:

  • For characters with less than 5mil SP:  500k SP
  • For characters with 5mil – 50mil SP:  400k SP
  • For characters with 50mil – 80mil SP:   300k SP
  • For characters with more than 80mil SP:   150k SP

Of course, skill injectors have been around for a while.  They went in with the YC118.2 update on Mardi Gras last year and there was immediate activity. as well as the usual comedy and abuse and commentary in the community.  At Fanfest this year CCP gave us a peek at how popular the skill trading, as they refer to it, really was.

Skill trading stats as of Fanfest 2017

There is something telling in those most extracted/injected skills.

For me, with the characters I use well over 80 million skill points, injectors seem like a waste of ISK.  I continue to skill up the old fashioned way, by simply waiting.  But I have an alt who, when he isn’t training a skill he needs, just trains up skill points to extract, something that has provided a decent income.  I sold an injector in Jita on Sunday for 740 million ISK which, less the price of the extractor (I bought a pile of those when there was a bit of a glut on the market) netted me some spending money for other things.

Now we will have both large and small injectors on the market.  Price wise, large injectors should be five times the price of small injectors, so small injectors ought to show up somewhere between 140 and 150 million ISK, if the price of large injectors holds stable.

But will there be demand for smaller injectors?  All things equal, one large is the same as five small and the prices should be locked together by the 5 to 1 ratio in Jita.  However, markets are not always logical, at least not in the short term.   If 100K skill points isn’t as desirable as 500K, will the new injectors end up being a drag on the price?  We shall see as time rolls on.

CCP to Pay Out Remaining PLEX for Aurum

CCP announced earlier that after downtime today those who had less than 1,000 Aurum when New PLEX went live back on May 9th would be getting the PLEX owed them.

The New PLEX in New Eden

You can find the announcement here, but it is short enough to quote:

We are happy to announce that all pilots who had Aurum balances outstanding from the PLEX changes have now had their converted PLEX balances delivered as of downtime May 23rd.

In order to protect the market and value of PLEX during the transition, all pilots who had less than 1000 Aurum in their wallets did not have this converted to PLEX when the changes were deployed on May 9th, and were notified that they would receive their Aurum balance in PLEX three months after the deployment of the PLEX changes.

After careful consideration and close monitoring of the market, we have decided to reimburse these PLEX earlier.

Today’s daily downtime was extended slightly in order to allow for a reimbursement script to be run, and all pilots should now have their outstanding PLEX balances reimbursed.

As it turned out, the market did not need much in the way of protection.  The price of 500 new PLEX (needed for the 30 days of game time that a single old PLEX would grant) went up after the conversion and has remained up.  This wasn’t all that surprising to me.  It seemed akin to a 500 for 1 stock split, and the price of a stock almost always goes up after such a change. (If it doesn’t, you shouldn’t have done the split.)  And new PLEX can be used for more things (even if character transfers are no longer on the list) so more demand, and an accompanying rise is price, seemed likely.

That means ISK is effectively cheaper if you want to sell PLEX.  If you are buying PLEX to pay for your null sec Rorqual mining alts in the face of nerfs and low mineral prices however, this might be a painful time.  I will be interested to see what the monthly economic report for May and June will show.

Anyway, I will have to check in and see if I have 42 more PLEX on the accounts that had the 300 gift PLEX.