New Skill Injectors for Those on an ISK or Skill Point Budget

In addition to the announcement earlier about new PLEX being paid out to those remaining holders of Aurum, today also brings a new type of skill injector to New Eden.

With today’s update (I’m a bit surprised CCP didn’t hold this for the YC119.6 update, but sometimes you undock as soon as you’re ready to go I guess) there will be two flavors of skill injectors/extractors on the market.

Things capsuleers do to themselves…

The previously existing injectors, which hold 500,000 skill points will now be prefaced with the word “Large,” while a new set of injectors/extractors will be available today with the word “Small” up front.  These new small units will work pretty much the same as the old injectors, they will just do so in increments of 100,000 skill points.

As with the original extractors the amount of skill points delivered will depend on how many skill points your character already has.

For Small injectors:

  • For characters with less than 5mil SP:  100k SP
  • For characters with 5mil – 50mil SP:  80k SP
  • For characters with 50mil – 80mil SP:   60k SP
  • For characters with more than 80mil SP:   30k SP

For Large injectors:

  • For characters with less than 5mil SP:  500k SP
  • For characters with 5mil – 50mil SP:  400k SP
  • For characters with 50mil – 80mil SP:   300k SP
  • For characters with more than 80mil SP:   150k SP

Of course, skill injectors have been around for a while.  They went in with the YC118.2 update on Mardi Gras last year and there was immediate activity. as well as the usual comedy and abuse and commentary in the community.  At Fanfest this year CCP gave us a peek at how popular the skill trading, as they refer to it, really was.

Skill trading stats as of Fanfest 2017

There is something telling in those most extracted/injected skills.

For me, with the characters I use well over 80 million skill points, injectors seem like a waste of ISK.  I continue to skill up the old fashioned way, by simply waiting.  But I have an alt who, when he isn’t training a skill he needs, just trains up skill points to extract, something that has provided a decent income.  I sold an injector in Jita on Sunday for 740 million ISK which, less the price of the extractor (I bought a pile of those when there was a bit of a glut on the market) netted me some spending money for other things.

Now we will have both large and small injectors on the market.  Price wise, large injectors should be five times the price of small injectors, so small injectors ought to show up somewhere between 140 and 150 million ISK, if the price of large injectors holds stable.

But will there be demand for smaller injectors?  All things equal, one large is the same as five small and the prices should be locked together by the 5 to 1 ratio in Jita.  However, markets are not always logical, at least not in the short term.   If 100K skill points isn’t as desirable as 500K, will the new injectors end up being a drag on the price?  We shall see as time rolls on.

2 thoughts on “New Skill Injectors for Those on an ISK or Skill Point Budget

  1. Matterall

    I think this will work best for groups that want to give out skill injectors a little at a time. New players should look forward to corps sponsoring their “polishing off” of skills that are needed to get them up and running.

    The lower price point might also give players a smaller barrier of entry – rewarding them for grinding sooner than before. Run a night’s worth of missions, get a skill boost.

    Finally, the psychological decision to buy will have less pressure on it. For the players that would really benefit from it, 660 mil per injector is a lot of money (ISK). One-fifth that price for one-fifth the skills seems less of a commitment.

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  2. Wilhelm Arcturus Post author

    When I actually logged in to look into the skill injector thing I was confused for a minute about how extractors were working since there was only one flavor of those still. Actually reading the CCP post thoroughly revealed to me that you can break large injectors into five small, or combine five smalls into a large. So you always extract 500K SP still. The post has been corrected to remove my assumption that there would be small/large extractors.

    Need to train Reading Comprehension V I guess.

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