Devs promise to change Battlefront II until players are happy
-Ars Technica article title
It is the rare headline that gets me to laugh out loud, but this one managed it.
EA’s Star Wars: Battlefront II woes around lockboxes and pay to win and the game in general continue unabated. I’m not keen on EA when they’re having a good day… since a “good day” at EA usually means buying a studio they’ll close down sooner or later or screwing up a long treasured franchise… so this has been amusing to watch from the sidelines.
Starting with what seemed to be like a “land war in Asia” grade mistake where players could unlock things either by playing or paying using the same currency, allowing players to immediately calculate an hours/money comparison, made more grievous by having it in a PvP shooter. So the rage online was epic and the EA response on Reddit became the most down-voted item ever. Call Guinness, we have another video game record for the books!
EA stuck to their guns… for a bit, then suddenly dropped the price of unlocks by a whopping 75% while trying to put all of this in back in the bottle by promising… well… you can see the quote above. My immediate reaction on Twitter was:
I guess the devs ought to be familiar with Hell already, working for EA as they do.
At this point EA can only hope to fix enough so that the review scores from the big sites… which are all on hold right now, so the current Meta Critic score of 79 is based on four sites, three of which I would call “minor” and a fourth I haven’t heard of… won’t tank. But good luck making any of the vocal members of their audience happy at this point. On that front the pooch has already been well and truly screwed. Anything short of removing lockboxes completely… and EA won’t ever do that… will fail to meet their stated goal.
Anyway, we shall see if anything is learned here.