After a successful op last week… which I missed… Asher declared we were going to take a break from the north for a while. We were to leave everything in place in our station, but we free to run off an rat or run abyssal pockets or whatever we wanted for a while.
Of course, I not only missed that op, I somehow missed the move op from our temporary foray into Venal back to our NPC staging station, so first had to work on getting my ships back to where I would need them when we returned.
Fortunately we have somebody who does shipping for us and who took care of those of us who got left behind. I had to repackage some ships, which meant I lost the rigs and will have to import a fresh set to use those ships later, but at least they were back where I wanted them.
Then I had to think about what I was going to do while we were on a break. Pretty much all I have done for most of the last 6-8 months has been Reavers ops, with the occasional diversion into an event now and again.
First on the list was to get a participation credit. We took a break at the start of the month and I had to get in some PAP links in so my corp would know I was still alive and not kick me. I swear that is all I do for them most months, add to the corp PAP total.
I usually aim to get a few right away at the start of the month, as you never know what is going to come up. (The earlier ops I mentioned that I missed were due to ill health.) Without Reavers though, it looked like I was going to have to go on some main fleet ops.
I used to enjoy main fleet and the chaos and silliness and the lack of responsibility and such. I did almost nothing but main fleet ops for years, from my landing in null sec through the Fountain War. I saw many great battles and had good times. But it started to wear on me after a time. And then Reavers was formed and I managed to get in when they were taking anybody who signed up, and it changed my experience in null sec.
I will train any skill, fly an doctrine, and go on any op with Asher leading. His fleets, for lack of a better term, are a quality experience and I enjoy them quite a bit. They keep me playing EVE Online long after I otherwise might have taken a break. I almost feel like I am part of the team.
So to go from that to a main fleet op I knew I was in for a let down. But it was even worse than I expected. We had an FC from a GSF corp who had all his pals in the fleet and it became a very in-group thing. I’m already somebody who usually feels like the outsider, and with an in-group running the fleet… and all in the command channel so I couldn’t even escape it in the “no chatter” channel… it was more painful than I had expected.
It wouldn’t have actually been that bad, except that I also forgot how slowly main fleet ops move. They have to ping for a form up an hour before we need to undock because it takes that long to get everything sorted out. I wasn’t even going to go because I saw the first ping 15 minutes late, which usually means “too late” in Reavers. But then more pings came out looking for logi and then boosters, so I logged in and clone jumped back to Delve to join in.
It was a Batlec fleet, so I bought an Oneiros off contract to join in as logi and added a couple of combat drones so I could get on the kill mail promised in the ping. (That promise meant it would be a structure shoot.) I had to buy a ship because last September I wasn’t feeling it for the game and packed up all my stuff and moved it to low sec thinking I might take a break. Then in October Asher took us on the current deployment and I’ve been happy doing that since.
Eventually everything got together and we undocked and burned off for our first waypoint.
We rallied up at a citadel then moved into Fountain. From a Keepstar there we were bridged to the destination.
There we found the expected structure, a Gang Bang Team tower, waited as I expected.
I only brought a couple of light drones, which cannot hit a tower in a POS shield. But I knew from long experience that all I had to do was hit one of the modules outside of the shield to get on the kill mails of everything we blew up, and we were there to blow everything up. Capitals dropped in to help us with the shoot.
I realize I was bitching about the FC and his friends having fun together, and you shouldn’t take that too seriously. I appreciate the FCs in the coalition. They have a difficult job and I try to do everything I can to make their job as easy as possible, which usually means following instructions.
This is where my fellow line member F1 monkeys can make such fleets a pain. I mean, I screw up all the time, so I can’t point fingers for being bad. Just a week or so back in tabbing between windows I managed to decloak myself while we were all waiting on a black ops for a drop and I apologized and logged off in shame I felt so bad. But I listen and try to do what the FC asks. Our poor FC was trying to get people to follow simple instructions and failing, as tends to happen on main fleet. For example, he wanted the main DPS arm of the fleet to orbit him, something he kept repeating. Yet, as the tower went down there was still a ball of ships stuck to him.
Anyway, we blew up the tower and I got my kill mails. In addition to PAPs I like to get on zKillboard at least once a month to prove I am alive.
I was okay with that. I go on POS shoots now wondering which one will be my last, since they are slated to be removed from the game at some future date.
Then we turned around and headed for home, escorting the caps to their destination first.
Caps warp slow, so it was a while getting home. Eventually we arrived home, nearly three hours after I logged in. And all we did was go 15 gates, shoot a thing, and come back. As I said, the logistics of main fleet and the need to shepherd people of all levels of skill and listening ability.
I may bitch about main fleet, but it is a necessity. Things have to get done in space. But it just isn’t something I enjoy as much as I once did back in the day. I look forward to the Reavers deployment resuming ops.