Just a little over three years ago I was writing about the launch of the Stormhold and Deathtoll servers, Daybreak’s first run at the time locked progression server idea with EverQuest II.
The idea has been an ongoing success for EverQuest, but there was still an outstanding question as to whether or not the original was uniquely qualified for that sort of thing of if Daybreak could make the magic happen with the never-quite-a-successor.
Missing from my lauch day post was the last minute surprise about Daybreak bringing back the Isle of Refuge as the starting zone for the new servers.
I was excited to see how this played out and signed up to give it a try. However, like the game at launch, going back to something akin to its origins wasn’t a very satisfying solo affair. Like a lot of my EverQuest memories, my good times in EverQuest II were as part of a guild that played together. Wandering solo at a slow pace meant not keeping up with expansion unlocks and the mass of players, so I did not stick with it for too long.
I kept an eye on the news as things progressed through the first few expansions, but even that tapered off after a while.
I was still watching when Deathtoll, the PvP server, was shut down due to low population, ending the history of PvP servers for the game save for the Russian server. It was gone before the Echoes of Faydwer expansion was up for a vote.
After that I didn’t hear much about it and didn’t pay it much mind. Daybreak did other special servers, the Race to Trakanon event server, the Free Trade server, and the second round time locked server, which opened a little over a year ago, Fallen Gate.
Today, however, I saw some news about the Stormhold server. It has apparently run its course. Unlike the many expansions of EverQuest, which has kept the Fippy Darkpaw server, which launched in February 2011 (last time line here), up and running with things to unlock to this very day, the plan for Stormhold only had a dozen transitions planned. Even at a leisurely four unlocks a year, possible with the short voting windows, Stormhold could have easily run its course by now.
And so, come September 4th of this year, the Stormhold server will be merged into the Antonia Bayle server.
I am curious as to why they chose that server. It used to be the popular server, the cool kids server, where events and such happened. It was the server that was passed over when server merges hit the other live servers back in November of 2015. But now it seems to be in need of a bit of a population boost.
Of course, this is just my sort of luck. When the server merges happened before no two servers that I had characters on were merged together. The server count went from ten to four and I still had characters on three different live servers. Well, now it will be four. I have a couple of characters on Stormhold and soon they will be on Antonia Bayle. Just what I needed.