I think the big news for the site in the successful conclusion of Blaugust.
I managed to post every single day in August and then some, for a total of 40 posts including this one, so met the highest bar set for participants. Unwilling to waste a posting opportunity, I will have a summary post about the whole thing later, including one last listing and linking of all those who joined in.
I did put up a feed for Blaugust participants post in the side bar, down towards the bottom. I used RSS Mix for it, which is very easy to setup, but is not as reliable as I would like. It shows as down about half the time I look at it. But it is free and isn’t meant for a dynamic side bar situation, so I can’t be too critical of it. It is better than it has any right to be.
As tends to happen during Blaugust, with my posting a bit more, every day of the week rather than mostly on weekdays, traffic to the site was up. It is always gratifying to see more results for more effort. We shall see if that holds come September when the event fades and some of us will no doubt stop actively checking up on other participants.
However, as happened last month, the most viewed posts list for August and Blaugust is again dominated by old posts. Some I understand as they are Google favorites. I realize there is a bias towards individual posts popular in Google searches as new posts can be read via RSS or on the main page without clicking on the post itself so may not get traffic. But why my February in Review post from this year is getting search traffic I cannot say.
One Year Ago
ArenaNet announced the Path of Fire expansion for Guild Wars 2.
The summer blogger Fantasy Movie League wrapped up, with Liore winning.
I was feeling the urge to go play a flight sim game. The problem is that I am bad at flight sims game, no longer having the patience to get good at them.
In EVE Online there was the Hakkonen deployment, where the Imperium went to go tangle with NCDot and Pandemic Legion on their doorstep. I will just list out the post rather than trying to weave a narrative from all the links.
- Marching North to War in New Eden – August 3
- Imperium Move Op Video – August 5
- Day One on the Beachhead in Lonetrek – August 5
- Another Day, Another Sotiyo in Tribute – August 6
- An Exchange of Threatening Looks in Tribute – August 7
- Fortizar Down in Hakonen – August 8
- Another Day, Another Fortizar Down in Hakonen – August 9
- An Astrahus Dies in Hakonen – August 14
- Fortizar Down in Hakonen Again – August 15
- Foray into Nalvula – August 21
- Home from Hakonen – August 25
- Cleaning Up Delve – August 28
As part of the ops, and because of the seeming impending demise of POSes, I did a post about blowing up POS towers from each of the four empires. As of this writing the Player Owned Starbase is still a thing in New Eden.
There was also an update for EVE Online in August, which among other things remove the captain’s quarters. There was also the Alpha Strike event later in the month. The monthly economic report showed Delve was still booming. I hit 180 million skill points.
I summed up my year of playing Pokemon Go. I started late. I was tempted to do that again this year… but I had too many posts already in August.
I was pondering replacing my aging Logitech G15 keyboard. I haven’t yet, mostly because I would miss the LCD display… and because it still mostly works, even if it doesn’t light up quite the way it used to. A year later and it is still there on my desk.
And, finally, a game dev was arguing that a good video game ought to cost $1,000, which got me into rant mode as whiny entitlement tends to do. And I was pretty sure we already had a game that expensive in the form of World of Warcraft. Blizz was just smart enough to not ask for all the money up front.
Five Years Ago
I wrote about the hunter class in WoW, and how things used to work in the old days.
We were trying to do something in Neverwinter.
We had the big EverQuest Next announcement, which I summarized with two pictures. A lot of people were blogging about SOE’s big new MMO plan. Cyanbane even put up a site dedicated to tracking EverQuest Next news. But I wondered, given SOE history, if they could keep the excitement going. No they could not.
All that talk by SOE about voxels reminded me of NovaLogic’s Delta Force series of shooters. So I went back and played the original.
And in EVE Online, the war in Fountain petered out a we took TEST’s last system in the region and began deploying to Delve. We’re always in Delve during the summer. The CFC changed long standing policy and created the Greater Western Co-Prosperity Sphere in order to rent space in null sec. We were also being encouraged to train for dreadnaughts. And I also wondered who had the longest standing sovereignty claim in null sec, along with other bits of space trivia, including dumb ways to die.
And finally there was the Star Citizen Propaganda Video of Strongly Beating Spirit. Is Star Citizen really a thing yet? As far as I can tell it really isn’t anything more than a few isolated semi-playable alpha level pieces five years down the road.
Ten Years Ago
After what seemed like endless delays, Darkfall went looking for beta testers for real. Many asked if this product would shed its “vaporware” reputation and see the light of day, and if the feature set would be anything close to what was promised.
Warhammer Online was rolling on towards release with a preview weekend. The CoWs were gathering. I looked at races and classes as well as my general opinion of the game as I saw it. I thought I was generally positive, though I wanted to be able to open up the quest log with a single keystroke. Rabid fans sensed faint praise and whined a lot in the comments. Still, Google liked me as I got the top spot for the search on “WAR Preview Weekend.”
Suicide Ganking was the plague a EVE Online. I suggested that the Secure Insurance Commission be given the power to extract the cost of insurance payouts from high sec gankers as a way to make this “throw away character” exploit a bit less lucrative. In the end, CCP just made CONCORD a bit more responsive to attacks right under their noses and, eventually removed the insurance payout. Didn’t change much, but there it was.
In World of Warcraft the instance group we were hitting level 70 and starting on the Caverns of Time dungeon Escape from Durnhold Keep. We managed the Auchenai Crypts before that, but instances were starting to get tough for us and it would take a revamp of our talents and some work on gear before we would be able to take on an at-level instance on the first try.
Also in WoW, Zhevra fever.
LEGO Indiana Jones came out, and while it was a lot of fun, I wasn’t sure if it was worth list price.
And finally, people were fretting about Diablo III. It was too colorful! Internet petitions were deployed and accomplished what they generally do… nothing.
Fifteen Years Ago
Motor City Online, something of a spiritual ancestor to Need for Speed: World, went offline. But it was an EA produced MMO, and we know how EA can get.
Most Viewed Posts in August
Search Terms of the Month
wow bfa is a let down
[ten days before launch and already calling it…]
[A Megathron and Apocalypse doctrine named after Baltec1]
eveonline best mining corp
[KarmaFleet maybe? I don’t know.]
eve online capsuleer insane lore
[It’s all pretty insane frankly]
pedipowered posterior punter eq2
[Yes, this was a thing in EQII ]
wow is main bag upgrade account wide
[Yes, you get the four additional slots on all characters]
The War in the North continued to be a focus. We had a couple of titan-killing Keepstar fights, which are always exciting… at least to read about. And to write about, really. Being there though can be a trying experience for many. But for the most part we carried on trying to sap the will of the defenders with an ongoing entosis campaign in Fade with Circle of Two’s Keepstar as our eventual objective. Will we get there in September?
I have been pottering around in Minecraft a bit, enough to put it back up on the “games I play” list in the side bar. After finding my way to a warm ocean I had to find my way back home again then figure out a way to get from one to the other. That always means more road and rail work.
I was having the login crash problem for a bit this month, though deleting the app and installing it again from the App Store seemed to fix it. I have six friends on my list in the game and several of us send gifts back and forth regularly. Each gift shows the PokeStop from which it came, which is interesting. Not all that enthusiastic about 7km eggs. They seem to hatch 5km stuff but take longer to get there. Ah well. Also, I finally got the 400 candies to evolve Swablu. Now on to Wailmer.
Level: 33 (+0)
Pokedex status: 335 (+2) caught, 354 (+3) seen
Pokemon I want: Still Lapras, still don’t have one
Current buddy: Wailmer
Oh, and if you want to friend me/enable me on Pokemon Go, my trainer code is: 3216 2939 2424
World of Warcraft
Battle for Azeroth went live, as you probably know if you read any MMO blogs during Blaugust. Those playing it are generally gushing about it, while those not are posting about not playing it. I suppose that is a measure of popularity, when people feel the need to point out that they are not involved. I have been playing and enjoying the expansion. How long the new expansion smell will last and how things will evolve once I hit level cap remains an open question, but I am good for the moment.
It will be September. The days will be getting shorter, the last blasts of summer heat will hopefully die off, and my state will hopefully stop being on fire quite so much. I am surprised there isn’t a variation of the “This is fine” meme about the north end of the California this year.
Battle for Azeroth enthusiasm will likely continue. I will keep on working through the quest lines and such with my main. Alts will figure in later, though maybe I will move my hunter into Kul Tiras sooner than later.
In EVE Online the war in the north will continue. We will see what the Monthly Economic Report for August has to say about its impact. There could be another Keepstar fight.
CCP will be starting to prep for what will likely be their autumnal release. While we get patch updates about every month, they see to be back on the “two named updates a year” schedule. I expect that we will at least get a dev blog about the end of player owned starbases and the final plan for the structures that will replace them this month.
And speaking of expansions, we are now drifting into the time frame where Daybreak usually announces expansions for EverQuest and EverQuest II. There was that rumor, now mostly discredited, about this being the last year for expansions, but we’ll see. There is also alleged to be a new Norrath-based game in progress, so maybe we will hear about that. Probably not, but we can hope. It would offset the news about Just Survive.
Finally, I will probably get back on a more normal writing schedule. I wrote so far ahead of myself for Blaugust that I still have a five days worth of posts to run before I need to get back to work. Expect a few topics to arrive a bit late to the party, and a couple more to be of dubious merit, but whatever.