Daily Archives: November 27, 2018

Now Just So Many Bubbles in Space

Today is the day that player-owned starbases, the POSes of legend, lose their final utility function in New Eden.  With the Onslaught expansion two weeks back the new Upwell navigation structures, the FLEX structures, became available.

Onslaught killed the POS

Those new structures overlapped, with intent to replace, the POS functions of cyno jammer, cyno beacon, and jump bridge.

As CCP has been warning us for the last few days, the two week window when both options would co-exist has come to an end.  All of those POS based jump bridges, cyno jammers, and cyno beacons are now off-line.  Upwell structures are now in place for all of the old POS functions, from capital ship construction to moon mining to reaction farms to navigation.

A POS is now just a tower in space with a bubble around it.

You can still hole up in them, use their protective bubble as a place of safety.

Reavers in a POS in the middle of Insmother back in 2014

And the old POS still has the advantage of being quick to deploy as a forward outpost as well as being somewhat covert.  They don’t show up on everybody’s overview when you drop them, though there are a limited number of locations in any system where they could be placed.  If you didn’t have a prober handy you could always just warp to every moon to scout for them.

Gone too will be the automatic defenses.  A citadel just sits there when you shoot it, just warp scrambling you for a bit when you open up on it before lapsing into passivity unless actively gunned.

And, of course, some of us will miss that feeling of joy when, during a POS shoot, you discover that the defender failed to fuel the stront bay.  Rather than the shoot cutting off when the POS shields hit 25% you got to keep going for a kill on a single op.

My first op with the CFC back in late 2011 was a POS shoot, so the first kill mails I was on were POS towers and modules.  That was also the first time I saw a titan.

Shooting a White Noise tower with a CSAA back in 2011

Some of the aspects of POSes won’t be missed.  There were some arcane aspects to how things worked when it came to the POS, including when cyno jammers worked and when they did not and the whole password thing.  (As Google will confirm, the Goon POS password is always 420)

Others just spell out the POS password with modules

And then there was the POS code base, a source of legend and something brought up to scare young developers.  The POS code was reputed to be an unruly and undocumented monster whose influence was felt far and wide, breaking features with no apparent relation to it.

In the Imperium it was announced that, with today’s transition, GSOL would be heading out to take down all the POS towers and modules that were being used to support jump bridges and the like.  That will free up some corp bookmark space as the FLEX structures will show up on you overview… if you are on the access list and if you have gone in and updated your overview settings.  But if you have those two, they will pretty much act like jump gates… well, jump gates that you may have to pay to use.

Among the features of the new Ansiblex Jump Gate structures is the ability to charge those who use if for the fuel used for their jump.

The new Ansiblex Jump Gate is also a toll bridge of sorts

You can setup a FastPass auto-pay in your wallet, there is a new tab there for just that purpose, though remember that the price you set is the per-unit of fuel price and not the total price, so don’t set it too high lest you accidentally auto-approve payment at some outrageous price-gouging rate.

Much of that, however, is theoretical at the moment because the other joke on all of us is that two weeks was not nearly long enough to get these new structures built and deployed in order to replace the now non-functional POS modules.  Even the ever amazing GSOL says it will be weeks, if not months, before they have fully replaced every jump bridge and beacon.

But that is the way it goes in New Eden.  CCP cares not for your logistics.  In fact, they seem to delight in the suffering of capsuleers from time to time.

And once CCP figured out how to replace the forward deployment aspect of the POS, they will be removing them completely, bringing the eldritch horror of the POS code with it.  So you are on notice that the noble POS may be disappearing completely in 2019.  Go have one last look before they’re all gone.

And then there is the capsuleer cemetery in Molea, which depends on the POS shield to keep the graves from disappearing.  CCP is aware of that, but I haven’t seen any word on what they might do.

Addendum: The Starbase modules have been turned off, but may still look like they are active in the UI.

SuperData Research Shows WoW Slipping Further and LoL Still in Second

SuperData Research released their October 2018 charts just before the US Thanksgiving Holiday.

SuperData Research Top 10 – October 2018

On the PC end of the chart there seems to have been a new status quo reached for the top four, with League of Legends continuing to run in second place after a long, long stretch in first.  Proof, I suppose, that no game is king forever.

Fortnite popped up to fifth place in October, ahead of the new Call of Duty: Black Ops III.  That left World of Warcraft down in seventh, where it tends to live when there isn’t an expansion to sell.  You may doubt WoW, but being able to hang in seventh with nothing new to sell it still a decent trick.

The rest of the list is rounded out by PUBG, World of Tanks, and another new title, Assassin’s Creed Odyssey.

On the console chart Call of Duty: Black Ops III grabbed the top spot for October, ahead of the much talked about Red Dead Redemption 2. Fortnite stayed in the top half of the chart, grabbing third spot while FIFA 19, new to the September chart dropped back to fourth.

Assassin’s Creed Odyssey debuted at fifth spot, while NBA 2K19 sank to sixth and Marvel’s Spider-Man, the number two in September, dropped to seventh.  Then, proving that two titles from the same franchise can hold spots on the chart, FIFA 18 and Call of Duty: WWII held on in eight and ninth while Forza Horizon 4 grabbed tenth.

The number one title from September, Destiny 2, fell completely off the list for October.  Also gone missing was Grand Theft Auto V.  The 2013 title had been holding strong on the list for ages, occasionally taking the top spot.

At the mobile end Honour Kings maintained its hold on the top spot, but Pokemon Go showed its strength as made it into second position, up one slot from last month, getting ahead of QQ Speed. Likewise, Candy Crush Saga didn’t just hold on but moved from eighth to fourth spot in October.

Other items from the report:

  • Gamers spent over $1B on console full game downloads for the first month ever
  • Call of Duty: Black Ops IIII sets a new high mark for console digital units. We estimate Black Ops IIII sold an estimated 4.2 million units in October on consoles, a new single month record for digital console sales. PC sales also grew significantly year-over-year, but still represent a small minority of the user base.
  • Grand Theft Auto V begins the holiday quarter on a low note. GTA V Online revenue in October showed a double digit decline both month-over-month and year-over-year. This marks the lowest earning month for GTA V in over two years and points to a tough road ahead as Red Dead Redemption 2 ramps up.
  • Red Dead Redemption 2 sells 4 million digital units in less than a week. Roughly 67% of the units were purchased on PS4. Based on initial sell-through, we expect RDR2 to have the strongest ever quarter of digital console sales.
  • Overwatch’s disappointing run continues. Overwatch microtransaction revenue in October was up from September due to the Halloween update but down 20% from last year. This now makes it five consecutive months of year-over-year declines for Overwatch, which had previously shown consistent growth since launch.
  • Fortnite rebounds but loses top console spot to AAA releases. Fortnite revenue was up sequentially, and more than 20x what it made last October. This follows back-to-back months of sequential declines, although Fortnite is still off from its peak in July.