The Minecraft Village and Pillage Update Lands

The Minecraft 1.14 update, the “Village & Pillage” release, landed for both the Java (old school) and Bedrock (Win10 and consoles) editions this week.  It has been described by the team as the biggest update to villages ever.

Villagers and Pillagers

And, given the list of new items and changes, I won’t argue with that description, even extending it to the biggest update overall I have seen for the game.

The list of just “new” things added to the game is already pretty impressive:

  • Bamboo jungles with bamboo trees and pandas
  • Barrels
  • Berries
  • Blast furnaces
  • Town bells
  • Campfires
  • Cartography tables
  • Composters
  • Crossbows
  • Fletching tables
  • Foxes
  • Leather horse armor (dyeable)
  • Lanterns
  • Lecterns
  • Looms
  • Pillagers
  • Raids
  • Ravagers
  • Wandering Traders
  • Scaffolding
  • Smithing tables
  • Smokers
  • Stonecutters
  • New flowers
  • New dyes
  • New decorative blocks

Back over the summer, when they first started talking about this update I thought pandas were going to be the big deal.  But now there is so much more.

And those are just the new things.  The Minecraft team has also changes up how a lot of things work in the game.  Cats are now their own thing, separate from ocelots, villages now work differently, and all of that new stuff has it own mechanics as well.

In addition, textures were updated as well, so the world even looks a bit different.  And all of that is just scratching the surface of what is listed out for the update.

As usual, I face some of the “old server” problems.  New biomes do not appear in already discovered areas, so if I want to see pandas I am going to have to mount an expedition to find one, the way I did for the warm ocean.

However, this time around a lot of the new stuff is right there in front of me.  I went to a village near our server spawn point, literally the first village we discovered almost four years ago when my daughter and I started out with a fresh server, and found the newly updated villages… well… making new villagers I guess.

Love is in the air

The villagers have new textures, as do a lot of things in the game.

Villagers doing it in the new wheat texture

They also have some new behaviors.  They need some of the new work stations to go about their business, which will appear automatically if you discover a new village but which you need to build for them in an old one.  The villagers also all now sleep in beds, which I discovered when night fell and I went to use the one bed in the village only to find it occupied.  So I had to make beds for everybody.  It is a good thing I had some sheep within the walls of that village.

Young villagers, without occupations, sleeping in the new dorm

I also collected a few cats.  Cats are now strays and they spawn around villages.  You have to sneak up on them and give them fish to tame them.  The wall around this village helped me corral them as they couldn’t wander off, but I understand that if you village is open they will spawn and move away.

A calico kitty caught

There is still a lot to do and a lot to explore with this Minecraft update.  There were some initial problems with people logging in and, as is often true with new updates, Minecraft Realms servers seem to be struggling under the weight of the changes… taking a mine cart anywhere leads to some ragged movement… but the update is live.  Time to go play.

4 thoughts on “The Minecraft Village and Pillage Update Lands

  1. Hannie

    Not even going to lie here, I’m really excited to dive into this. I’ve been a Minecraft fan for years and it’s easily my most played game. Unfortunately, the main server I play on still needs to be updated to the aquatic update, so it may be a bit before I see this in my game.

    Like

  2. SDWeasel

    Looks pretty cool. Unfortunately, I tend to play mostly on large mod packs these days and most of those haven’t moved past 1.12. Still, it’s good to see things continuing to change and be updated.

    Like

  3. Wilhelm Arcturus Post author

    @Hannie – I host on Minecraft Realms, which forces you to update when releases become available, which has its ups and downs. With the Aquatic Update I had to download my world, run the manual update for it, then upload it again because on Realms it was only updating it as I loaded chunks, so every time a chunk loaded everything slowed way down.

    @SDWeasel – That is always the way with player mods and addons. Minecraft Overviewer, the mapping utility I like, took forever to get updated to work with all the changes in 1.13. Fortunately I grabbed a copy and did a fresh map before 1.14 hit, as I am sure it is broken again.

    Like

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