Daily Archives: August 30, 2019

All My New Eden Homes

We are here now at the 13th anniversary of my starting to try and figure out EVE Online.  I’m still not there yet.  Rather than marking the moment with the usual origin story I have told before, I am going to look at something else.  I want to cover where I have lived in New Eden.

The in-game map shows me all the systems I have visited.

My personal map of New Eden

Each little dot of color is a system I have visited, with the size and intensity of the dots representing how often I have been there.

There are systems I have visited many times.

That last visit date is wrong

And there are dots on the map that represent system I have visited just once.

It has been a while

YVSL-2 is a dead end system in Cobalt Edge.  The system to which it connects shows that I have visited it twice, so it looks like I didn’t go all that way to get blown up. (Hey, I found the tower kill mail from that op!)

But what the map does not show, at least not overtly, is the places I have called home over the last baker’s dozen years.  While people complain that EVE Online doesn’t have housing, a station can end up being more of a home to you than the captain’s quarters could have ever managed.  Over the years a series of stations have served as my home in New Eden.

So, in something akin to chronological order, here are the places where I have lived.

Jita Planet IV Moon 4 – Caldari Navy Assembly Plant – The Forge Region

Back when I started playing EVE Online the first stop after the Caldari tutorial was Jita 4-4.  I have long theorized that this is why the main trade hub in New Eden is where it is.  Rolling up a Caldari gave you an advantage, and everybody who did that ended up with their first agent in the same station.  Where else would you sell your mission drops?  That is the first station I spent time in.

That has to be hilariously wrong… clone jumps don’t count I guess

It was from this station I was launched on my first mission, the level 1 version of Worlds Collide, in my starter Ibis.  I was, of course, blown up immediately.  But like many people, that made playing the game about revenge as much as anything.  I mined, sold, saved, and went back in a Cormorant and finished the mission before it expired.

This is also where my first cache of junk started.  And it remains the place where I dump stuff when I can, because it is the place to sell things.  I usually live elsewhere, but I still come home to Jita now and again.

Hagenek Planet V Moon 2 – Caldari Navy Assembly Plant – Lonetrek Region

Even back in 2006 Jita was obnoxiously busy, so I decided to break away from the crowd.  I wanted to get far away and go to some remote system and explore the wilds of space.  So I went to Hageken, which I can still recall feeling like I had made it to the wild frontier at the time, but which is all of six gates from Jita.

That number looks right

It was there that I started mining, ran missions, and lost my first ships in PvP.  I was jet can mining and some Goon… no, really… stole my ore.  So I thought I would show him, pulled up in my shiny new mission Caracal, and was promptly blown up.  Can flipping and robbery were common, which prompted me both the start dual boxing accounts and to move further away from Jita.  So I packed up all I could and headed for Amarr space.

Ebtesham V – Amarr Navy Assembly Plant – Domain Region

Navy assembly plants seemed to have all the best agents back in the day.  I moved to Amarr space not just to get away from Jita, but also because I was told you could mine kernite there.  I mined and ran missions for quite a stretch in Amarr.  Our little corp, the Twilight Cadre, did most of its operations around there, its office being a couple jumps over in Gid.

Spent a lot of time in this area

I also did production, invention, data core research, market games, and my first ventures into WH space from around Ebtesham.  (Which I could never pronounce, so we just called it “EBT.”)  I still have a lot of stuff in that station, including a mission Raven, some mining barges, a lot of mission loot, and a few of the POS parts Potshot collected for our never realized WH expedition.  That was where I got bored of EVE Online and logged off for what have might been for good if CCP hadn’t tempted me back with Incarna.  Of course, Incarna only made be quit almost immediately.  It seemed I might be done for good.

0P-F3K – Deklein Region

The stations are all gone from null sec, so I don’t know which planet or moon the Amarr Factory Outpost was anchored near, except that it was a gas giant.  I gave CCP and EVE Online another chance with the Crucible expansion in late 2011.  But I was no less bored with high sec and missions and whatever.  The Gaff said I should come join him out in null sec space.  He had asked before, but I was always worried about “mah stuff” in high sec.  This time I left it all behind, joined TNT, set my home station out in Deklein, and self-destructed to death clone into null sec.  Among other things, it was pretty close to VFK-IV, for a long time the coalition staging system.

Happy times in Deklein

There is was that I learned about null sec ratting and mining, and it was from there that I packed up to go off to war, first in the north, then to Delve, and so on.  I bought my first capital ship, an Archon carrier, which I still have, and joined my first SIG there, Reavers, of which I am still a member.  This was my formative time in null sec.

PBD-0G – Tribute Region

With the coming of the Aegis expansion and Fozzie Sov the CFC, rebranded as the Imperium, consolidated and spread people out.  TNT gave up what had been the longest held system in the game and we packed up and moved to Tribute, next door to Circle of Two who acted like we stole their space.  I moved all my stuff there, but I was already tired of mining and did not rat very often.  I spent most of my time deployed.

Legit low traffic, I would just jump clone in

In one of my few bits of foresight in the game, I packed up most of my stuff in my Archon and jumped out of Tribute less than 24 hours before the mass evacuation was sounded.  I chose the system because of what was within jump range, which worked out in the end.

Saranen V Moon 12 – Quafe Company Warehouse – Lonetrek Region

This was far more of a home to me than Tribute, though we did not end up staying all that long.  This was, of course, the station where the Imperium retreated during the Casino War.

A brief but active stay

In many ways being in Saranen was a high point for me in the game.  Despite our defeat we undocked every day, multiple times a day, took fights, and got what kills we could.  But the money couldn’t last and the Quafe Company was talking about raising the rent, so the great migration began.  Once again I undocked my carrier and started traveling, jump by jump, to Delve.

NIDJ-K – Delve Region

TNT was given a couple of systems to watch over in Delve.  Since every alliance can make a system its capital, it makes sense to hand out a few systems to allies, though GSF still owns the ihub, and the ihub is what matters.

A home in Delve

This is where I settled in once Delve was tamed.  I did my ratting here as well as my first real run at Planetary Interaction.  I tried to set up PI in PBD, but it wasn’t until we got here that I had time to figure it out.

Life went on, deployments happened, and I got bored.  I stopped ratting, pulled up my PI, collected all of my stuff, moved it to an NPC station in Aridia, and decided I was going to give up EVE Online at last.  But there was a Reavers deployment, so I figured that would be my last fling before I signed off.

ROIR-Y II Moon 2 – Food Relief Food Packaging – Pure Blind Region

I wasn’t sure if I was going to count this as a home or just an honorable mention as a location.  But we were based there for almost a year and went through a series of doctrine changes which ended up with me having enough ships and excess modules and so on that I figured it ought to count.

Number seems low, but we bridged a lot

That eventually built up to what we might call the Keepstar War as it ended up being mostly about deploying, attacking, and defending Keepstars.  Freed from any pretense about earning ISK, just logging on for fleets and fights, I was refreshed and felt again like I was part of the bigger tale of New Eden.

1DQ1-A – Delve Region

No war lasts forever… except Afghanistan maybe… and eventually peace were declared and we all packed up to head home in a giant move op.  I followed the path back to Delve and dumped everything in the Keepstar of Dickbutt in 1DQ1-2.

I am indeed here

And so it goes.  Those are the places where I have stayed long enough… or in which I have hoarded enough junk… to feel like I really lived there for a while.

Honorable Mentions

Of course, there are places that almost made the cut, systems or stations where I spent time, but which didn’t quite rise to the level of being a home.  So, even though this post is clearly long enough already, let me pile on a few more locations.

Gid V – Moon 4 – Imperial Chancellor Bureau Offices – The station nearest to Ebtesham where we could afford to rent an office for our old high sec corp.  Still holds most of the POS modules that were stored up for the wormhole expedition that never came to pass.

VFK-IV – Home and staging system for the CFC back in December of 2011, while I lived in 0P-F3K I stored many combat ships and undocked for many fleet ops from the one time Mittanengrad station.

Badivefi VI Moon 2 – Expert Distribution Warehouse – Where Reavers once staged to assail Querious back when Darkness lived there.  I still have a pile of special, go fast, Reavers specific fit ships stored there.  Shield Ishtars.

ED-L9T – A special location for Reavers, home of the one time Jacket Disbursement Station and scene of the glorious station defense battle.

H-ADOC – Another Reavers deployment system and the source of many fish related puns.  I left an alt there to hunt MTUs after we left.

That is about it.  There are many other systems that hold memories for me, locations that saw memorable fights or events, but few other places where I have left as much space junk sitting around in storage… unless I start looking at my alts.  Those maps… those are a whole story on top of all of this.  Maybe some other time.

PlanetSide Arena Resurfaces with a Plan for a Q2 2020 Release

Remember PlanetSide Arena?  It has a new ship date.

But first, a recap of the story so far… the ship date being in the headline and all.

Back in mid-December of 2018 Daybreak’s big new game announcement was a rework of PlanetSide 2, bringing it back to the realm of shooters of old by taking their MMOFPS and turning it into a match based game with a bunch of old school modes… and Battle Royale too, of course.

Meet Battle Modes

Those looking for an actual NEW game went away disappointed, but even cynics like myself had to admit that this seemed like a viable plan of sorts.  After all, what could it take to turn PlanetSide 2 into a Battle Royale game?  H1Z1 was literally built off of PlanetSide 2.

Daybreak was confident too, declaring that season one for the game… because of course it would have seasons and battle passes and whatever, it has to pay for itself… would commence on January 29, 2019.

January 29, 2019

However, nothing in software is as easy as it seems, and people often confuse something being simple to articulate (e.g. PlanetSide 2 Battle Royale) with being easy to do.  They are not.  So a couple days before the 29th, the date for PlanetSide Arena was pushed to March 2019.  Still pretty aggressive, but with a bit more breathing room.

And then come mid-February the whole thing got a moved to “summer” as a release, though this would now include a simultaneous launch on the PlayStation 4.  They also refunded everybody’s Steam purchase, which seemed the decent thing to do.

And then summer came, moved along its merry way, until yesterday, the Thursday before Labor Day, the traditional end of summer in the US, regardless of what the calendar tells you, when we finally got some news about PlanetSide Arena.  There is now a four stage release plan, spanning from Early Access availability this coming September to the actual game release at some point in Q2 2020.

PlanetSide Arena – August 2019 Schedule

There is also a FAQ page, which is good, as the announcement itself is pretty sparse.  Call me a pessimist, but I made sure that FAQ page was saved to the Internet Archive right away in its current state.

The first question is, naturally enough, about what the game actually is.  I’ll quote that one:

PlanetSide Arena is a massive-scale, match-based, scif-fi arena shooter that reintroduces players to the revolutionary PlanetSide Franchise – the record-breaking MMOFPS that redefined all-out planetary warfare. PlanetSide Arena features class-based combat, combined arms gameplay, compelling team tactics, and a deep tech tree with weapon mods and in-game progression.

It is still a match based shooter.  The various modes mentioned back in December 2018 have gone missing, and when you click on the link in the FAQ that mentions modes, it just directs you back to the page with the above graphic.

The graphic itself gives few details, aside from the emphasis on teams (3 people), squads (12 people) and outfits (your space shooter guild).

What is coming in September is Window only… so no more PlayStation 4 simultaneous launch… and in Early Access mode, available via Steam.  Given Daybreak’s Early Access history, that probably means a rough alpha with obvious missing features coming at you.  Pay to help test.

Daybreak will have achieved their “summer” launch window… minus the PlayStation 4 part… rolling in just four days before the calendar maker’s official end of summer in the northern hemisphere, though that assumes you consider Early Access a launch.  I am unconvinced.  But I am sure we’ll hear about it if the game is totally broken.

And the Daybreak story goes on.