Clearing the Stormwind Stockade

I do not imagine that the Stormwind Stockade is on anybody’s list of epic, memorable classic WoW instances.  It might even be one of the instances that was made better by the Cataclysm revamp.  At least it got Hogger as a boss then.

But there it is, in the middle of Stormwind, easy to get to and easy to run.  It was also right in our level range and about right for our level of commitment.  I was still ill and had family in town, so a short window of time on Saturday afternoon was about it for me.

Skronk and I got over to the Stockade early just to get quests and what not in order… and to listen to the NPCs talk about their troubles.

Hanging out

Sitting around there for a bit was another reminder of how much detail work Blizz put into the game.  The NPCs go on about the troubles in the Stockade and every once in a while a group of Defias prisoners surges out of the entrance to the dungeon to fight with the Stormwind guards.  You can jump in and help, but the guards subdue them in short order, then go back to moaning about their current situation.

The Stormwind Stockade is a small instance, but it does seem to try to make up for that with quests.  As we sat around waiting for people to get online and over to Stormwind, Skonk and I were able to put together five quests for the instance, and checking later, I was missing a sixth according to the list over at Icy Veins.  Somehow I didn’t get the one from the Wetlands.

My quest list for the Stockade

I think for the full run you need to walk out of the instance with three heads, a hand, ten bandanas, and a checked off shopping list of various prisoner types slain.

As everybody got online, we ended up with this as our group.

  • Ula – level 26 gnome mage
  • Viniki – level 26 gnome warrior
  • Skronk – level 26 dwarf priest
  • Obama – level 27 human warlock
  • Moronae – level 27 night elf druid

We formed up outside the instance, some potions were passed out, quests shared, and then we headed in.

Looking into the Stockade

The challenge of the Stockade, such that there is, is mob management.  The instance is small, but fairly crowded with Defias prisoners, so it is easy for a pull to bring more mobs than you thought and accidentally pulling by proximity will happen if you are not careful.  The mobs also all run when they get low on hit points which can lead to more pulls if you’re not careful.

And, at the start of the instance, they can also run past the zone entrance far enough that you cannot loot them.

No Stockade run is complete without this situation

Other than that, the whole thing is a short north/south-ish corridor which is crossed by and east/west corridor, each with cells on either side and at the ends.

Map of the Stormwind Stockade

That map, which I swiped from the web, is from later in the life of the game, when instances got in-game maps, but before the Cataclysm rework, which put bosses on the maps, which I guess would make it from somewhere in the WotLK time frame.  Maybe?

Anyway, you move through the instance clearing the hallway, then each cell as you move past.  Each cell has three or four mobs.

Fighting in one of the cells

The cells have their quirks.  At one point I ran up to the broken bars to proximity pull a Defias standing behind them, but he just sat there until I moved to the open door section in the middle.  Then he came to get me.  They may have wrecked their cage, but they remain locked up in their hearts I guess.

As for the bosses… they aren’t really bosses the way they are in other instances.  A couple of them show up in random cells along the way.  Down at the west end, where we headed first, we found Dextren Ward in the furthest west cell.  We cleared the the north and south cells first, mostly out of habit, then realized we had done it right because Ward’s special attack is to fear people, which sends you running into those rooms.  If you haven’t cleared them, it is all about the adds.

Down at the eastern end there was Hamhock, the ogre, and then Bazil Thredd, neither of whom were particularly tough.  They also drop no loot, no doubt because it would be way too easy to farm.  There is a rare spawn boss who does have a couple items, but we didn’t get him.  So we collected the various body parts, as each of the mobs were generously supplied with five heads or hands or whatever.  By that time we were also done with our shopping list of kills.

Group picture time… not even sure which boss now

The one thing we were not done with was bandanas.  Everybody in the group needed to collect ten, they drop off of maybe one in four Defias mobs, and unlike heads or limbs, no Defias line member ever seems to carry a backup bandana or three on their person.  So even when we had slain the last named mob we were well short on bandanas.

But the Stormwind Stockade provides.  Another oddity of the instance is that it respawns the trash mobs pretty quickly.  Before we were done with the west end of the long corridor Defias mobs had begun respawning around the entrance.  We had to clear a walker as we crossed to the east end, so when we were done there we just turned around and went back to clear the rapidly returning Defias to collect bandanas.

Slaying respawns

We had to carry on with this for a while, but eventually people started finishing up their collection.  As that happens others are more likely to get bandanas, so our full quota was reached pretty quickly once we were down to two people.

Ula once again did a video of some of our time in the Stormwind Stockade, so you can get a sense of what it is like in there.

The soundtrack is better on the video I think.  The video also shows one of the trials of being the tank, which is people hitting mobs other than the one you’re hitting.  You can see me turning around and taunting mobs off of people.  Fortunately the warrior taunt is very effective, so it isn’t a huge deal and gives me something else to do now and again.  We would be in trouble if I had gone with my pally tank idea though.

The video is also available over on Ula’s new blog, which you can follow to keep up to date on her video releases.

After that it was time to exit and begin the great turn-in of quests.  Most of them offered up just experience and a bit of silver as rewards.  Not that I mind a bit of silver.  My characters are all still pretty poor.  But The Stockade Riots quest is part of a chain which began with a drop at the end of the Deadmines which brings you around to the garden in the castle for an event that has you talking to a gnome named Tyrion and then slaying a pair of plotters.

Finding Tryion

There is a bit of a hang up in this quest as Tyrion is required for two stages of the quest, and when he is involved with one you cannot turn in the other.  Skronk and Ula got hung up for a while waiting on this.  I came back later and was able to get some help from a stranger to finish it.  It is worth the wait as after you have completed The Attack you unwind back through the people you spoke to, ending up at the king in Stormwind castle.

And her, but we’ll get to her later won’t we?

Once there, your reward is a pretty decent ring, with stats for everybody.

The seal of Wrynn

I will no doubt be hanging on to that one for a while.  And so ended our Stormwind Stockade run.  In its WoW Classic form it is a bit forgettable, though the one quest reward was worth it  If you look through past group encounters with the Stormwind Stockade you’ll see I don’t have much to say about them either, though I do mention that ring after the first run, so I must have done that quest before. (Though I don’t remember it at all.)

As for the next destination, we head straight to Gnomeregan.  We’re pretty far into the level range for Razrofen Kraul, as our side run into it indicates, so it may get bypassed and left for an alt group to conquer.  We shall see.

12 thoughts on “Clearing the Stormwind Stockade

  1. Ula

    Excellent overview, as always. I apologize again for screaming into my mic when the group of Defias prisoners surged out of the entrance.


  2. Pingback: The Stockade Instance Run – Ulalu

  3. Shintar

    Agreed that the Stockades are rather boring all in all, but I do like that they are fantastically easy to get a pug group for because there are always bored people in Stormwind and you’re not asking them to go very far.

    Nobody ever gets that sixth quest because it requires killing elite dwarves in the middle of nowhere first and most people can’t be bothered with that.

    And ah, Tyrion the gnome… the Game of Thrones reference from before most people knew what Game of Thrones was.

    I hope you’re planning to gain a few more levels before going to Gnomer, as the last boss is level 34! The last boss in RFK is also level 33, so unless you’re already a fair bit higher than indicated in this post you’re definitely not too high for it.


  4. Ula

    @Shintar Gnomeregan will be my fault. I’m pushing the group ahead because I feel my videos have been too G-rated. I need more anger, frustration, failure, blood, and gore for my work to stay relevant.

    Liked by 2 people

  5. Archey

    I also found it interesting how obscure a reference Tyrion was back in the day, while today he is very mainstream. What a difference a few years makes.

    On another note, how close are you all to mount money? My highest character is in his 30s and I’m starting to really think a mount won’t come till a good bit after 40. I wonder if my experience is typical.


  6. SynCaine

    Silliest thing about the Stockades is the rare spawn that does have nice loot is SUPER rare. We reset the instance 5-6 times when we did it, checking his spot every time, and never saw him. The fact that he has multiple items that are all nice is humorous.


  7. Ula

    @Archey I believe most of us are terribly, terribly, poor. My bank alt has clawed her way up to 6 gold selling things like Strange Dust for several silvers a piece, and each of my other characters gets up to about 5 gold and then loses most of it training. I’m growing concerned as well.


  8. Archey

    @Ula almost the exact same experience for me. Selling the occasional (rare!) blue loot and various trade skill items has me at about a total of 16g across all three of my characters. That’s pretty far short for only 7 more levels…


  9. Wilhelm Arcturus Post author

    @Archey – I think I had 10g on one character at one point… then he hit level 30 and trained and that was the end of that.

    @SynCaine – And one of the problems is that a lot of these lower level dungeons you end up blowing past in levels if you’re not careful. If you clear Stockades a dozen times to get to the rare spawn you’re probably gained a level at that point. I think one of the things Blizz got right over the years was making heroic, level cap versions of dungeons since it is so easy to out level them along the way.


  10. Redbeard

    Compared to Shadowfang Keep and Blackfathom Deeps, the Stocks is kind of poor. It’s also pretty tactical in a Scarlet Monastery kind of way, because the mobs are packed in and one wandering pack or a baddie running away (and into another mob) can ruin your whole day. But yes, at least it’s in Stormwind.

    SWTOR did a version of this but as a regular questing zone, found in the second Republic questing area in Belsavis. Every time I hit that area, I keep thinking that this is what the Stocks could have been instead of what we got.


  11. Wilhelm Arcturus Post author

    @Redbeard – The instances in vanilla WoW always strike me as a series of experiments in dungeon design. There are not a lot of boss mechanics to deal with, it is mostly layout and mob distribution that seems to have gotten the most attention. Even things like when you get to the end of an instance having an easy exit path out isn’t universal yet. It is there in Deadmines, sort of there in Wailing Caverns, not there in SFK, and really not needed in Stockades.


  12. Pendan

    Bit embarrassed to say my 52 Paladin still uses the Seal of Wrynn. Partially result of Paladins being one class that can actually use all 5 stats.


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