Daily Archives: October 11, 2020

Another PAPI Keepstar Destroyed in Delve

I woke up this morning to find that PAPI, the Snek Coalition, had finally decided to go for it again and dropped another Keepstar in NPC Delve.  This time they chose 319-3D as their target system.

This was apparently a flash drop in an attempt to take us unawares as PAPI did not stand up their own forces until the Keepstar was deployed.  That meant our early response was able to put down damage immediately on arriving without an organized resistance ready, so the first 40% of the structure was knocked down with very little in the way of time dilation in play.

By the time I got online and into the fight, the Keepstar structure was already at 42% with the timer paused at seven and a half minutes.

The timer held at 7:28

As with the Keepstar fights on Monday and Tuesday of last week, the Imperium organized fleets and concentrated on shooting the structure, ignoring the hostile ships on grid.  I was able to get into one of the support fleets that helped keep the enemy distracted while the battleships and dreadnoughts did the heavy lifting to kill the Keepstar.

Imperium dreads lined up to warp to the fight

I kept busy and got to watch for the final three hours of the five hour flight.

On grid at the fight

This fight wasn’t going to break any records, unlike the fight in FWST-8 on Tuesday, but there were still between 4,400 and 4,600 people in local for most of the time.

A count mid fight, tidi in full

There wasn’t much in the way of drama when it came to the fight.  Having done this twice already, and having had time to refine tactics and resupply, we never had a moment where the timer started counting down again or really any doubt that the structure would be destroyed.  The enemy stayed on grid to harvest kill mails, but could not stop us from winning the objective.  This did not make the enemy as happy as you might think.

Redline XIII comments in Twitch chat on INN

With the conclusion forgone, it was just a matter of time before the structure was destroyed and the battle over.

Early battle reports show that, while the ISK was heavily favored the defenders, killing this Keepstar cost the Imperium about half of what the fight on Tuesday cost.

Battle Report Header – Updated Version

[Edit: battle report header image updated as more kills have come in. Original here.]

There was, again, no kill mail for the Keepstar, so you can once again add 187 billion ISK to the PAPI side of the chart.

The server seemed stable for the most part, though at one point there was a combined bombing run that made everything stop and chug along for a bit, before resuming the slow pace of 10% tidi.

This time around it looks like CCP left the bounty payments system running.  I saw calls related to that throughout the fight.

Bounty calls piling up

CCP did say that they might leave those calls on for a fight to see how much they change server load compared to when they turned them off for Tuesday’s fight.

At the end of the fight the Imperium may have lost a lot more ships, but we once again left a Keepstar wreck in our wake.

Keepstar wreck on grid

Now we wait to see what the enemy does next.  Will they drop another Keepstar before Tuesday’s patch?  Monday is technically a holiday in the US, though not a widely observed one (Columbus Day), so some people will be off and ready to scrap.

Related:

Invaders Pass on the SVM-3K ihub Contest

This was a weeks of first for the war.  The invaders dropped their first Keepstars in Delve.  On Monday and Tuesday huge battles broke out that led to the destruction of both structures.

After falling down on that, the hostiles changed gears and achieved another first and managed to reinforce an ihub in Delve.  They went in and got the ihub in SVM-3K, which is one of the border systems with Querious.

SVM-3K, not too far from FWST-8

On the other side of the regional gate is 8QT-H4, the current PAPI staging system.  Thus is seems like a reasonable first target, being just one gate from where their forces are marshaled.

The sov contest for the ihub was set to kick off at 00:55 UTC.  The Imperium formed up some forces early, including a Rokh fleet led by Elo Knight, which I joined in with.  We actually jumped into 8QT-H4 a little after the 00:00 because an Imperium Fortizar left behind in 8QT was coming out for its armor timer.  We were bridged in and docked up, undocking when the time came to try and hold back the attackers.

The Rokhs undock

A short, sharp fight ensued.  Being in their staging system, the numbers were stacked against us from the start.

Fight on the Fort

The losses went against us according to the battle report, with us losing nearly 14 billion ISK while they suffered a little over 8 billion ISK in losses, though in the shadow of the fights on Monday and Tuesday, that is barely enough to mentioned.

Battle Report Header

Elo Knight managed to extract most of the fleet from the system, though some stragglers were left behind on the Fortizar, where they were safe for the time being.  We went through the gate and into SVM-3K, where we spread out to wait the impending attack.  They out numbered us sufficiently that it seemed like it would be a hard fight.  So we waited on the gate, ready to hold them off as long as we could.

And we waited

The time came, the sov contest began, and our hackers went out to save the ihub.  Meanwhile, nobody came through the gate.  As we watched, the contest went quickly… for an entosis run… our way.

The contest almost won

The invaders decided that they had better things to do on a Saturday night.  The ihub was saved and we flew back to 1DQ1-A and stood down.  Delve remains secure for the moment, though the invaders seem to be up to something this morning.  More on that later.