Nineteen Weeks of World War Bee

Almost to 20 weeks and I haven’t given up on this weekly post yet.  We’ll see who lasts longer, me or Ban Syrin at INN. (Not that my posts are as detailed as theirs, but I do mark up a lot more maps.)

A bit of news hit late in the week when a disgruntled director in Requiem Eternal decided to defect to the Imperium.  They brought with them a reported a trillion ISK in assets, including a Moreau faction Fortizar and all the ISK the alliance had in its wallet, then disbanded the alliance as they left.

Rest in Peace for sure

That destroyed all their ihubs, dropped their sovereignty, and left almost two thousand pilots without an alliance.

Top of the charts

TEST had to get into its backfield yet again and cover the open sovereignty in the Impass region.  It will now be 35 days before any of those systems can host an Ansiblex jump gate.  The corporations in the alliance are all still safe and there appears to be a move to create a new alliance, Eternal Requiem, but this was another disruption.

On the press coverage front, CCP sat down with Game Rant to discuss the game and the war currently in progress.

Delve Front

Delve has become a back and forth slog over ihubs in a number of constellations.  The map as I write looks like this.

Delve – Nov. 15, 2020

However, if you compare it with my map from last week, you will see various systems in the highlighted constellations have changed hands since then.  In fact, the ihubs in those contested constellations change hands daily, so by the time this post goes live the ihub map of Delve will no doubt have changed yet again.

That has made fights sporadic as both sides seem okay with letting individual systems get flipped, knowing they can just come back tomorrow and flip them back.

That is the way it has been going and likely will continue going until one side gets tired and either gives up or decides on a different tactic.

Meanwhile, the gate camp in E3OI-U continues.  That system, and the systems behind it, have all had cyno jammers turned on in order to protect them.

Other Theaters

There was the potential for a big fight in Querious as the final timers hit for the Imperium Keepstar that was left behind in 49-U6U.  There were plans to defend the armor timer and pings went out to that effect, but the defense operations never came to pass.

The defense was based on a plan Asher Elias had formulated and, when yet another storm came ashore near his home a tree fell and knocked out his power just before the op.  Or so the story goes.

Since it was his plan, nobody else was ready to take up the reigns.  In the end, the Keepstar was destroyed, with the gunner taking out a couple of attacking capital ships, giving the invaders their seventh Keepstar kill of the war.

Otherwise Querious remained a low intensity war zone as both sides set about reinforcing and destroying each other’s ihubs, with many systems left without ihubs.

Querious – Nov. 15, 2020

The Imperium did manage to take back “fake” Querious, the set of systems assigned to the region but which are an enclave within Delve.

Then there is Esoteria, where The Bastion and Ferrata Victrix have been waging a guerilla war against TEST to distract them from their main effort in Delve.  After weeks of holding on to their foothold and Fortizar, they have started making more progress against TEST, adding four more ihubs to the list that they have taken.

Essoteria – Nov. 15, 2020

Adding to TEST’s problems on that front, The Initiative announced that they are deploying to Esoteria to join the campaign.  I may have to start using the whole map of Esoteria rather than just the northwest corner when the force there really gets to work.  I may have to give Esoteria its own section soon.

My Participation

I stood by on a couple of strategic ops, but the enemy declined to show up and we either saved the structure or took the ihub and were done without firing a shot.  As such, my loss tally remained unchanged.

  • Ares interceptor – 11
  • Crusader interceptor – 5
  • Rokh battleship – 5
  • Atron entosis frigate – 5
  • Ferox battle cruiser – 3
  • Drake entosis battle cruiser – 3
  • Purifier stealth bomber – 2
  • Guardian logi – 2
  • Malediction interceptor – 2
  • Scalpel logi frigate – 2
  • Raven battleship – 1
  • Crucifier ECM frigate – 1
  • Gnosis ratting battlecruiser – 1
  • Scimitar logi – 1
  • Bifrost entosis command destroyer – 1
  • Cormorant destroyer – 1
  • Hurricane battle cruiser – 1
  • Sigil entosis industrial – 1
  • Mobile Small Warp Disruptor I – 1

Other Items

The past week saw some distractions in New Eden.

First, there was the November update aimed at further nerfing null sec, with the Dynamic Bounty system, aimed at making null sec empires spread out (again), and the mandatory Encounter Surveillance System changes, which encourage null sec empires to consolidate, all in the name of making us fight more in the middle of a war that has already set two Guinness World Records.

That got people out robbing banks as part of the new ESS system.  I saw more action doing that than I did in the actual war last week.

Hello ESS Bank!

And then there was the EVE-NT Alliance Open.  CCP is still unable to run the alliance tournament themselves, so have let EVE-NT run one again this year.  That kicked off on Saturday and pitted 32 teams in a double elimination tournament. Both Goonswarm and The Initiative lost their first round matches, making it unlikely that the two alliances will come to blows, something the invaders have been having wet dreams about since the fighting in Fountain started, even in the tournament.

Two losses

Goonswarm actually lost their second match as well, so are out of the tournament, while The Initiative carries on into next week.

While I’m not a huge fan of the tournament, I did watch a bit of it.  Probably the oddest thing I saw was the Rote Kapelle vs Dock Workers match where both teams fielded identical fleet compositions, consisting of 3 Barghests, 2 Caracals, 2 Scalpels, a Stormbringer, a Hyena, and a Stork.  I know the point system and the meta tend to push teams in similar directions at times, but I cannot recall seeing a mirror image fight when it came to hulls.  That Rote Kapelle won handily indicates that fittings, tactics, and pilot skill were the more important factors.

All of that seemed to add up to a weekly PCU that was fair to middling for these times, and this week fell on Saturday rather than Sunday:

  • Day 1 – 38,838
  • Week 1 – 37,034
  • Week 2 – 34,799
  • Week 3 – 34,692
  • Week 4 – 35,583
  • Week 5 – 35,479
  • Week 6 – 34,974
  • Week 7 – 38,299
  • Week 8 – 35,650
  • Week 9 – 35,075
  • Week 10 – 35,812
  • Week 11 – 35,165
  • Week 12 – 36,671
  • Week 13 – 35,618
  • Week 14 – 39,681
  • Week 15 – 40,359
  • Week 16 – 36,642
  • Week 17 – 37,695
  • Week 18 – 36,632
  • Week 19 – 35,816 (Saturday)

Related

2 thoughts on “Nineteen Weeks of World War Bee

  1. Archey

    Couple of questions:
    What is the significance of E3OI-U? I can’t find it on the map but might have missed it. Are the cynojammed systems behind it Imperium or PAPI?
    Is there still any significance to MOL-M9? Back in my day, “next year in NOL” was a catchphrase and it was considered the metaphorical heart of Delve.

    Like

  2. Wilhelm Arcturus Post author

    @Archey – E3OI-U is one of the systems circled in red. It is a gateway system that leads into three constellations that are all dead ends, so going through it is the only way in. Those systems, and E3OI-U, all have cyno jammers turned on so that no hostile fleets can bridge in… except for stealth bombers, which are immune to the jamming… and there is a constantly manned gate camp on the RF-K9W gate, the way into the pocket, to keep anything not very careful and quick from getting through.

    NOL-M9 was a key system back in the day, though the changes to capital ship jump ranges and sov over the years has changed which systems are most strategic to base from I believe. The Imperium has largely ignored NOL since we moved in, basing in D-W or 1DQ for the most part since 2016.

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