We’re getting to the point where numbers have hyphens and such, but the AP Style Guide says I can just use numerals past 10, so I am swapping to that for titles now. Also, this week’s update is a day late because I had my usual end of the month post queued up for yesterday.
Welcome to December I guess.
That at least gives us a chance to look at November as a whole as another overall loss report has been put together. This covers losses all across New Eden and not just on the battle fronts and shows the losses by the two sides to be fairly close, with the Imperium losing 6.2 trillion ISK to PAPI’s 5.7 trillion ISK in losses.
While TEST has been mocked for leading the war and then letting PandaFam do the heavy lifting, they at least can claim they topped the loss chart for PAPI.
When sorted out by what was lost by value for each side, you can see the Imperium losing structures dominating their top five while PAPI losing ships, including some supers and four titans, is what made up the top of their loss list.
While last week was a normal week in most of the world, it was Thanksgiving week here in the US, which meant you likely either had a lot more time to play video games or no time at all, depending on your circumstance. There was even a hint that an agreement had been reached to not set timers to come out on Thanksgiving Day, though I couldn’t tell you if anybody paid it any mind.
The Mittani posted a war update that invoked Churchillian “finest hour” imagery as we fight to defend what remains of our space in Delve.
I’m thinking Stalingrad memes might be more appropriate. That seems to be what we’re shooting for, a grinding battle that wears the invaders out. Or maybe Verdun.
He also brought attention to the DOOm Clock, which tracks the time left in PAPI held systems which contain an Imperium Keepstar until they can put up a cyno jammer. The basic plan is to get everybody to put their assets in Keepstars and deny PAPI the favorable circumstances they demand before they will attack one.
PAPI continued to push their narratives. We’re broke. We’ve lost. The war is essentially won. (So Progod has time to go play PlanetSide 2.) It will all be over soon. And, of course, the constant drum beat from Vily and Legacy coalition that we’re all horrible people with horrible leaders and need to be driven from the game.
One of their key articles of faith seems to be that if they constantly concern troll The Initiative about how they are suffering due association with the Imperium, they will split off and leave the fight. That is just the way their leadership rolls.
Delve remains the focus of the war, with PAPI staging in T5ZI-S and the bulk of Imperium forces based next door in 1DQ1-A. This has made combat a daily occurrence as both sides are too close to ignore or avoid each other. The friction which this causes will keep losses up for both sides.
While PAPI has continued to grind down smaller structures and a few Fortizars, the Imperium has continued to make them pay for being lax, including catching a Leviathan and a Revenant untethered on the Keepstar in their staging. Given the exploding price of minerals we saw in the October MER, capital ships are going to start getting expensive to replace.
With war on our doorstep The Imperium spent less time trying to push back Querious. There are still quite a few systems with no ihub installed, but the flips were less frequent last week. The main focus for the Imperium has been ihubs for systems that still contain one of our Keepstars, per the DOOm clock mentioned above. W6V-VM, for example, got reset on Saturday when we blew up the ihub there.
In Esoteria it appears that TEST has made a deal with Army of Mango Alliance (AoM). You may remember that AoM decided to opt out of the war for the most part back in week seventeen, going home to crab. TEST has convinced them to defend Esoteria, no doubt promising them the space if they can hold it, against the Imperium forces that have set up shop in the region. That has led to some push back against The Initiative, The Bastion, and Ferrata Victrix.
And then there is the promised PandaFam invasion of Fountain that was mentioned last week. That hasn’t materialized so far, there not being much there to invade I suppose. A few targets of opportunity have been hit, but nothing taken. Maybe next week.
Last week I probably had more time for video games overall, though it was broken up by family and holiday activities, so there were not so many large blocks of time, the usual requirement for fleet ops. Also I played quite a bit of the new Shadowlands expansion in World of Warcraft and not so much EVE Online.
But, as always, I found a time for a few fleets. The week started off with a Mister Vee fleet that ran into T5ZI-S and blew up an Athanor while about 1,200 PAPI pilots sat around trying to figure out what to do about it.
They eventually tried to block the way back to 1DQ1-A, but we got out the back door and were able to get a bridge home off the Keepstar in D-W7F0.
I was in a few other ops on the gate between the two forces, including another John Hartley “you’re all dumb” op where some people didn’t follow instructions and got blown up by a Chemo Proteus gang and he left the fleet. While I understand his frustration, being among those who did follow instructions and being abandoned doesn’t make me want to log in when I see his ops pinged. And those of us on the ball actually killed a Chemo Proteus. Oh well.
I thought I might have a loss to report after an unfueled Raitaru was blown up in 1DQ1-A, which dumped its contents into space, there being no more asset safety for such structures. I was in a fleet that chased off the attackers, then began going through the station containers to see what there was worth rescuing. I grabbed some nocxium and ejected some ships into space, then dropped my own ship off at a nearby structure and warped back to jump in a couple of the ships to see if they were fit. They were not, but my boarding them flagged them as mine, so when we blew them up, I got the insurance payout. However, no kill mail was attributed to me, so no loss I guess. I also carried off an empty Tristan, just because I could.
All of which left my loss count the same as last week.
- Ares interceptor – 11
- Crusader interceptor – 5
- Rokh battleship – 5
- Atron entosis frigate – 5
- Ferox battle cruiser – 3
- Drake entosis battle cruiser – 3
- Purifier stealth bomber – 2
- Guardian logi – 2
- Malediction interceptor – 2
- Scalpel logi frigate – 2
- Raven battleship – 1
- Crucifier ECM frigate – 1
- Gnosis ratting battlecruiser – 1
- Scimitar logi – 1
- Bifrost entosis command destroyer – 1
- Cormorant destroyer – 1
- Hurricane battle cruiser – 1
- Sigil entosis industrial – 1
- Mobile Small Warp Disruptor I – 1
Last week CCP also brought us the Explosive Velocity update which tweaked a few ships and is alleged to have fixed the server problem that ruined the Imperiums trap in YZ9-F6 back in October. We shall see if anybody is willing to gamble some more titans based on that fix.
Meanwhile, the weekly peak concurrent user count dipped a bit, landing on Sunday below the 35K mark.
- Day 1 – 38,838
- Week 1 – 37,034
- Week 2 – 34,799
- Week 3 – 34,692
- Week 4 – 35,583
- Week 5 – 35,479
- Week 6 – 34,974
- Week 7 – 38,299
- Week 8 – 35,650
- Week 9 – 35,075
- Week 10 – 35,812
- Week 11 – 35,165
- Week 12 – 36,671
- Week 13 – 35,618
- Week 14 – 39,681
- Week 15 – 40,359
- Week 16 – 36,642
- Week 17 – 37,695
- Week 18 – 36,632
- Week 19 – 35,816 (Saturday)
- Week 20 – 37,628 (Saturday)
- Week 21 – 34,888
No doubt the US holiday, the start of the shopping season, and/or the launch of the World of Warcraft Shadowlands expansion ate a bit into the user base.
- INN – World War Bee: Week 21
- INN – [Imperium] War Update: Our Finest Hour
- New Eden Post – The Initiative Falls Victim to Imperium Diplomacy (concern troll headline)
- New Eden Post – Observations of an Outsider
- INN – Glory, Gold, and Goalposts
- INN – Parallels Aplenty: WWB Compared to the Siege of C-J6MT